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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() Available submarines : Kaichu K5 and K6 version (RO-33, RO-34, RO-35, RO-36, RO-37, RO-38, RO-39, RO-40, RO-41, RO-42, RO-43, RO-44, RO-45, RO-46, RO-47, RO-48, RO-49, RO-50 , RO-55 and RO-56) Type A1 (I-9, I-10, I-11) Type J1M (I-5) Type C1/C2 (I-47) Type C3 (I-52) Kaidai 3a (I153-159 and I-60) kaidai 3b Kaidai 4 (I-61, I-162, I-164) Jyunsen B (I-15, I-17, I-19, I-21, I-23, I-25, I-26, I-27, I-28, I-29, I-30, I-31, I-32, I-33, I-34, I-35, I-36, I-37, I-38, I-39) Jyunsen B2 (I-40, I-41, I-42, I-43, I-44, I-45) Jyunsen B3 (I-54, I-56, I-58) Type AM (I-13, I-14) Sen Toku (I-400, I-401, and I-402) Sen Taka (fast attack sub) (I-201, I-202, and I-203) Ko Hyoteki ready as a stand alone sub, but I still don't know about that one, would be playable in single missions only if included. Since this picture was made we added the Type 92 7.7 mm AA gun, which you will get at the start of a campaign as normal armament. There are the 3 inch DG, the 5.5 inch DG, the dual 5.5 inch DG etc.. They all have their dedicated ammo too. ![]() We have a wide variety of subs, like the I-47 C2 Type with 8 fore torpedo tubes ! Out of the 14 playable subs, only the Sen Toku is unfinished. As you can see we have a type 88 periscope 3d model, a RL IJN periscope view (Arclight made the night filter for the observation scope), new torpedoes with own 3d model and RL characteristics, including kaitens, IJN gauges, clock... All models are made from RL data : pictures , blueprints, data.. The mod is not yet finished, as it only will be when it'll be integrated in the IJN campaign Climb Mount Niitaka, but after so many months of work since the 3.7 version I got a bad case of releasitis again... ![]() I have decided to release this version because it is much more advanced than the previous 3.7, has more subs and weapons. The mod now includes the IJN Sinking Mechanics mod too which gives a more natural sinking to many boats, don't expect them to sink right out or to break in two like stock's ! download link : http://www.filefront.com/17397387/IJ....9.9.9.9.3.7z/ I strongly advise you to read : http://www.mediafire.com/file/yyhkiy...mod%20v1.1.pdf so that you know what weapons etc.. you will have and what they do. keltos Last edited by keltos01; 11-05-10 at 02:43 PM. |
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#2 |
Ace of the Deep
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Still not version 4, eh?
![]() ![]() Impressive work! Thanks a lot! ![]() ![]() |
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#3 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
![]() we are still working on some stuff, 4.0 will be in the IJN campaign Climb Mount Niitaka , but we are close... so close ... ![]() keltos |
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#4 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() comparison of the older type 89 torpedo's wake against the type 95's ![]() damage comparison : left : type 95 mod 1 ; right : type 89 what I don't know : how does the wake length affect the gameplay if at all : sighted more easily or not ? the problem : earlier versions used to ladder after 6000 yards and since it was hard coded I couldn't do anything about it... what we did : Elanaiba removed all ladder type features from the torpedo types I modded which means now they actually run straight all the way ! Long range shots as in RL can now be achieved ![]() download link : http://www.mediafire.com/file/3fxyav...edo%20patch.7z keltos |
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#5 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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after sinking 76800 t with my Kaichu on my fourth patrol in the arabian sea
![]() ![]() erm ... yes ? ![]() Uploaded with ImageShack.us ![]() A Jyunsen Type C2 ! Orita's boat !!! YATTAAAAA !!!! ![]() the sub upgrade works as in RL : start with a small boat, achieve excellent results and get a new construction boat !!! keltos |
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#6 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() a patch that corrects the Kaichu DG position download link : http://www.mediafire.com/file/g0pwia...chu%20patch.7z keltos |
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#7 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I am gonna rework on this.
1719 downloads ! wow ! |
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#8 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
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Filefront sends one message!!! 403 forbidden!!!
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#9 |
Watch
![]() Join Date: Jul 2013
Posts: 24
Downloads: 98
Uploads: 0
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did you fix the issue with ships not sinking after being torped? I loved the previous version of this mod except sometimes you could put 5-6 long lances into a ship and have it take weeks to sink
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