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Old 04-12-10, 12:00 PM   #61
MattDizzle
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I was gonna release the patch, but than i got high.... la la la i was gonna debug the game, but than i got high.

4/20 software developers hay hay hay smoke weed everyday.
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Old 04-12-10, 12:19 PM   #62
oiler
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Ubisoft don't want to remove drm. They want to use it and develop it - it isn't good lookut.
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Old 04-12-10, 12:31 PM   #63
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I can wait more time if more bugs are removed.
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Old 04-12-10, 01:09 PM   #64
KiwiVenge
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Rather they take a week longer to make sure they get it as right as they can instead of releasing now and adding more problems or bugs in my opinion.
Really no biggie to me to wait a week, was having fun with it as is anyway and also have so many other things to do
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Old 04-12-10, 01:16 PM   #65
Don_D_Dwain
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Default More Time, not so bad.

I am glad there is a slight delay.....attention to detail. For example, the font size could be a little bigger or a "magnifier like SH4", except one the magnifies the numbers or make them darker, (as is, too hard to see,too faint). For map tools, drawing angles or measure distance. Would be nice, Thanks.
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Old 04-12-10, 03:24 PM   #66
longam
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When its ready. its ready.
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Old 04-12-10, 03:30 PM   #67
THE_MASK
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Quote:
Originally Posted by Brag View Post
They must remove DRM/OSP before I buy
I bought SH5 and play it , but wish they would remove DRM/OSP .
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Old 04-12-10, 03:53 PM   #68
ERPP8
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On the bright side SHIV ships will be importable!
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Old 04-12-10, 04:00 PM   #69
bigboywooly
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Originally Posted by ERPP8 View Post
On the bright side SHIV ships will be importable!
Importable now as are SH3 units



Only have no damage models and only 1 skin as has to be embedded into dat
IIRC the skin issue was the one they were trying to sort out
Hopefully it will mean a full import - damage model and all

Shall see in 2 weeks
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Old 04-12-10, 04:16 PM   #70
The General
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Quote:
Originally Posted by bigboywooly View Post
Importable now as are SH3 units.

Only they have no damage models, with only 1 skin and that has to be embedded into dat.

IIRC the skin issue was the one they were trying to sort out
Hopefully it will mean a full import - damage model and all.

We shall see in 2 weeks
I dunno what you just said, but it sounds bad.

There's a Credit for you here by-the-way:

http://www.subsim.com/radioroom/show...light=icebergs
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Old 04-12-10, 04:49 PM   #71
mcarlsonus
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Quote:
Originally Posted by ERPP8 View Post
On the bright side SHIV ships will be importable!
that, "Action Pic" o'Salma Hayek someone posted the other day reminded me I'M not importable!

**** RIMSHOT **** - Thank you folks! I'll be here all...day....maybe
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Old 04-12-10, 05:33 PM   #72
Madox58
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No the texture does not have to be in the dat file.
http://www.subsim.com/radioroom/show...7&postcount=79

But Normals and Occlusion mapping didn't work.
The sims need totally rebuilt in Goblin at this time.
And the damages also.
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Old 04-12-10, 05:50 PM   #73
ShiftZ
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Quote:
I am looking at steal beasts pro which costs $125 and have to think more than twice if I want that outlay.
You won't be disappointed in any way with SBPro PE. One thing to remember though is that it's not a game but a true simulator so if you're used to campaigns and points etc, you won't be finding it in Pro PE.
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Old 04-12-10, 06:43 PM   #74
Reaves
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People are glad the patch is delayed? Are you not sick of the state SH games are released?

UBI you suck and I hate you.

*mumbles*full price for beta*mumbles*collecting dust*
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Old 04-12-10, 07:08 PM   #75
Nico09
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Why would we want ships from sh4? they are japanese merchants, Wtf have they got to do with the battle in the atlantic?
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