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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin Rickster1,
Quote:
Get a copy of 'Silent3ditor' here. Install and run it. Then follow the steps from post #1 by 'brett25'. It´s as easy as it can be. Messing with JSGME is not easier than applying the changes yourself. Just give it a try. There´s nothing you can screw by this operation. Regards, DD
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#17 |
Stowaway
Posts: n/a
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![]() ![]() DD, Does the Wife know your messing around at SubSim again? ![]() Don't worry Mate, I won't tell her. ![]() |
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#18 |
Chief
![]() Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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Help needed please I created this mod as directed and loaded it after FM int which then stopped the hatches opening ect but the lighting was working and good. So I reversed the order of the mods and loaded the light mod before FM int , I then got the opening hatch back ect but no change to the lights, how can I get it all working please?
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#19 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
@Privateer: I keep telling her it's her next birthday present I'm browsing the internet for. Good to see you, btw. @Rickster1: Don't make it that complicated. Thers's no need to create a new mod. Woulb be the easiest way to do like this:
You can't screw anything that is vital to FM_NI and or related to OH by just altering the light's values. In case you do mix up or screw anything, just disable FM_NI an re-enable. As JSGME does not write changes to the mods but just copies the files, no harm can be done to the original mod files. Regards, DD
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#20 |
Chief
![]() Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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Many thanks.
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#21 |
Ensign
![]() Join Date: Mar 2005
Location: Ireland
Posts: 229
Downloads: 30
Uploads: 0
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Will this tweak work with stock SHIII interiors or is it just for FM interiors?
OOps, reread OP and my question was answered, sorry
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My Mod's: Karle's Silent Hunter III Mods My Music: http://www.reverbnation.com/thisturbulentpriest |
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#22 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Hi mate,
Nice tweaks sorry if i didn't reply earlier i have system problem ![]() Best regards Hans |
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#23 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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Hey Hans, thanks! you were stuck on the bottom for a few days with a malfunction...I know your PC is getting a lot of action these days
![]() Quote:
For example by editing some color settings in the EnvColors_Atl.dat file, I was able to make this Das Boot underwater green: ![]() Last edited by brett25; 03-10-11 at 12:53 PM. |
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#24 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Wow, that's some creepy chemical-waste-looking-green-water you got going on there
![]() But I've never seen Das Boot ( ![]() ![]() O.T.: s3 editor is quite the beautiful program. It let's you change almost anything in the game. I'm only just starting to figure out all the things you can do with it, but it sure is a fantastic tool.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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#25 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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#26 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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You would be surprised i have underwater pictures of Wilhelmshaven and the north sea and it is greenish just like in our mod to get the water color i just sample one light green area of the picture and one in the dark green and you have the green color you see on the screenies on the underwater section of the website ![]() Best regards Hans |
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#27 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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#28 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Hi mate,
I forgot to mention that the color is because of the plankton type in that area ![]() Best regards Hans |
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