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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Spirit of machines mod
Does anyone know how this mod works? Can't get ahold of the one who made it.
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#2 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Quote:
Best regards ![]() BTW: There is a second one from Einbecker called CommandCombatV2.7z. I will upload this one also. |
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,733
Downloads: 171
Uploads: 0
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This is quite weird, the speech sounds of this mod seem to be unused by SHIII, or atleast I have never heard any of them, maybe because I don't use hot keys, only the mouse.
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Sub captains go down with their ship! |
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#4 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Is this mod JSGME ready? I don't know how to copy the folders into each other.
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#5 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Quote:
@Reece: I could not confirm that. Best regards ![]() |
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#6 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,733
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#7 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
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These mods are unknown to me, i`ll give them a try.
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#8 |
Watch
![]() Join Date: Aug 2005
Posts: 29
Downloads: 29
Uploads: 0
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Most of this speech stuff is in the combined Thompsons sound pack mod found here in the DL section...just not sure if all/ most of it is in there.
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#9 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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#10 | |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Quote:
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#11 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Quote:
Now it is:"spirit of the maschine"/ "spirit of the maschine" /data/ sound/ etc. So give it the right (first) folder structure and you are fine for using the mod-enabler. I hope i could make it clear? Did`nt I? Best regards ![]() |
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#12 | |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Quote:
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#13 | |
Watch
![]() Join Date: Aug 2005
Posts: 29
Downloads: 29
Uploads: 0
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![]() Quote:
Yessir, it does. Seems most of the speech files have the machine sound at the end. For example you hit the recharge mode to juice up your batteries and he'll confirm the order verbally, then you hear the switch being thrown and the batteries starting to charge. Most dive/ turn orders have a mechanical sound that runs along with them...very cool stuff that adds a lot to immersion. It also has all the files from the CommandsCombat V2 mod as well. In addition it's a very good sound pack overall. DL here: http://www.subsim.com/radioroom/down...o=file&id=1311 |
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#14 | |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Quote:
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#15 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,733
Downloads: 171
Uploads: 0
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Anyone try it out yet? I don't think any of these speech files are used?
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Sub captains go down with their ship! |
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