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Old 09-18-10, 03:05 PM   #31
eagleFMJ
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Many thanks for program I use it with all the games I have mods for
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Old 09-23-10, 01:35 AM   #32
jimbob
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Thanks a lot, what am excellent tool.
I use this on many other games too.

I still don't have SH5 but SH3 and 4.

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Old 09-23-10, 07:18 AM   #33
GT182
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J, it's ben and long time since I've even played SHIII but I see you've really worked on the JSGME package quite a lot. Looks great.

One question I can't seem to find an answer for. Is there a newer SH Commander for SH5?

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Old 09-23-10, 07:22 AM   #34
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Hey mate, long time no see.

Nup, there's no SH3Cmdr equivalent for SH5. I've no plans on building one, but I don't know if anyone else is considering it.
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Old 09-23-10, 09:59 AM   #35
mikeydredd
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What a brilliant tool - I use it all the time.

JSGME is pretty useful too!!!

Thanks for this excellent FREE software. I use it in a whole load of games and it's always worked - unless I have done some thing wrong.

Brilliant stuff.

Regards

Dredd
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Old 10-05-10, 03:36 AM   #36
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BUMP, just in case the elusive butterfly happens to land...
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Old 10-05-10, 07:15 AM   #37
Abd_von_Mumit
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Quote:
Originally Posted by JScones View Post
BUMP, just in case the elusive butterfly happens to land...
Did you notice my development suggestion in post #30? Asking just in case you missed it, as you didn't comment a word on it.
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Old 10-05-10, 07:21 AM   #38
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It's on my "to consider" list, but, primarily because there's been no posts made about bugs or critical issues, I haven't really thought much about JSGME lately (too busy with other things). I've also been mindful of the "disable all mods before updating" requirement, which, oddly, seems to be concerning some people, so I want to limit the "challenge" as much as possible. Quarterly, or perhaps six monthly, updates shouldn't be as upsetting.
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Old 10-05-10, 10:13 AM   #39
mobucks
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Make my remote control better!

IMHO the inconveniences of using JGME come from there being too many mods, mods of mods, mod options, creating soup issues. Sure, one mod can have options, but with 30 mods in your list that can be a pain.

I notice this mostly in sh5. not other games. A solution is either working hard and making your own super mod for personal use, that you take time and update now and then, using one modfolder in JGME. Or you could be lazy like me and wait for a supermod.
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Old 10-05-10, 10:33 AM   #40
SashaKA001
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Quote:
Originally Posted by mobucks View Post
Make my remote control better!

IMHO the inconveniences of using JGME come from there being too many mods, mods of mods, mod options, creating soup issues. Sure, one mod can have options, but with 30 mods in your list that can be a pain.

I notice this mostly in sh5. not other games. A solution is either working hard and making your own super mod for personal use, that you take time and update now and then, using one modfolder in JGME. Or you could be lazy like me and wait for a supermod.
I fully support, you and who does it take? Need a super mod, but oh how far it has.
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Old 10-05-10, 05:43 PM   #41
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i just mean making a folder ie: MyBigMod and dropping the data folders of all the mods you use, one by one, in the right order that you know what you're overwriting, and just use that one folder for your mods.

however if you wanted to mess with it, you'd have to disable it in JGME, and large mods take more time to disable.

IF though, you know what file you are wanting to modify, you could just add it with a modfolder. less tidy, but quicker.
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Old 06-16-12, 04:46 AM   #42
Adriano19701980
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Quote:
Originally Posted by JScones View Post
JoneSoft Generic Mod Enabler (JSGME) v2.6 is now available from http://jonesoft.jaennahre.com or via JSGME's Update feature.



Changes:
- Fixed: now correctly disables mods that have [ as the first character in the mod name
- Added: new enhanced game file compare feature
- Changed: snapshot/compare feature now based on MD5 sums, not date stamps


A minor update, but one that includes a number of improvements and enhancements.

If you use the snapshot/compare feature, then you will need to take a new snapshot after you install this updated version.

I RECOMMEND THAT ALL JSGME USERS UPDATE TO THIS LATEST VERSION! There are no benefits running an earlier version of JSGME.

IMPORTANT!
If you intend installing over any previous version of JSGME, you MUST disable all enabled mods first. Not doing so will corrupt JSGME and hence your game. Once you've disabled all mods, you can install the new version over the top of the old version and resume using as normal.

INSTALLATION
JSGME can be installed one of two ways:

==1. CENTRAL INSTALLATION==


You can install the JoneSoft Generic Mod Enabler (JSGME) to a central location and point it to each of your games through creating shortcuts. To do this:
  1. install JSGME to a central location (for example, “C:\Games\Generic Mod Enabler”). Keep the “Create a desktop icon” option selected in the installer
  2. once installed, DO NOT RUN! Copy and paste the newly created JSGME desktop shortcut as many times as you have games and change the “Start in” folder of each shortcut to point to each game’s base folder. To change the “Start in” folder, right-click the shortcut, select “Properties” and then the “Shortcut” tab.
  3. rename each shortcut to something meaningful, such as “JSGME - GameName1”, “JSGME - GameName2”, “JSGME - GameName3” and so on. To rename a shortcut, simply right-click the shortcut and select “Rename”
Using JSGME with subsequently installed games is simply a matter of copying, pasting and editing an existing shortcut (steps 2 and 3 above). And whenever JSGME is updated, you only need to install it once.

==2. SEPARATE INSTALLATION==
If you prefer, you can install separate copies of JSGME into each of your games. To do this, simply install JSGME to the base folder of the game that you would like to mod. The base folder usually contains the game’s main executable file and usually has a name unique to the game. If in doubt, consult the game’s online community. If you keep the “Create a desktop icon” option selected, the installer will add a uniquely named shortcut to your desktop.

Language Packs
If you use a language pack, please download the updated version from http://jonesoft.jaennahre.com. Note that some packs have not yet been updated with new translations - new versions will be uploaded as soon as possible.

As always, please feel free to announce in other game forums...

AND REMEMBER - THE ONLINE USER GUIDE IS YOUR FRIEND!
What the ****! I try to get the JSGME fron the link you point above but appears a blond bautiful lady and buttons about credit cards, cells, phones.... what is this? please, be serious and make it easy for normal people, please!!!!!
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Old 06-16-12, 05:08 AM   #43
gap
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Quote:
Originally Posted by Adriano19701980 View Post
What the ****! I try to get the JSGME fron the link you point above but appears a blond bautiful lady and buttons about credit cards, cells, phones.... what is this? please, be serious and make it easy for normal people, please!!!!!
Seems that Jonesoft's official webpage is off. And seems also that most normal people don't know how to use google

Get Generic Mod Enabler 2.6.0 from here. I checked the link, and it should work. And please, the next time try to show some more initiative before questioning the seriousness of people who wanted only to help, though having their private lives
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Old 06-16-12, 07:27 AM   #44
Sailor Steve
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Quote:
Originally Posted by gap View Post
Get Generic Mod Enabler 2.6.0 from here.
Or you can get it right here at Subsim Downloads.
http://www.subsim.com/radioroom/down...o=file&id=3559

But Gap is right, Adriano. You're complaining about a post made almost two years ago. Also, swearing on the forum is a bad thing, even fake swearing with asterisks.
http://www.subsim.com/radioroom/faq...._item_language
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Old 11-07-13, 07:11 AM   #45
Xen
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nice thank you
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