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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
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![]() Attention on Deck ![]() Hello fellow mod Gurus, It crossed my mind that these stuff should be working and controllable if we intend to lift the game out of the seabed: 1- Adjustable CON(trol)ning tower interior dials and Kriegschiffe recog manual (bootable as a menu on the HUD once clicked preferably reaper7s draggable kriegschiffe (no disrespect to darkWraith ![]() 2- CON(trol)ning tower TDC dials adjustable as a subsidiary to the TAI, with current and new value baloons instead of the need to use the periscope to use the dials with either darkWraiths UI ALL TDC or reaper7's highRes interface: (guess the real kaleuns just give the XO his settings in whispers ![]() 3- Someone posted as a request a grid map accessible in-game for Enigma flotilla OS or other requirements I think it's where the XO ![]() ![]() 4- I think the Hydrophone should have it's bulbs illuminate in the event of a hydrophone contact / blink in case of a faint contact. I know that it was there in SH3 and SH4, how about 5?? ![]() 5-CON(trol)ning tower /Bridge lights/ compartments (RED(Alarm)/Normal) switch: ![]() ![]() ![]()
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#2 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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anybd??
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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I think the first step would be to figure out how to make anything clickable at all in the 3D world first.
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#4 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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![]() Quote:
Yeah cant wait til someone make all switches and buttons interactive. ![]()
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Yeah, I meant other than what's hard coded in. Like there's some dials on the control room wall that are clickable too but don't do anything. But I haven't seen anyone make something new, like the diary or torpedo switches clickable when they weren't in the first place.
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#6 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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you guys know better.. I'm no techie, just a scout for fix and repair works.. and you are: the cavalry
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