SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-17-10, 05:41 AM   #331
John Channing
Sea Lord
 
John Channing's Avatar
 
Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
Default

When you are at the Radar screen try right clicking your mouse.

JCC
John Channing is offline   Reply With Quote
Old 08-17-10, 06:07 AM   #332
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Quote:
Originally Posted by clara2g View Post
Ow, F9 it's the radar for me, but I found the TDC in the conning tower. lol thanks, time to get facial surgery
As long as you found it mate, that's all that matters.
sergei is offline   Reply With Quote
Old 08-20-10, 03:46 PM   #333
Nisgeis
Ocean Warrior
 
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
Default

Dead Reckoning is a means of navigation where you take your current position and plot where you are based on your own speed and your own course, rather than sightings of stars or the sun or GPS.

EDIT: OK, so the post this referred to has been deleted.
__________________
--------------------------------
This space left intentionally blank.
Nisgeis is offline   Reply With Quote
Old 08-20-10, 09:42 PM   #334
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default caught sleeping

Oh boy, I thought, now they are in trouble. My boat set off from Brisbane in June 42 to patrol the Solomen Islands. Map contacts disabled. I started patrolling, and received a message that large IJN forces were headed to Dublon. I figured I would make the party, as I had three days to get to it. Carriers, battlewagons and cruisers -- oh my! I began to salivate thinking about it. I know there is a Navy Cross out there with my name on it. So, I put it to flank and took off. When we arrived, I promptly got a contact--lots of contacts. They were all just out view. No problemo! (I got the 3D TDC!) I went to turn the radar on, so I could kick some butt. Only, we had a minor problem. S-18s are not equipped with radar! All those capital ships and my boat deosn't have radar! And map contacts are disabled!! I looked at my chiefs, who names are Murphys and Law. They just grinned.

Last edited by I'm goin' down; 08-21-10 at 01:24 AM.
I'm goin' down is offline   Reply With Quote
Old 08-21-10, 12:21 AM   #335
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default

I just noticed that thet Easy Aob mod is not working. I wonder if the 3D TDC mod overrides it. Easy Aob permits the target dial on the TDC to rotate when the Aob rotates. My target dial on the TDC was not rotating. I was playing with a boat that did not have the 3D TDC but the mod was still enabled after the Easy Aob.

Last edited by I'm goin' down; 08-21-10 at 01:04 AM.
I'm goin' down is offline   Reply With Quote
Old 08-21-10, 12:35 AM   #336
Roger Dodger
Sonar Guy
 
Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
Default

Quote:
Originally Posted by I'm goin' down View Post
Only, we had a minor problem. S-18s are not equipped with radar! All those capital ships and my boat deosn't have radar! And map contacts are disabled!!
Hope you brought along a banjo!


S-Boats are REAL submarining!
__________________
Roger Dodger is offline   Reply With Quote
Old 08-22-10, 01:53 AM   #337
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default success, well sort of

I went back to my Leyete Gulf Mission. I figured I would treat it as a practice mission. So I tracked the second task force, American, as I noted earlier. I was gigantic. This was a night time exercise. I began tracking this ENE of my original position at around 3 a.m. At about 4 a.m., after several ships passed, I fired four torpedoes at an American troop carrier. Range around 1200 yds. determined by sonar. Speed 7 kts. via plotting. Map contacts disabled. 3D TDC used to plot course (327 degrees) and speed measuring points. Too many ships to use 3D TDC to track an individual ship for purposes of a radar only attack. Note: dds didn't bother me as I was considered a friendly. Six shots with a spread and 15 ft. running depth. 6 hits. Target exploded. I never had a good aspect ratio via the stadimeter because it was too dark, so I relied on my course plot and sonar for the attack.

Your TDC is ready for the market. Make your final tweaks and you are there. Congratulations. This may be the mod of the year. I like it. Now for celestial navigation...
I'm goin' down is offline   Reply With Quote
Old 08-22-10, 11:06 PM   #338
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default I have another problem

I realized a couple of days ago that I could not zoom to 3D TDC. For some reason my zooming capability quit on me. That prevents me from reading the bearing tool on the ceiling, and getting close the Target dial and Target Course dial. It is impossible to read any of them without great difficulty. When zoom capability is intact, they are easy to read. My solution was to deactivat the mod. I downloaded a clean 3D TDC version and overwrote the exisiting one. I reactivated the mod. That fixed the problem for one mission, but now I cannot zoom in on the 3D TDC again or the bearing dial on the ceiling. This is the last mod activated. Also, sometimes the program lags when I am in 3D TDC. I have no idea if the issues are related. Any idea?
I'm goin' down is offline   Reply With Quote
Old 08-23-10, 02:23 AM   #339
Nisgeis
Ocean Warrior
 
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
Default

There isn't a zoom in the mod, that may be down to TMO's camera. Did it always lag in the 3D TDC screen, or is that new?

Is anyone else getting lag in the 3D TDC screen?
__________________
--------------------------------
This space left intentionally blank.
Nisgeis is offline   Reply With Quote
Old 08-23-10, 02:33 AM   #340
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default

it started with the mod. As for the zoom, I could move closer to the Target and Target Course Dial for example. Much like the close up on JC's tutorial and on your shot of the unit in this thread. I cannot get there most of the time. Sometime, rarely, I can get close. The problem is really bothersome as it makes using those tools very difficult.

When the system slows down, the clock slows and it is hard to control mr. mouse. It ususally last 1-3 minutes.
I'm goin' down is offline   Reply With Quote
Old 08-23-10, 04:12 AM   #341
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default repost. originally in wrong thread.

the reason I cannot read the dials I mentioned previously is because I am looking up at them, particularly the Target and Target Course Dials, which are angling away from me. If you can somehow make the numbers on the dials easier to read, especially the inside degree numbers (1 - 8) on the Target Course Dial, it would make it a lot better. The camera will not move to the left and get close the the Target Course Dial, so those nos. cannot be read. The bearing tool on the ceiling is readable if I could get closer. I reloaded all of my mods starting with TMO 2, RSRDC 502 plus the patch that goes with it, and SCAF for RSRDC. The other mods I have shouldn't affect the 3D TDC .

I just deleted SCAF and replaced it with Max optics 4 for 1.9. And I deleted the TBT filter (red) for TMO 1.9 and stock. The mods for 1.9 had not been updated to 2.0. I will check and see if this fixes the problem.

I just checked. Still a lag at times, and I cannot move the camera to get a good look at the Target and Target Course Dials. It is a problem.
I'm goin' down is offline   Reply With Quote
Old 08-23-10, 05:03 AM   #342
John Channing
Sea Lord
 
John Channing's Avatar
 
Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
Default

Quote:
Originally Posted by Nisgeis View Post
There isn't a zoom in the mod, that may be down to TMO's camera. Did it always lag in the 3D TDC screen, or is that new?

Is anyone else getting lag in the 3D TDC screen?
Not here. I never had a zoom feature or experienced any lag. Thje pics on the tut are straight off of the screen. I am running TMO 2.0, the revised Gato interior, RSRD and your mod (1.02).

Sounds like you are getting some mod conflicts (although lag usualy means a competition for or lack of system resources. Spyware running?)

JCC
John Channing is offline   Reply With Quote
Old 08-23-10, 05:03 AM   #343
sergei
Sea Lord
 
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
Default

Removed:
sorry I misread the problem
sergei is offline   Reply With Quote
Old 08-23-10, 06:03 AM   #344
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default spyware is running

I do have a spyware program running. I can disable it during game play and see if that helps. I do not have many mods.

TMO2.0
RSRDC502
RSRDC patch
Convy Routes TMO+RSRD
Extra Allied naval bases for SH4 + UBM + TM...
Fooskin Combo Custom for the Bararinna
Max Optics IV for TMO_2
3D TDC and Radar Range Unit v1.02

Pretty basic stuff.

I plan to add the TSAC,and SCAF if there is version for TMO 2.0
I'm goin' down is offline   Reply With Quote
Old 08-23-10, 06:23 AM   #345
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Default camera.dat

should I consider removing the camera dat file from the mod? Will that allow my camera to pan closer to the dials? I cannot move the view closer (zoom in) to the dials, so the Target Dial nos. (especially the inner nos. 1-8 or 9?) are lierally unreadable. I can barely see them. When I can zoom in closer, I can read them, but, like I noted previously, that only happens rarely.
I'm goin' down is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.