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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2010
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Has anyone played it yet, or got to it? If so I would like to see what it looks like. It'd be nice if you could post pictures as well.
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
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ReFaN posted a screenshot in the screenshots thread, which I think is the QM:
http://www.subsim.com/radioroom/show...&postcount=627
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#3 |
The Old Man
![]() Join Date: Mar 2002
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Yes that's definitely her. How do you get her? The model in the game/ rec manual named QM seems to be the Rawlpindi, although in the printed rec manual it is indeed the QM.
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#4 |
Ocean Warrior
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I think it uses a substitute until you download the QM mission, using UPlay points, after which it will use the right model.
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#5 |
The Old Man
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Nice, a bit cheeky to put it in the prnted rec manual thiough, you kind of assume if it's in there it would be in the game! another weird SH5 development decision.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#6 |
Silent Hunter
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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What's so stupid about it?
![]() Was quite pleased to unlock stuff for other games right after install with points I earned in SH5.
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#8 | |
Seaman
![]() Join Date: Jan 2010
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#9 | |
Planesman
![]() Join Date: Mar 2010
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Why not build it in game as a reward? It's a bit akward having to stop the game, log in to a website, look for the rewards, downloading and installing them before firing up the game again, while the same could be done with a convinient ingame system. I see no gain over going to the net to get core game material in the net when it was obviously available from the very start of release. IMHO just a justification to get U-Play involved somehow, and in a very akward way. (Lessons from Bioware...if you offer DLCs for free from the start, to make purchasing an original game worthwhile and rewarding, make them real game changers, ADDING to the game, not making it complete with stuff that should have been in there from the start)
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#10 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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In-game rewards are usually the "jump through hoop" types; kill x amount of enemies, collect x amount of crap, etc. You get all the Uplay points by simply playing the game through to the credits once, so you really don't have to do anything for them; you bought the game, so it's fair to assume you'll at least play through it once. The fact you can save up points and use them on any game is a nice feature imho, but that does require it to be out-game points.
I agree on the implementation though, would have been much better if it was just an in-game browser. As far as adding to the game goes, that doesn't really fly. Bioware's (truly) free stuff doesn't add anything either and should have been there from the start as well. Ubi is actually copying this in SC Conviction: they tease you to check back every Thursday for free stuff, and indeed last Thursday a new outfit was available for multi-player. Heck, you know what? A lot of extra content from Bioware is only free for new-game owners, others have to pay. At least Uplay content is free for everyone... not that you can resell your game, so it comes down to the same thing... ehr, where was I going with this? ![]()
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#11 | |||
Planesman
![]() Join Date: Mar 2010
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Besides, where is the logic in spending points you earned outside of the SHV area? Not everyone is a hardcore gamer. I bought SHV to play SHV, nothing else. Keep it focussed. There obviously is a cultural clash here, UBI confusing subsimmers with console gamer nerds. In the very best of cases UBI simply did not deem it nessecary to put any brain mass to the needs of its customers. For example, an added Type II submarine, fully worked out, or another capaign year, another operational theatre, stuff liek this would have been great! Quote:
On the other hand, offering completly new characters with dialouge and animations coupled with new missions. Think of Bioware what you want, but what they offer is not percieved as "in from the start" material, simply because the game runs perfectly without and does not give the impression of anything lacking even with the basic game. As such these extra stuffs are indeed a rewarding bonus. Fact is, I was impressed by Bioware, they managed to get some positive feelings going, and seriously dissapointed with what UBI offered. Quote:
Its the opposite around for UBI stuff and there is a big difference in judging a company in by having the freedom for your own descisions or this company forcing you into it. The latter case I quite rightly regard as a case of confrontation, not peaceful coexistance for the mutual benefit.
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#12 |
Ace of the Deep
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Yes i was very disapointed with the UPLAY thing. I have not spent any of my points yet... I've not even looked at it for over 3 weeks.
I was slightly interested in the leader board for tonnage sunk. Then i saw the unrealistic scores posted. ![]() Surely they could have seperated the players playing on easy, from the players playing on realistic. But even then the scores would be open to cheats. Like increased damage mods etc. So IMO the whole UPLAY thing is a waste of time. ![]()
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#13 | |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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#14 |
Planesman
![]() Join Date: Mar 2010
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If that is the only thing you can come up with, please don't bother again to answer one of my entries, or at least do not expect an answer. Life's too short for fanboys.
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#15 |
Admiral
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