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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
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[TEC] Hi again gentlemen's,
Ok i am close to finally show what i achieve so far i just need a little primer on statesmachine i am not asking to reveal me your deepest secrets that even Scotland yard or the FBI are forbidden! I only need some pointers and don't forget i have 10 years of experiences in 3d and photoshop plus video editing so maybe one day if you are stuck on some aspect of your modding i will gladly help you to solve your dilemma, don't they say cooperation is a good thing? And by helping me you will help others at the same time because it is in my intention to do a serie of tutorials on each main branch of modding. Ok sorry for that little steam evacuation but some know stuff about statesmachine and won't share it just because they are afraid that others would do stuff more advanced then what they achieved, don't take that personally, it is only applying to a very few numbers of people. I do this project for history purpose not for fame on a forum so please those who can help show yourself and help the community to achieve more great stuff for the benefit of all. I don't need baby sitting to understand tec stuff so just a couple of general pointer would be fine in my case. I only want to know how to attach an animated object to my sub that could trigger a sound file with keyboard command from the player? I repeat it to who want to hear it : I will share all my knowledge on demand without restrictions. Thank to everyone mature enough to understand my point of view ![]() Regards Hans Last edited by Hans Witteman; 04-15-10 at 06:08 PM. |
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#2 |
Stowaway
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Look in the Library folder.
You'll see GraphXXXX.dat files. (The XXXX is a stand in for the different names of the dats.) You can't miss them. ![]() Those tell you how things work. Then check the different parts of the Sub files for StateMachine controller. I don't remember which file at the moment but it's there somewhere. I've not messed with them yet so that's all I can tell you at this time. DivingDuck or Anvart could explain more but both are away at this time. |
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#3 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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![]() Quote:
I forgot to say thank you privateer you are always there to give some pointers watch for the credits in video! Do you think Anvart or Diving duck would be willing to help because i am the kind of person who doesn't like to bother others unnecessarily so that why so far i only open thread to ask some thing regarding different aspect. The only person i pm so far is skwasjer and he was a real gentleman's and give me a full reply on many points that help me tremendously. Like i say since i was teaching 3d for the last 5 years i want to make well done video tutorials on each main aspect to help bring more people to modding this fantastic game, i never get tired of playing Silent Hunter 3 it has a soul in it. A lot of people are considering only recent titles but SH3 is a classic and it will stay like that until another developer surpass them and i heard that some company's are doing exactly that at the moment. So i hope for the best and i am anxious to release what i did so far because i never know from day to day how my health will be. Does gotoentry refer to the CFG file?? Regards Hans Last edited by Hans Witteman; 04-15-10 at 07:01 PM. |
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#4 |
Stowaway
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Both DivingDuck and Anvart are good friends of mine and
both always seem willing to help. I know DivingDuck is unable to spend time on-line right now. And Anvart must be busy as he's usually around. I would PM them but not expect a quick reply for those reasons. I'll be asking them both for help with the StateMachine stuff soon myself. There's something I want to do on the Schnelltachbach Mod. ![]() |
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#5 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
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I will experiment with it to see what i could do alone by trials/errors Regards Hans, |
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#6 |
Stowaway
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Download Anvart's mod and look at the files.
http://www.subsim.com/radioroom/showthread.php?t=165617 He edited things to get stuff to only work if conditions in StateMachine are right. Your answer is most likely in there. |
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#7 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Regards Hans, |
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#8 |
Stowaway
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I would sent a PM with a Permission request and still study the files.
He may be reading posts here now but not logged in. All he is asking for is respect for his hard work. It's a kind of 'Honor Amongst Thieves' thing. ![]() |
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#9 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
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Regards Hans, |
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#10 |
Stowaway
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No one doubts you Mate.
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#11 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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#12 | |
Hellas
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did i read that correctly ? can you tell us more ? (rumors or....facts?) is Jane's one of these companies? looking forward to see what you are preparing Hans ![]()
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#13 |
Sparky
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Hans, maybe you have seen already this, but when I looked for info on StateMachine some time ago I found this topic by Anvart
http://www.subsim.com/radioroom/show...light=add+crew It is not very in depth, but it is a kind of little tutorial in S3D, maybe it could help you? Not sure if it is what you are looking for, though. |
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#14 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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The rumors talk about Electronic Art but i don't remember on which forum i saw this but it was a game developers forum. And for what i am preparing i have almost finish the main part but since it is my first attempt at using sh3 i am on a learning curve so after this one i should gain speed on the others projects on my mind. Regards Hans, |
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#15 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
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Downloads: 123
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I though i saw every thread but i have miss this one for sure i will read right away. Regards Hans, |
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