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Old 02-26-11, 12:33 PM   #16
Ducimus
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Originally Posted by privateer View Post
Do you have any reference photos of the Flag mounted in RL?
I posted this one earlier in the thread. I can try and find more if you need.
http://www.navsource.org/archives/08/0821237.jpg

(edit: Looking at it, it seems the flagpole on the conning tower model is shorter then it was in real life. Editing every conning tower to fix that is out of the question, so id say, just compromise on the size of the flag some how)


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The Scripts I have for Max allows a very quick adjustment to the obj files now.
So any re-scaleing is less then a 2 minute job.
Awesome. Any job that can be done in less then 2 minutes are the best kind!

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Maybe a bit of Rope added so it actually looks attached?
Thats an idea, but honestly, a flagpole would be more helpful beleive it or not. Ive noticed that the earlier war conning towers ive looked at thus far (gato) are lacking a flagpole entirely. I figure id just import it like any other piece of equipment, attach it via the eqp file like ive been doing, and position the flag node so it matches.
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Old 02-26-11, 01:51 PM   #17
Madox58
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Flag Staff you can test out.
It covers the stock staff pretty well.
http://www.mediafire.com/?kft3pcbuzr2qi4n

Here's the Staff with the flag embedded and ropes on the flag.
http://www.mediafire.com/?x2md57j0v2ung0i

Last edited by Madox58; 02-26-11 at 03:57 PM.
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Old 02-26-11, 07:44 PM   #18
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Can't get the 2nd D/L link to work.
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Old 02-27-11, 11:23 AM   #19
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I just D/L-ed twice from the link.

If it fails again for you, I'll U/L it somewhere else.
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Old 02-27-11, 12:05 PM   #20
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Ive tried a bunch of times. It says its starting a download, but the file never comes.
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Old 02-27-11, 12:58 PM   #21
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Try this link.

http://www.gamefront.com/files/20048...g_And_Staff_7z
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Old 02-27-11, 01:08 PM   #22
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i need help i am desperate about changing the japan flag into american so i can play some quick missions...tell me what to do oh god :/ and dont laugh at me did you know that this is the reason i didnt sleep last night....?
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Old 02-27-11, 01:56 PM   #23
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Got it! Thanks much! It Looks slick.

Last edited by Ducimus; 02-27-11 at 03:18 PM.
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Old 02-28-11, 05:49 PM   #24
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So does that last file file the bill for you?
I can make any adjustments you may want.
Just let me know.
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Old 02-28-11, 05:57 PM   #25
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Only problem i'm having, is getting the flagpole to appear. Not sure why. This is only an issue with the first conning tower which has no flag pole at all.

I appreciate your help, it looks really slick in game.
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Old 02-28-11, 06:03 PM   #26
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In that dat, I did not attach the flag to the Staff.
So if you call the flag?
No staff and vise versa.
Make the Staff the parent of the flag and adjust the dat as needed.
(I think the Staff stuff is below the flag stuff and may cause problems?)
I did that dat as a quick job cause I didn't want to steal all your involvement!

Hell, I only did it cause it was an easy job to help another modder.
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Old 02-28-11, 06:23 PM   #27
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I've gone about this two different ways.

First way:
Attached object seperately on its own via an IO node (same node type all other deck equpiment is using), and calling it through the EQP file. I just wanted it to appear. Texture or not, didn't care. Couldn't get it to appear.

Second way:
Imported flag staff directly into the CT dat file. Positioning it and making it a child of the root node all other items are.

Neither way it appeared.

Flag however, works great. I have it appearing on an IO node, being called upon via eqp file. I've also cloned it and put in Edward Teach's flag as an option. (Jack Rackham flag is way overused)



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Hell, I only did it cause it was an easy job to help another modder.
Much appreciated. If i didn't get the needed flag, this bit of detail wasn't going to make it in. Now, except for the first conning tower , it is.
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Old 02-28-11, 06:30 PM   #28
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You may want to re-do the ID's.
I did that but maybe that's why it don't appear.
(The MG34 I just released for SH3 did that to me! I forgot to clone ID's)
I'll look at the files again just to check.
But off hand, doing the parent thing and moveing stuff order should solve this.
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Old 02-28-11, 10:01 PM   #29
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If there's trouble attaching it to the early conning tower, how about attaching it to the aft mast? That is, if it's not too much trouble. Just a thought is all.
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Old 03-01-11, 03:51 AM   #30
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Quote:
Originally Posted by privateer View Post
You may want to re-do the ID's.
I did that but maybe that's why it don't appear.
(The MG34 I just released for SH3 did that to me! I forgot to clone ID's)
I'll look at the files again just to check.
But off hand, doing the parent thing and moveing stuff order should solve this.

Yup, that was the problem. Had to remap ALL the ID's. Thanks again.
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