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Old 04-29-10, 07:15 AM   #31
Dowly
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You and your HD stuff.

*hugs his 17" LCD monitor*

Don't worry about him, I still like you...
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Old 05-04-10, 07:57 PM   #32
kiwi_2005
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'Vietnam Line of Site' was my first sniper game more based on stealth than anything else the AI snipers were cheats the kind of game where they could see you but you couldn't see them cause of the fog or they didn't show up on the screen till you got within range. But you were always in range for them to snipe you.
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Old 05-05-10, 12:11 AM   #33
Dowly
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Haha, V:LOS was so bad...
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Old 05-05-10, 03:08 AM   #34
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Quote:
Originally Posted by danlisa View Post
This thread made me want to play it again, so I did and now I'm stuck modding the blasted thing to use more up to date graphics.
Please let me know when you are getting ready to release your mod. I'd love to replay the game again (maybe with better graphics)
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Old 05-05-10, 03:43 AM   #35
kiwi_2005
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Originally Posted by conus00 View Post
Oh, man, if you like sniper-games you absolutely HAVE TO get Sniper: Elite.
In my opinion, and despite it's age, it is still, at least for me, the pinnacle of the sniper themed games.
Is it really that good? What put me off from ingame pictures ive seen is it looked to me you play the game in 3rd person. Do we have an option to change to first person. Is it realistic enough or will i just end up putting the sniper rifle away and grabbing me trusty machine gun
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Old 05-05-10, 03:53 AM   #36
Dowly
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Sniper Elite has few good missions, sadly, the others are more close quarters combat missions than sniping.

The game is in 3rd person only.

Realism goes as far as windage/bullet drop/fatigue. No sight adjust, so it's all mils.

I guess it's praised as much as it is, because it really doesn't have much competition.
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Old 05-05-10, 04:34 AM   #37
kiwi_2005
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Quote:
Originally Posted by Dowly View Post
Sniper Elite has few good missions, sadly, the others are more close quarters combat missions than sniping.

The game is in 3rd person only.

Realism goes as far as windage/bullet drop/fatigue. No sight adjust, so it's all mils.

I guess it's praised as much as it is, because it really doesn't have much competition.

Okay, might give it a miss.
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Old 06-19-10, 09:15 PM   #38
jumpy
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Sniper Elite is worth a go imo. It has its foibles, but there's some really sweet moments if you take the time to set up a shot using ambient sounds to hide your gunshots, distracting enemies and 'seven at one blow' moments.
If it's going cheap grab it.

Sniper: Ghost Warrior Demo out now.
http://www.techpowerup.com/downloads...rior_Demo.html


EDIT:

demo didn't work for me... missing DX .dll
downloaded d3dx9_39.dll and xapofx1_1.dll an put in games root directory and it worked, but without any sound.
apparently early versions of DX9c don't have certain .dll's and as the demo doesn't seem to install any dx components, go figure.

NOT a good start as far as I'm concerned... honestly, having to mod a demo to get it to work (I know that's stretching it a bit).

Looks like you'll have to make sure you have the latest release of DX9c, all 90-something mb of it, first.
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Old 06-19-10, 10:54 PM   #39
NeonSamurai
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For what it was sniper elite was pretty good. For me the first real sniping games were the old delta force games (1-3)
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Old 06-28-10, 07:30 PM   #40
Castout
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Sniper elite was good enough but no where it was a very good game.

For sniping experience I'd recommend ArmA 2. Seriously.
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Old 06-29-10, 03:10 PM   #41
Dowly
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Ok, now that I've stopped laughing, crying and doing both at the same time, here's a list of what is wrong with the game after 1 level.

- Cover system is total BS, enemies can see you prone THROUGH foliage.
- No speed control like in SE
- Spelling mistakes
- Enemy animations are bugged quite often (not unheard off to see someone shoot 90degrees to the wrong direction and you still get hit), cutscene animations are pretty stupid too
- No head-splits-open gore like in SE
- Did I mention the enemy AI yet? Example: You and your spotter are in prone position, wearing ghillie suits and using silenced rifles yet every enemy in the whole complex knows where you are.
- Tunnel map(s)

That's all for now.

PS. Ow and this was all on 'easy' difficulty.
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Old 06-30-10, 02:45 AM   #42
Castout
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Sounds bad Dowly. Thanks for having the courage to test buy it for us
If anyone who likes to snipe and hasn't brought ArmA 2 then I'd say go get it.

One thing the game engine is not well optimized though it runs okay on my 3 year old system getting 20-30s fps. Not great but decently playable.
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Old 06-30-10, 12:20 PM   #43
Bort
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Quote:
Originally Posted by Dowly View Post
Ok, now that I've stopped laughing, crying and doing both at the same time, here's a list of what is wrong with the game after 1 level.

- Cover system is total BS, enemies can see you prone THROUGH foliage.
- No speed control like in SE
- Spelling mistakes
- Enemy animations are bugged quite often (not unheard off to see someone shoot 90degrees to the wrong direction and you still get hit), cutscene animations are pretty stupid too
- No head-splits-open gore like in SE
- Did I mention the enemy AI yet? Example: You and your spotter are in prone position, wearing ghillie suits and using silenced rifles yet every enemy in the whole complex knows where you are.
- Tunnel map(s)
You're absolutely right, Dowly. There's a ton wrong with this game. What most bothers me from your list is the cover system. It just doesn't work. The game makes you feel exposed when you're hiding, motionless, in tall grass. Going along with that is the fact that enemies can see you far before you can, even if you're crouching around in bushes and shadows.

But in addition to your list, I would like to add the fact that the difficulty can be adjusted to only easy, medium, or hard. No tweaking. That was something that I had hoped would make it into the full game since medium still includes the little red circle that shows exactly where the bullet is going to hit.

On the brighter side, performance is very nice. Better than I thought it would be.
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Old 06-30-10, 12:26 PM   #44
Dowly
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Yes, it runs well and doesn't look that bad overall. Just shame the gameplay is poo.
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Old 07-01-10, 07:42 PM   #45
onelifecrisis
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Quote:
Originally Posted by Dowly View Post
Ok, now that I've stopped laughing, crying and doing both at the same time, here's a list of what is wrong with the game after 1 level.

- Cover system is total BS, enemies can see you prone THROUGH foliage.
- No speed control like in SE
- Spelling mistakes
- Enemy animations are bugged quite often (not unheard off to see someone shoot 90degrees to the wrong direction and you still get hit), cutscene animations are pretty stupid too
- No head-splits-open gore like in SE
- Did I mention the enemy AI yet? Example: You and your spotter are in prone position, wearing ghillie suits and using silenced rifles yet every enemy in the whole complex knows where you are.
- Tunnel map(s)

That's all for now.

PS. Ow and this was all on 'easy' difficulty.
Thanks for posting this info Dowly. Looks like I'll be giving this game a wide berth.
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