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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Oct 2005
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Apologies if this has been posted already elsewhere. I'm new to SH3 and have been enjoying it immensely playing on 100% realism with no mods. Still yet to figure out which mod is the best (and simplest to go with for more realism)
Anyway, I was just reading up on Dangerous Waters and trying to get an idea of how the 2 games differ from each other and in essence, work out if it would be a better game overall. Of course, it all comes down to personal opinion, but if anyone owns both games or has some thoughts on the matter it would be appreciated. ![]() Bilge rat? ![]() |
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#2 |
Watch
![]() Join Date: Nov 2005
Location: Seattle
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No Starforce in DW, lol. Check out the reviews for both at Gamespot. I think each game is mentioned in the other's review. There's also a free demo for DW.
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#3 |
Navy Seal
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SH3 makes you think you’re on a German U-boat.
DW makes you think you've compromised national security. ![]() |
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#4 | |
Grey Wolf
![]() Join Date: May 2005
Location: USA
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#5 |
XO
![]() Join Date: Mar 2002
Location: Spain
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I have both, play both and enjoy both.
![]() It's a matter of personal opinions. The two games are the best (and almost the unique ![]() Both games are very, very realistics when played at full realism. SHIII is more "intuitive", not just for the gameplay, but because the WWII technology is more simple. Maybe the greatest diference (apart from the time) is that on SHIII you "only" drive German subs and in DW you can drive subs from 3 countries, and also a missile frigate, a helo or a plane. Ufff it's very hard to explain. The game concept is also different becasue there had not been a modern war with modern submarines (and helos, Orions and Perrys), so DW is "limited" to small conflicts or hipotetical wars. On the other side, SHIII inmerse you very well on the IIWW, probably the conflict which atract more people to know how, when, who, what... As said, is a matter of what kind o play do you want. Long patrols, easy math operations for navigation and torpedoes... or technology, procesing signals from various sensors, very fast fights, radars, missiles... Finally, SHIII has far better graphics than DW. But you can play DW windowed. And SHIII is more inmersive-claustrophobic than DW. I will stop here because ona can speak to the end of the times and don't decide for one. Try both, and decide yourself. I decided the two ![]()
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#6 |
Gunner
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Many thanks for the extensive answer. I always used to be more interested in modern combat (I love americas army) but since playing SH3 I have taken a great interest in WWI and II.
I've got some holidays coming up might even try a no TC campaign. :hmm: |
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#7 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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I downloaded the new DW tutorial videos.
I think I'd have an easier time cleaning my car's carburator. ![]() |
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#8 | |
XO
![]() Join Date: Oct 2005
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Looking for a list of mods for SH4? Everything you need is here: List Of Modifications for SH4 v1.3 "The only thing necessary for evil to triumph, is for good men to do nothing." |
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#9 |
Sailor man
![]() Join Date: Sep 2005
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I've been playing subsims since they got on the market and my favourites are both DW and SHIII. The reasons are stated above by others. They cannot be compared. DW has more work regarding tactics IMHO because there are so many adversaries. SHIII is all about personal experience. Try DW in a virtual fleet like the Seawolves on the net and this becomes a major asset too.
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#10 |
Seaman
![]() Join Date: Apr 2005
Location: Galiza - BF 79
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@ Avon Lady... I bet your car doesnt even have a carburetor...
![]() or does it? :hmm: |
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#11 | |
Über Mom
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#12 |
Seaman
![]() Join Date: Apr 2005
Location: Galiza - BF 79
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a) Yes
b) No c) I guess nothing can be harder than fixing a non-existant carburator... d) What is a carburator? e) What is a car? |
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#13 |
Rear Admiral
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Not to get back on topic or anything but...
These are two completly different games and type of game. This apples to oranges comparison is pretty much pointless. I own them both play them both. But if I HAD to choose one over the other it would be SH III. |
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#14 | |
Samurai Navy
![]() Join Date: Jun 2005
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What people have been saying till now is rather correct, except DW isn't ALL that difficult. If I can sink a Perry in a Kilo, most can! The amount of data you get in DW is absolutely immense, and hopefully future patches will smoothen the game even more! I consider SHIII to be superior to DW in many areas, but DW is - IMO - to submarine games what FS 98 was to flight games. It still needs to become more popular, and it still needs to improve in certain areas! DW is nearly a direct derivative of Sub Command, which.. I guess could count as FS 95 if you want to continue the analogy. ![]() |
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#15 |
XO
![]() Join Date: Mar 2002
Location: Spain
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Another differences: in DW your worst enemies are helos (damm helos
![]() And... the pericope is not your best friend anymore. There's a bug on DW, hope to be corrected with the incomming new patch and periscope is not detectable by surface radars, but in Sub Command were detectable and raising the scope was almost a suicide, specially with helos around (damm helos ![]() About game parents... SC derivates from 688i hunter/killer
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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