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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
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IL2 did have allot of faults and I believe a hint of bias but most things were resolved over time by the creators of the Sim. I think allot of the issues were the massive plane sets and trying to balance them against each other in a historical way I think a few could slip through the cracks and be a bit Uber or Porked.
But the thing that bugged me most about it all is that the same people who screamed and ranted about 3 KMH speed differences and historical data this and that and this roll rate is off 4% from original are the exact same people that go online and dogfight 50 feet off the ground alone like its world war one! It was hard if not impossible even with squads to get people to fly together in a historical fashion. In real life if you went off half cocked and put the rest of your squadron in danger you got demoted, Punished, stripped of your wings and thats if you lived through your idiocy. In the game there is no incentive to stop you from just doing whatever you want. |
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#17 | |
Sea Lord
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Ha, I knew I still had it on my computer somewhere! I got this text by email a long time ago and back then thought that whoever wrote it must have been a pissed off sim enthusiast. Reading this again made me appreciate the fact that the forums I frequent don't have these. Well, most of these anyway...
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Хотели как лучше, а получилось как всегда. |
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#18 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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What's the distilled wisdom for those of you following this at 1C?
A quick scan shows usual DRM complaints, but more worrying is the FR issue. I read very little, but some guy defending the FRs got 40s over water, and 20s with "a decent few planes in the air." (and not everything was full detail, and a good rig) For a flight sim, the game ever going under the mid 20s is unacceptable. Not for a heartbeat. I thought the point of the new engine was realistic numbers of planes, too? I wanted to see hundreds of bombers at once. Was that tossed ages ago after I stopped waiting for SOW?
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"Government, even in its best state, is but a necessary evil; in its worst state, an intolerable one." — Thomas Paine |
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#19 | |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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I fired this game up last night, and to me THIS post over at the Ubi Forums sums it up really really well:
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#20 |
Sea Lord
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Sounds like some of the issues from IL-2 are still there, in addition to some new ones. I can wait for patches and such to fix technical problems, but I'm worried that there are still some things where the answer is "you is wrong: it's not a bug, it's a feature".
Is there any word on the street about the AI? I'm a huge fan of IL-2, but what has always annoyed me is that it essentially is an online sim. Whereas I am a dedicated single player. I don't want to see again, how Russian I-16s dogfight with a German Bf-109 at the altitude of 7,000 meters with no problems whatsoever. I don't want clouds that I can't hide in, because for the AI they don't exist. Or, most of all, AI that has no idea how to fly anything but single type of planes. I still remember how in a DCG-generated mission half of the Luftwaffe was wiped out in the first battles of Smolensk, because the AI thought that the Bf-109 is at its best when turn fighting at the treetop level. We, the mighty fleet of flying barrels of vodka (the Polikarpov I-16s) lost exactly three planes and I swear one of them managed to kill itself by crashing to the ground. If the situation is still similar in this sim, I'll have to pass. Off to do some forum research I am...
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Хотели как лучше, а получилось как всегда. |
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#21 | |
Ocean Warrior
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The most laughable was when they were whining about the "glass gun char b". The Char B was a near indestructible monster to German tanks, even at pointblank range (like 5 yards away) shooting at its key weak points, the thing would still go on. The only effective way to stop it (other than an 88 gun), was to shoot out its guns at close range. So the allies started a massive whining campaign about the char having a glass gun, and got the devs to make the char's gun invulnerable in the end (and only for the char). |
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#22 |
Sea Lord
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Aye, I think stuff like that is bound to happen in any such online game. I had no trouble recognizing some things from the good old Ubizoo IL-2 forum when reading that and I think there was a jab or two at Fallout 3 too.
That's one of the reason I like Silent Hunter 3. If a boat in it is modelled wrong, then at least it's modelled wrong for all of us. While I'm still hoping for a new Destroyer Command and could even find its multiplayer aspect interesting, I can only wonder if we would start getting similar topics too. Or maybe not here, but in the official forum. Were there any with the original DC and SH 2 combo? The problem is that people want balance. Or no, that's not a problem, but in fact it contains two problems itself. One of them is that life isn't balanced. You go against an F-16 with a Fokker D.XXI and you're very likely to get blown to bits. But some people still insist that it should be a balanced fight, because otherwise the game isn't fun. The other thing is that their idea of "balance" is having a plane or whatever with which they couldn't lose even if they sank it into a pool of lava. I haven't ever seen anyone in any forum crying for balance that would make the opposing side's assets more challenging for the topic starter. And unfortunately sometimes the loudest are the ones that get listened to. I'm afraid it will eventually happen with this title too. In some cases I think it happened with IL-2 too.
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Хотели как лучше, а получилось как всегда. |
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#23 |
Lucky Jack
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Ah yes, WWIIOL. So much whine (and I have done it myself too... bloody lazors in Allied fighters!
![]() Allies: LOLOLOLOL!!11 We r pwning you! Come tier 1/2 and Axis starts to have stuff to fight back the allied armor zerg. Allies: WTF!? THIS IS BS!! Come Tier 3/4 and Axis starts to push west. Allies: Come on Rats! Do something about this! It's ridiculous!! *Joins Axis* Yeah yeah, that's not entirely true, but that's how it always feel when I play the game (only play Axis). ![]() |
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#24 | |
Fleet Admiral
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To encourage cooperation and mutual support flying rather than just random lone wolf hunting at 50m. We are recruiting so if you are up for it give it a go. We are looking at converting over to CoD when things get sorted out a little more than they are. |
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#25 | |
The Old Man
![]() Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
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I will be building my next beast this year so maybe then I will take you up on that offer. ![]() |
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#26 | |
Fleet Admiral
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#27 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#28 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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I think Oleg's son is having heart surgery. This is top priority right now for him.
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#29 |
Rear Admiral
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According to this he is to leave game development:
http://forum.1cpublishing.eu/showthread.php?t=19350 HunterICX
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