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#46 |
Ace of the Deep
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Hi Buker, that looks very nice, thanks for letting me know.
Hi Makman94, why not?!, as we say in the UK "I might as well be hung for a sheep as hung for a lamb" ![]() Oh BTW I also increased the depth to+250m on the depth dial in the Conning Tower as well as the ones in the Control Room and Radio Rooms. Best Regards Aces Edit, Oh you mean that coil of rope on the deck ![]()
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#47 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
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Realistic wires (couples, leads etc) by Testpilot's VIIB MOD
![]() Great job Aces. Bravo ![]()
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#48 |
Ace of the Deep
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Mmmmmmmmmmmm very nice
![]() BTW BUKER, where did you get that 7c skin please ? Should have some new stuff to show you this evening. Cheers Aces
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#49 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
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hi aces,
There are also some more instrument boxes and things on tespilots conning tower down below and around, the UZO, if i remember- these are nice details as well. You could port all of this over "if your already in there" . ![]() very exciting mod aces! best thing in a while PS testpilots original model was only for the 7b, so this is all very good work Last edited by brett25; 05-06-10 at 11:05 AM. |
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#50 |
Sailor man
![]() Join Date: Feb 2004
Location: Belfast Maine, USA
Posts: 44
Downloads: 153
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Hello All,
Do I have to install all "compatibility" mods, or can I pick and choose which ones I want to install? Have been using the Turn mod and really like it. Thanks for all your work. GvB |
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#51 |
Watch
![]() Join Date: Feb 2010
Location: Lithuania, Vilnius
Posts: 16
Downloads: 26
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Sounds promising, but i'm pregnant untersieboote captain (type 9) and i always play at 100% realism with GWX, so as i can't look outside the boat, i can look only from the turm.
Point is type 9 captains need such turms for their boats. I hope they are in your plans ![]() |
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#52 |
Watch
![]() Join Date: Aug 2005
Posts: 29
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Lol Aces..I never put 1 and 1 together and got two, so I didn't figure out you did the BoB multiskin too! Thanks for your work on the air and sea fronts! BoB is a sweet ol' classic.
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#53 | |
Hellas
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marvelous...e ? ps: in my country we say " whats the difference between dying on saturday evening and dying on sunday morning.....'' same meaning....i guess, but don't worry ...nobody will 'die' here on subsim
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#54 |
Ace of the Deep
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Hi chaps,
I'm very busy at work this morning so will reply properly later, just a few quick pictures of my latest ramblings: I saw a picture of the engine room of a Type 7 in which parts were painted blue so I thought it'd be interesting to do the same, not sure if this was common practice but I like the look: ![]() As I mentioned previously I have also changed the depth gauge to go to greater than 250m in the Conning Tower, also shown in the shot is the corrrected (non-mirrored) bearing scale around the base of the attack scope: ![]() 2 more features from Testpilot's boat, ropes on the deck (lightmapped) and lifebelt on the side of the conning tower, also lightmapped. ![]() ![]() Hi SkippyJack, "Oui c'est moi"! ![]() More later, Cheers Aces
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#55 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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But i (personally) did not receive from you any PMs on theme described above... ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#56 |
Ace of the Deep
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Hi my friend,
I was going to PM you for your permission to use the Statemachine stuff prior to releasing the latest version of the mod. ALL whose work I have included are already credited in the readme documentation. Best Regards Aces
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#57 |
Ace of the Deep
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A quick question for Maya users. When I export a model from S3ditor as an obj. Bring it into Maya and change the model then export it out as an obj file the texteures get screwed up. How can I preserve the original texture mapping?.
thanks and regards Aces
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#58 | |
Silent Hunter
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It looks better and better, wonderful work ! ![]() ![]() ![]() Best regards, Magic ![]() |
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#59 |
Ace of the Deep
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Hi chaps,
I've added Testpilot's wires to the turm but I cannot get the texture mapping right. Still, I've made some progress today I guess. ![]() Cheers Aces
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#60 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
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Aces, you are the man!
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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