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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#736 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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I have problems even with NO contacts. I get a stuck screen.
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#737 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
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- taken from the last patch readme file: "Re-enabled map contacts." Is that mean all classes of contacts (visual, radar, sonar) are present on the map?
- is it possible to enable TDC symbolic on the Attack Plot? - Was "No stabilized view" option a historical fact on US subs? |
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#738 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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Just curious, but what ever happened to the idea of releasing the damage model as standalone, for those who want it, but not RFB?
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
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#739 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#740 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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Wouldn't it simply be a matter of removing the non-ship related files from RFB? What would need to be edited?
If it's a question of just someone having the time to do it, I could. I have lots of free time.
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
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#741 |
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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EDIT: OOooooops; Egg on my face lol....I haven't used the optional telegraph because of the fact the last RFB did 10 knots @ standard & I just clicked it again only to realize, the answer to my question had already been viewed by me earlier & I just didn't fully digest what I was looking at. Dum- dee-dum-dum- DUMB!
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“Mankind are governed more by their feelings than by reason" - Samuel Adams, American patriot Last edited by Brenjen; 06-20-10 at 03:07 PM. |
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#742 |
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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Aside from forgetting about the naughty meter opposite the telegraph in my last post; I'm having some CTD issues when I enable the april 23 patch. RFB 2.0 runs fine with no CTD's & I'm about to test it with RSRDC & it's patch without the RFB april patch to see what happens.
Here's my "info" - Windows XP 32 bit GTX 260 FX-60 cpu 2 gigs of memory fresh Safe Boot defrag Newest Nvidia driver with a driver cleaner used between the old & new Registry tool has been run Spyware check done with several different tools Patch downloaded twice to insure it wasn't corrupted Software installed & enabled in this order Clean install of SH4 up to 1.5 U-boat add on JSGME (latest) RFB 2.0 RFB April patch RSRDC v5 RSRDC v5 patch 1 I've been using a Gar out of Pearl in '41 & the CTD's have been relatively random as to their locations on the map but always rather quickly after I leave port; I have yet to actually complete a mission in my tests. I have used TC & the exterior camera prior to the crashes as well. Anyone got any recommendations for me to try to solve this issue? Edit: HHHmmmmm, maybe I didn't let the Vanilla install & RFB 2.0 run long enough as a stand alone. It crashed without the april 23 patch, with just RFB, RSRDC & it's patch. It ran longer but it still CTD'd
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“Mankind are governed more by their feelings than by reason" - Samuel Adams, American patriot Last edited by Brenjen; 06-20-10 at 04:44 PM. Reason: said Gato meant Gar |
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#743 |
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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Disregard; might have been a heat issue......not that anyone cared lol
Sad to see most people with exp leaving SH4 & being soured by SH5 - this place used to be jumping pretty good. Maybe happy days will come again ![]() Oh yeah, I'm enjoying the mod RFB combined with RSRDC is all I've played for so long the vanilla version confuses me now ![]()
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“Mankind are governed more by their feelings than by reason" - Samuel Adams, American patriot |
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#744 |
Swabbie
![]() Join Date: May 2009
Posts: 8
Downloads: 42
Uploads: 0
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Is there a reason that I have no guns at all on any boats with RFB 2.07?
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#745 |
Officer
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#746 |
Swabbie
![]() Join Date: May 2009
Posts: 8
Downloads: 42
Uploads: 0
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There are no guns at all... as in I can't even get to the gunnery station.
No AA gun, no deck gun. |
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#747 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Is it possible to lower the hitpoints for each ship via s3d-editor from 4000 to for example 1500 ? Or are these values involved in other files too so that it leads to an ctd after an hit ingame ?
Second Question : Did you deactivate the big explosions (the eye-candy ones) in the ship.zones ? If so, where ? I always see small splinter explosions even after a critical hit.
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![]() ![]() Last edited by McHibbins; 06-25-10 at 10:42 AM. |
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#748 |
Swabbie
![]() Join Date: May 2009
Posts: 8
Downloads: 42
Uploads: 0
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I did a clean install of SHIV, then put the RFB 2.07 into it.
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#749 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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To Luke and the RFB Team. First let me say, I love this mod and would NOT play SH4 without it. Now not to sound ungrateful or anything along those lines, but I always wondered why (I can't remember if there ever was) there was no authentic sound for the Fairbanks Morse engines? I'm sure you are familiar with this site: http://hnsa.org/sound/index.htm If you scroll down to the sounds of the Pompanito, you will find a clip of the start and run up of the Fairbanks Morse. Couldn't this somehow be used in RFB?
Also I recognised several other sound clips that were in RFB in the past. Don't know why they were ever taken out ![]() |
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#750 |
Nub
![]() Join Date: Oct 2006
Location: East Coast, FL
Posts: 4
Downloads: 100
Uploads: 0
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To RFG Team, I been playing with RFB 2.0 plus the April update and RSRDC mod.
1. No surface search Radar contacts on PPI display when they are on the displayed map. This occured in 1942 on Gato sub and in 1943 on Balao sub. 2. Setting still(0 knots) on the surface all day long fuel decreases. If submersed.at zero knots, battery supply does not decrease. The limiting factor seems to be the CO2 level. |
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