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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Rear Admiral
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No, ask these guys:
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#17 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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I thought this was the MoD
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#18 |
Lucky Jack
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Perhaps you should try being a rocker?
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#19 |
Navy Seal
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![]() ![]() So, in that one mod you did awhile back, you know? Um, that one. How do you open it? It's the README.TXT, and WinRAR won't open it. ![]() Okay, I'll shut up now... heeheehee ![]() If you've ever played any of the Battlecruiser and BC-offshoot games, the first thing any self-respecting game tweeker will notice is that Dr. Smart encoded all of the .ini files. Why, you might ask? Because he doesn't want any stupid questions on his boards like; "I edited blah blah in assets.ini and now the game crashes should I reinstall?", etc. ![]() ![]() Anyway, back on topic... um, what should I say that would help assuage your pains? Hmm... Ah! *gestalt* Thank you, modder dudes (and dudettes) You rox ballz0rz! ![]()
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sent from my fingertips using a cheap keyboard |
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#20 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Well I for one thank the Mod's for their efforts and have never 'busted chops' over a mod.
I'll never understand the whiners whom complain when they dont get 'expected results' when applying a mod and rush to the forums to cavetch. But yea I know where your comming from I used to mode a long long time ago for Train Simulator and burnt out very quickly for nearly every reason you listed. Oh hope you got out of work eventually... I know what its like awaiting the stragglers to gtfo ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#21 |
Ocean Warrior
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Heh I understand your pain, I had more than a few popular mods back in the day. Now I mostly mod for myself and don't go too crazy with it. But then I am a number cruncher modder mostly. I also prefer to work with games where I don't have to hack the stupid thing to mod it.
I will say this though, I sure don't miss all the politics and other crap that goes with the territory, and of course all the users who can't read and can barely turn their computers on successfully. A lot of my personal mods incorporate other public mods, which is a key reason why I don't release much any more. But I do mod the game now for my own personal enjoyment to make the game play better the way I want it to. Oh and If you don't want to kill the game so badly, I suggest less modding and more playing the game. The testing/fixing grind is what kills the fun more than anything else imho. |
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#22 |
Eternal Patrol
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"Me, I'm more of a 'mocker'."
-Ringo Starr
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“Never do anything you can't take back.” —Rocky Russo |
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#23 |
Stowaway
Posts: n/a
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#24 |
Lucky Jack
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#25 | |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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#26 | |
Engineer
![]() Join Date: Mar 2005
Posts: 218
Downloads: 14
Uploads: 0
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That great idea didn't work because of: -a bug -a game engine limitation -I can't figure how it works. I spent from 1995 to 2004 as a hardcore modders of several games. Thanks God, I grew tired enough to leave that hobby. I did not even keep a copy of my past works. Maybe some of them are still floating around the net in some obscure server. More than once I saw my work stolen and reused by other modders so I'm not even interested in knowing if my maps/mods/meshes/textures/etc... are still around.
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#27 |
Ace of the Deep
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I'm impressed at what you and the other modders have done. If you need a break, then take one. Everyone else will still either be here or not...
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#28 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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I understand your stresses.
Try to have a positive outlook and let them work at there own levels. Don't force anyone to do things they don't want to do. Each member has different levels of skill and adapt your expectations based on those levels. RL plays a big factor and moral. Be supportive. Its hard because times there is great ideas and these can get off track from the main objectives. You may need to put these ideas on hold till a way can be met. Sometimes if your stuck go outside the envelope and ask a freelance modder for help. Technical support is one of the most stressful part of the job. Fans expect you to be god and have all the answers. Make a FAQ on the common questions so this way you can easily direct them there. This will help remove the more mundane requests for the more serious issues. All I can say is make is as much as possible dumb proof. This way its easy for the fans to install it... Having 200 plus pages people on a thread will scare the readers hehehe.. So you will get repetitive questions... There is no cure for it.. Its the side effects of been a modder... ![]() So take it like man, you'll feel better when its all done and finished. ![]() |
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#29 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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And add to the list that the original creator of the software (or whoever happens to buy the rights from them) can decide to appropriate all your work and make a profit off of it without giving you any attribution.
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#30 | |
Fleet Admiral
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Yeah, but think of all the money you make with the mods....... Oh ![]() Well I can, of course, only speak for myself, but I truly and sincerely appreciate the work that the modders do on my behalf. They really make the games more enjoyable. You are doing a job I could not do and probably would not want to do. So thank you It would behoove some of us not to forget that these modders are volunteers not only giving us the benefits of their skills, experience, money, and time, but giving them to us for FREE. Key words to take away Volunteer Working My benefit Free A pretty nice deal from my end. ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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