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Old 02-23-11, 02:44 PM   #1
mash71
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Default SH5 LET DOWN

hi all
im not bad mouthing sh5, i like the sim, just find it annoying having to move the captian around the boat to do tasks, wish they had kept the game play the same as sh3 and 4. why fix something if its not broken ?
i seem to be going back to sh3 more and more. plus i dont like the way it can only be used with a connection, which stops me using it on my laptop when traveling. anyone feel the same ?
PS i also heard of people playing sh3 in multiplayer battles. is this true

cheers
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Old 02-23-11, 02:57 PM   #2
TheDarkWraith
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UI mods have been made to bring the SH3 (one also allows SH4 style) of controls back to SH5. check the SH5 MODS forum.
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Old 02-23-11, 04:01 PM   #3
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All the functionality of sh3 has been returned to sh5. as for moving around.. honestly I moved the 'free cam' around in sh3 as if I was the captain for immersion purposes.. so I love the first person captain feel of sh5.

The only thing sh3 has now is additional content.. that is it. And sh3 has had alot more time to BUILD that library of content... sh5 is working on it and it will get there and pass it.
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Old 02-23-11, 04:06 PM   #4
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Quote:
he only thing sh3 has now is additional content.. that is it
I disagree with this statement. Sh3 gameplay is much better IMHO. Mind you I play SH5 occasionally, and like it for different reasons, but I dont belive SH5 comes anywhere close to SH3.
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Old 02-23-11, 04:57 PM   #5
Ducimus
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It just occured to me, that in 10 years from now, people will still be praising SH3 as the best submarine sim, regardless of what's done to improve SH4 or 5.
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Old 02-23-11, 05:41 PM   #6
mash71
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Default sh3

the darkwreith.
never knew there was mods for sh5. ill have a look for that.
cheers
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Old 02-23-11, 06:18 PM   #7
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Quote:
Originally Posted by mash71 View Post
the darkwreith.
never knew there was mods for sh5. ill have a look for that.
cheers
Go D/L his megamod. It's nothing short of Kick ass, and has more customizeable user options then you can shake a stick at.
edit: Just make sure you've patched the game through the online patcher. (gu.exe), don't shortcut directly to the exe. At least, not until AFTER you've patched.
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Old 02-23-11, 08:25 PM   #8
Drewcifer
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Quote:
Originally Posted by Ducimus View Post
It just occured to me, that in 10 years from now, people will still be praising SH3 as the best submarine sim, regardless of what's done to improve SH4 or 5.
I know and its getting slightly ridiculous given the state of the games, most of the die hard sh3 fans act like sh5 is a leper or something...
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Old 02-23-11, 11:34 PM   #9
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Quote:
Originally Posted by Drewcifer View Post
I know and its getting slightly ridiculous given the state of the games, most of the die hard sh3 fans act like sh5 is a leper or something...
The irony is it gives a fair number of them, exactly what they seem to want.

edit: realistically, its a combination of bugs and lack of type 9 i think.
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Old 02-23-11, 11:59 PM   #10
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Quote:
Originally Posted by Ducimus View Post
The irony is it gives a fair number of them, exactly what they seem to want.

edit: realistically, its a combination of bugs and lack of type 9 i think.

Not to beat a dead horse, but anyway, here goes:

1) Shortened campaign (huge step back from SH3!)
2) Only one main sub type (again, a step back)
3) No fully functional AI subs
4) Too many scripted gameplay elements
5) Related to 4, an overly scripted campaign with unrealistic goals
6) Poor immersion factor (compare "Aces of the Deep" - newspapers, the bar, etc)
6) Poor AI out of the box
7) Very awkward interface out of the box
8) Cartoonish characters & gameplay elements
9) Not enough units, and serious difficulty adding new ones so far
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Old 02-24-11, 12:26 AM   #11
Castout
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Quote:
Originally Posted by Drewcifer View Post
most of the die hard sh3 fans act like sh5 is a leper or something...
What do you mean it's not?!

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Old 02-24-11, 12:42 AM   #12
reignofdeath
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Originally Posted by Castout View Post
What do you mean it's not?!

I wouldnt touch it with a 10 foot pole..... .... for real though, once Iget a computer that can handle it I will be getting Sh5. Im in firm belief with time Sh5 will surpass Sh3 by leaps and bounds.. now if we only could get our hands on the SDK
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Old 02-24-11, 12:48 AM   #13
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Add to everything that was written here an inept campaign, and let me explain.
I just ended three missions and completed the British Supplies (or whatever it's called) first objective of the game. You know, sink 50K tons on the Eastern Approaches.
In all three missions I never saw one escort. Period. Nobody came at me after sinking ships 50 km off the Brit coast, no plane, no destroyer, nobody. And each of these guys radioed for help... the "Submarine sighted," "I'm going down" kind of messages. During the whole three missions, patrolling on surface in the range of Brit airbases, I was only attacked by 2 planes, which I was able to avoid without much hassle.
This lack of response is a real immersion killer. Whereas in ther GWX campaigns I already had to be on the alert and carefully choose my victims, from fear of being attacked afterwards in shallow water, now I can do whatever I please, without fearing anything.
In the last mission, I sunk about half of the Brit merchant fleet when I found a totally unescorted convoy (6 ships), some 100 km off the British coast. After about two hours of attacks (game time) and sinking all of them, partly by deck gun, still nobody cared to answer their calls for help.
Speak about immersion & realism
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Old 02-24-11, 02:59 AM   #14
Castout
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I'm buying Starforce free Silent Hunter 3 for a little more than 30 bucks than buying SH5 with about the same price.

I got a new computer which I would not pollute with starforce which will eventually kill the Disc drive. It had killed 2 Disc drives in my old PC . So I haven't been playing for quite a while.
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Old 02-24-11, 09:37 AM   #15
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Quote:
Originally Posted by iambecomelife View Post
Not to beat a dead horse, but anyway, here goes:
but since you are...

Quote:
1) Shortened campaign
The campaign covers 1939-43 which is the most interesting part of the war and is already longer than the career of 99% of U-Boat commanders, plus there is already a mod which extends the war to 45.


Quote:
2) Only one main sub type
design choice: one fully modelled U-Boat or many partly modeled U-Boats. I don't see anyone saying DCS:A-10 is a failure because it only models...one airplane.
Quote:
3) No fully functional AI subs
...and no AI subs whatsover in stock SH3.
Quote:
4) Too many scripted gameplay elements
not true, you can play SH5 exactly as SH3/4.
Quote:
5) Related to 4, an overly scripted campaign with unrealistic goals
In SH3, you are ordered to navigate to a point in the ocean, orbit around it for 48 hours, after which you are free to ge anywhere in the world, something which never happened in real life.

In SH5, you are given an area of operation, a goal and a time frame. For example "Drumbeat", sink 50,000 tons in 6 months. Many U-Boat aces were able to reach that goal.

still not perfect, but SH5 is an improvement over SH3 in that area.
Quote:
6) Poor immersion factor (compare "Aces of the Deep" - newspapers, the bar, etc)
does'nt this contradict #4 above?

SH5 is actually the most immersive of the SH series: being able to walk all over the boat, watching your crew moving about, hearing the reports, chatting with your crew, checking the 3d dials, it does'nt get more immersive than that.


Quote:
7) Poor AI out of the box
the stock SH3 AI was dumb as rocks and easy to evade. Worse, they would fire on one another.

SH5 brings a lot of innovations to the AI, alert states, scripting. The AI in the IRAI mod is one of the best I have seen in any submarine sim.


Quote:
8) Very awkward interface out of the box
the SH5 interface brings a lot of innovations and is actually one of the best part of the game: no longer having your scope locked to the middle of the ships, being able to directly input a solution in the TDC, being able to shift between stations while paused, incorporating the attack map in other stations.

now if you are talking about the fact that SH3 has little dials while SH5 has little bars, there are already mods out there that allow to change the UI to whatever you want. In my case, I just got rid of the interface altogether and I get my info from actually reading the dials in the boat, as a real skipper would..
Quote:
9) Cartoonish characters & gameplay elements
aren't you repeating #4 for a 3rd time..

SH3 has 3d crew in the boat that you can interact with. SH5 has better made 3d crew that you can interact with.

Quote:
10) Not enough units, and serious difficulty adding new ones so far
I will give you that point.

so sh3 wins one category (#10), SH5 wins 5 (#3, #5, #6, #7, #8) and the rest are ties.

SH5 rules.
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