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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#511 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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That is most likely the Problem - and is not needed for the Mod ![]() It relates to a WIP I have for the SH3 Rtype Recon Manual. |
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#512 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
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Try it! Thanks!
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U-552 Tiger IDF Last edited by Sepp von Ch.; 02-25-11 at 04:05 PM. |
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#513 |
Watch
![]() Join Date: Apr 2005
Location: Spain
Posts: 28
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So, ¿which is the relationship between the graticule ticks and the RAOFB scales? ¿Which is the reference mark where you put the number of tichs in order to find the distance? ¿Has to be used on 1.5 X or 6X?
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#514 |
Stowaway
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Can i use some optional mods from TDW UIs like "no contact lines" "no color" itc with this mod?
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#515 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
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No reaper7, it does not work. Even if you delete this "Roster" folder, the problem with your UI v. 3.1 is still the same ... ![]()
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U-552 Tiger IDF |
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#516 | |||
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
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The very top of the RAOBF (90deg mark) is used at the 6x zoom and at 1.5x (15deg mark). I will make up some graphics to show the 6x and 1.5X positions of the RAOBF to make things easier. Also the Verticals ticks in the obs scope are in mills where 100 = 6 degrees as in the real scope. You can use this to calculate range without the RAOBF using the formula (M.Height/Ticks)x100. Quote:
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Can't see how it can effect ships??? Maybe Obelix might know hes using this Mod and those ship mods your having an issue with in his Mega Mod. ![]() |
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#517 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
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I think this is a problem in the \Data\Roster\Names.cfg. When I was about a mega-mod I noticed a big difference in this file from different mods. In the mega-mod this file works fine, because I copied the contents of this file in accordance with the requirements for the mega-mod.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#518 | |
Watch
![]() Join Date: Apr 2005
Location: Spain
Posts: 28
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Uploads: 2
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#519 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
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Downloads: 788
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What should I do if I want to use your mod reaper7? Or do I have to go back to version 2.2? ![]()
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U-552 Tiger IDF Last edited by Sepp von Ch.; 03-21-11 at 05:29 AM. |
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#520 | |||
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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But by deleting the roster folder that should not be un-installing the original name.cfg file. Now I have noticed while modding that JGSME does not always remove all the files when you disable a mod - this may be happening with the names.cfg. What you can do in enable my MOD via JGSME and then manually copy a names.cfg from TDW's mod that you have overwriting the Data\Roster\Names.cfg file with a good version. Give that a Try ![]() Quote:
But these scopes and RAOBF will work 100% accuratly at 16:10 Ratios ![]() |
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#521 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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![]() 2) Would be possible to change the blue color to black or brown (same color as the font)? The blue does not realistically ... ![]()
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U-552 Tiger IDF Last edited by Sepp von Ch.; 02-26-11 at 08:01 AM. |
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#522 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#523 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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![]() With your new UI mod vers. 3.1: ![]() With your previous version 2.2: ![]() In musem when I go to the tanker Cimmaron: - with your new version 3.1-> CTD - with your previous version 2.2->no problem Thank you.
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U-552 Tiger IDF Last edited by Sepp von Ch.; 02-26-11 at 12:38 PM. |
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#524 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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Downloads: 258
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![]() Can you list the actual file conficts that JGSME reports when adding those ship mods. Would be good to know which files to look at in my UI to track the problem down ![]() |
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#525 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
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OK reaper7. Here.
1) I activate your mod v. 3.1: ![]() ![]() ![]() ![]() 2) Then Cerberus62 historical ship equipement 1.3: ![]() 3) And then Cerberus62 Additional merchant ships 1.1 (Part 1): ![]()
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U-552 Tiger IDF |
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