SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-19-10, 11:11 PM   #31
SilentOtto
Engineer
 
Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
Default

I think time is of the essence in this issues which you comment and in which I agree. And Ubi (again?) seems to have missed completely the point that us, their sub-gaming hardcore community are PATIENT, god, we have waited years for their releases, bought their games when we knew they were mostly unfinished, but we want them to go on developing this stuff we love, don't we?

WHY don't they understand, that some more time for developing, some more time (and care!!!) for good printed manuals, and maps, even if it has to be with a higher retail price (most of us have paid 40-60€ or $ or whatever for other releases, they come every two years so they are affordable for most of us) well, all that would make us buy their games. Kids who play shoot'em ups are NOT their public for this series. But they don't get the idea. Offer us all that stuff, offer us an amazing online league (of course there you can set all your anti-piracy controls on and whatnot, as for updates, etc), offer us things that make us want to pay, as you fellows have said.

I own every SH release (except SH5!), I got the collector's edition for SH4, I did all I could to enjoy the series, and also to help the company. But for me this is too much. I don't play SH4 much, since sadly (for me) it has never had the "edge" interest or fun I had with SH3, or even with SH2 and all its early problems...

I feel a sim-orphan now. It's time to take a look again at SH4 mods, and also at some the free projects that are around, slowly growing... Of course those will take long to complete, and are a big work, but there is no EVILNESS behind them.

So for me, SH series end here. What a pity companies are only lead by the ideal of making money (and lately, sucking all the information they can from their users!)

NOTE: This was my rant, and I feel I have the right to express it! :P
SilentOtto is offline   Reply With Quote
Old 04-19-10, 11:47 PM   #32
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Quote:
Originally Posted by SilentOtto View Post
NOTE: This was my rant, and I feel I have the right to express it! :P
But... but.. your name is SilentOtto!
__________________

kylania is offline   Reply With Quote
Old 04-20-10, 12:04 AM   #33
SilentOtto
Engineer
 
Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
Default

¬¬ it is!
SilentOtto is offline   Reply With Quote
Old 04-20-10, 12:33 AM   #34
trotter
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Sigh...the old Falcon 4 manual.




Remember the days when you would spend almost a week reading the manual before playing the game?

I understand this is not cost-feasible any longer, all I ask is that developers stop claiming that pdf manuals and materials will be robust or immersive. Stop it, it's insulting.
  Reply With Quote
Old 04-20-10, 12:48 AM   #35
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Quote:
Originally Posted by trotter View Post
I understand this is not cost-feasible any longer, all I ask is that developers stop claiming that pdf manuals and materials will be robust or immersive. Stop it, it's insulting.
I agree.
__________________

kylania is offline   Reply With Quote
Old 04-20-10, 12:42 PM   #36
daft
Captain
 
Join Date: Jan 2002
Location: Sweden
Posts: 493
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Fincuan View Post
IIRC it took about 48 hours before the cracked version appeared, which is pretty well by today's standards(normally the cracked versions are out before the game itself), but not quite enough to warrant calling the protection system succesful.
That is in fact much, much better than I thought. Whaddayaknow, the DRM actually did its job then (technically at least).
__________________
And God said: \"Let there be Narrowband!\"
daft is offline   Reply With Quote
Old 04-20-10, 04:48 PM   #37
mikeydredd
Bosun
 
Join Date: Jul 2007
Posts: 65
Downloads: 36
Uploads: 0
Default Manuals

I remember buying the original Gunship by MicroProse for my Atari ST in, I think, 1989 for 20 quid.

I began to read the manual in the car as my girlfriend had to go off and do girlie stuff. When she came back after about an hour she asked me what my new "game" was like.

I said the manual alone was worth the asking price, let alone the game!

Imagine being able to say the same about SH5 . . .

Dredd
mikeydredd is offline   Reply With Quote
Old 04-20-10, 04:57 PM   #38
Powerthighs
Beach Leaf
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
Default

Quote:
I remember buying the original Gunship by MicroProse for my Atari ST in, I think, 1989 for 20 quid.
That's awesome, I got it for Commodore 64 and the manual was beautiful. I would spend hours reading it from cover to cover (including the tech specs of all the enemy equipment) before popping it in to play. The anticipation of playing it was almost better than the game itself.
Powerthighs is offline   Reply With Quote
Old 04-20-10, 05:00 PM   #39
janh
Stinking drunk in Trinidad
 
Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by trotter View Post
Sigh...the old Falcon 4 manual.


So beautiful...Gorgeous, what great memories. I still own pretty much all the manuals of the older games I have bought since the 90s. The disks are already gone (and backed up on my HD -- yeah you could do that before DRM! That was before the "greedy companies age"...). And some of them really do look like very solid books, like the manual to "Secret Weapons of the Luftwaffe", or many others. That alone was a big point for me to keep buying games.

But Ubisoft really gets it right with the annouced move away from paper... Someone in their marketing department really knows customer wishes! Next they declare that since people don't really like reading online manuals, and since baloon tips in the games need to be concise, also the features and functionality of games must be simplified. And in two year they realise, that they can save a lot of energy and help the environment if they only sell licenses to "imaginary games"... How far has this strayed from the right path already??? I have the impression that the days of Ubisoft in the PC market targeting a grown up, educated customership may be over within the next two years... After that it will be dumbed down console type games, and baby toys...
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote.
janh is offline   Reply With Quote
Old 04-20-10, 05:03 PM   #40
daft
Captain
 
Join Date: Jan 2002
Location: Sweden
Posts: 493
Downloads: 15
Uploads: 0
Default

Am I the only one that remembers that Falcon 4 was rushed to market full of bugs (and was a bit poo to begin with), got a few patches before the dev team were laid off and then had to rely on modders to really shine. That was back in -98 or -99.
__________________
And God said: \"Let there be Narrowband!\"
daft is offline   Reply With Quote
Old 04-20-10, 05:30 PM   #41
mikeydredd
Bosun
 
Join Date: Jul 2007
Posts: 65
Downloads: 36
Uploads: 0
Default

You're dead right - it was Christmas '98.

I bought Falcon 4.0 on the way to hospital knowing that it had a huge manual that I would be able to read there while recovering. (Did the same thing with Falcon 3.0 as well!)

When I got out I installed and it was a load of bollux.

Deleted it and didn't re - install untill patch 1.08.

Still playing FreeFalcon 5.3 - and reading that manual!

Dredd
mikeydredd is offline   Reply With Quote
Old 04-20-10, 05:32 PM   #42
The General
The Old Man
 
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
Default

Quote:
Originally Posted by wetwarev7 View Post
Why not... just charge a bit more?
Um, I paid the full asking price on the day of release, which was the equivalent to roughly 50.00 US Dollars. Two or three weeks later, Amazon was practically paying us to take a copy! This does not bode well for the Silent Hunter franchise or any other PC title. Even though there are more PC's in the world than all the Consoles combined, there seems to be a lull in production and support of PC games lately. I guess the Console market is just killing it.
__________________
***THE GENERAL***
The General is offline   Reply With Quote
Old 04-20-10, 05:40 PM   #43
speedbird
Gunner
 
Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
Default

Guys, chill...

I was the one moaning about SH5 this and SH5 that earlier on, but now I have seen the light...

This game is been developed as we speak by you modders!
If the patch doesn't arrive for another year the game is already 500 per cent better than it was last week because of... yes, YOU!

My only hope is that somebody rings devs and says: "Hey boys! Look
what this crowd have done with our game!! What are we gonna do about patch #3? It's already done!?!?
speedbird is offline   Reply With Quote
Old 04-21-10, 04:16 AM   #44
Fincuan
Admiral
 
Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by daft View Post
Am I the only one that remembers that Falcon 4 was rushed to market full of bugs (and was a bit poo to begin with), got a few patches before the dev team were laid off and then had to rely on modders to really shine. That was back in -98 or -99.
That is entirely true, but it still had a kick-ass manual

In the case of F4 the dev-team was by the way disbanded pretty soon after release and before patch 1.08 was out, but as a parting gift they pushed out the patch working on their own time. Coincidentally the source-code for the game was also leaked pretty soon afterwards, allowing modding to levels we can only dream of in the SH, and pretty much any other, series of games. The F4 modding scene would be very different today without that "leak".
Fincuan is offline   Reply With Quote
Old 04-21-10, 09:38 AM   #45
janh
Stinking drunk in Trinidad
 
Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Fincuan View Post
In the case of F4 the dev-team was by the way disbanded pretty soon after release and before patch 1.08 was out, but as a parting gift they pushed out the patch working on their own time. Coincidentally the source-code for the game was also leaked pretty soon afterwards, allowing modding to levels we can only dream of in the SH, and pretty much any other, series of games. The F4 modding scene would be very different today without that "leak".
Yeah, without that parting gift I would have learned my first lesson not to buy games anymore before the last patch is announced, but luckily at that time it went by well. It is actually the only time that I can recall having bought a product that was that buggy as they are typically nowadays. But I honestly have changed my buying habits since the the rise of internet and "customer-side beta-testing" a lot and keep watching the forums of new games for months before I decide to buy.

But one thought I had here is: If it obviously takes modders to convert the SHV into a submarine simulation, then Ubi could be consequent in that they release the sources, too, and have the modders be able to do their worked properly and not patch it together...
Is the Falcon 4 source code then public by now? I'd be too curious to check how they did it...
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote.
janh is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:24 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.