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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#466 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Pics sir more pics!
Being away from this game is killing me now that progress in modding is being made haha Lets see those new features
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#467 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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![]() ![]() It took out the image of the pictures, now I am editing with Gimp, I show a preview of work: ![]() ![]() Last edited by nozaurio; 09-17-10 at 04:40 PM. |
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#468 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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It is hard to say if those are true Kriegsmarine issue headphones, as they used several different kinds from different companies throughout the war. The ones that I have used actually have the word "Kriesmarine" stamped on the side.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#469 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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Ok SteelViking.
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#470 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() Not too long to wait now for V1.2 either. I think(I am not sure) that I will have everything done, tested, packaged up, and uploaded by mid day on Monday(thats mid day EST). I had wanted to wait for Privateer to finish some stuff for the interior that he was working on, but since his computer is fried, I am afraid that stuff won't be making it into V1.2..........But hey, that just means that V1.3 will be awesome ![]() Here is an exciting little fact: V1.2 will have so many functionality tweaks and improvements that I am contemplating writing a little manual to orient everyone. As I have posted before, if you want basic info about the sub, you will no longer need the reports screen, or the UI to tell you. There are now dials for everything, and they are spot on accurate. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 09-18-10 at 09:14 PM. |
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#471 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#472 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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#473 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() You know what? I am in a great mood, and your mod makes my life easier. If you send me a personal pick(whatever you like). I will put together a special little mod for you that will place that picture in the frame on the navigation table in the command room of the sub(to be used with V1.2). You may very well already know how to do this, but if not, send the picture on my friend. You have earned it. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#474 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() Also, I would love to see a manual regarding the dials. For example, in the command room I still don't know which one is for fuel control, I know only the one from the engine room. Regarding the objects linked to fuel level, is not possible to make it by some coding? A very lame/nub example: {if fuel level: 30% hide banana10; salami05; crate07} |
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#475 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#476 | |||
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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![]() I'll have this then: http://img825.imageshack.us/img825/1...iecko17030.jpg The kid on the photo is my personal Grödaz - Größter Dichter aller Zeiten - i.e. the Greatest Poet of All Time, Zbigniew Herbert. His verses have accompanied me for all my adult life, kept me standing when I was about to fall down, kept me straight when I was about to go astray. Others have Korans and Bibles - I have his books. Never tired of it. He died 12 years ago. He is 15 on this picture (taken in 1939, so it fits). Of course he fought against Germans in the resistance - but I doubt he would mind me having his photo on my desk. He would rather - if - mind me playing a Nazi warship commander. Here you have one of his widest known poems: Quote:
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#477 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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AvM, PM sent with a link to your personal picture mod. Hope you like it
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#478 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Ok folks, V1.2 is coming together nicely. I have posted a few pics showing off some of the stuff in it. Pics are on second post.
I have just a bit more testing to do, and then it is time to package up and upload. Everything is still on schedule to be released by mid day tomorrow.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 09-19-10 at 11:47 PM. |
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#479 |
Planesman
![]() Join Date: Jul 2010
Location: Venezuela
Posts: 181
Downloads: 65
Uploads: 0
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![]() ![]() We see that you repair the textures of the periscope, the names and the hands of the clocks are a very original. We will wait until tomorrow to see these changes .... ![]() |
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#480 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Hope you can find time to improve textures, like this one in the attack scope room. There is just to much bump mapping in many of them. Also.. check the floor in this image, something is wrong there
![]() ![]() Like I said few post early, I would love to have a manual for the dials, I still cant figure out all of them. Can't wait for the next version, this is a must have for everybody who loves the sim part from SH5. /ty |
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