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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Stowaway
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I was gonna release the patch, but than i got high.... la la la i was gonna debug the game, but than i got high.
4/20 software developers hay hay hay smoke weed everyday. |
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#62 |
Sailor man
![]() Join Date: Dec 2006
Posts: 44
Downloads: 3
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Ubisoft don't want to remove drm. They want to use it and develop it - it isn't good lookut.
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#63 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
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I can wait more time if more bugs are removed.
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#64 |
Medic
![]() Join Date: Mar 2005
Location: New Zealand
Posts: 168
Downloads: 4
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Rather they take a week longer to make sure they get it as right as they can instead of releasing now and adding more problems or bugs in my opinion.
Really no biggie to me to wait a week, was having fun with it as is anyway and also have so many other things to do ![]()
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\"Emancipate yourself from mental slavery, none but ourselves can free our minds.\" |
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#65 |
Seaman
![]() Join Date: Apr 2008
Location: in this world
Posts: 42
Downloads: 9
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I am glad there is a slight delay.....attention to detail. For example, the font size could be a little bigger or a "magnifier like SH4", except one the magnifies the numbers or make them darker, (as is, too hard to see,too faint). For map tools, drawing angles or measure distance. Would be nice, Thanks.
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#66 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
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When its ready. its ready.
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#67 |
Ace of the deep .
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#68 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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On the bright side SHIV ships will be importable!
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#69 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Importable now as are SH3 units
![]() Only have no damage models and only 1 skin as has to be embedded into dat IIRC the skin issue was the one they were trying to sort out Hopefully it will mean a full import - damage model and all Shall see in 2 weeks ![]() |
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#70 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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There's a Credit for you here by-the-way: ![]() http://www.subsim.com/radioroom/show...light=icebergs
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***THE GENERAL*** |
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#71 |
Weps
![]() Join Date: Aug 2006
Posts: 362
Downloads: 13
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#72 |
Stowaway
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No the texture does not have to be in the dat file.
http://www.subsim.com/radioroom/show...7&postcount=79 But Normals and Occlusion mapping didn't work. The sims need totally rebuilt in Goblin at this time. And the damages also. |
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#73 | |
Nub
![]() Join Date: Mar 2010
Posts: 4
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#74 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
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People are glad the patch is delayed? Are you not sick of the state SH games are released?
UBI you suck and I hate you. *mumbles*full price for beta*mumbles*collecting dust*
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#75 |
Gunner
![]() Join Date: Mar 2010
Posts: 93
Downloads: 45
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Why would we want ships from sh4? they are japanese merchants, Wtf have they got to do with the battle in the atlantic?
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