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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Guys, I don't know what to do with this game anymore. Everything is sooooo boring, I find it really hard to play it anymore. Tried everything to spice it up a bit (mods, 100% realism, attacking Scapa on surface etc), but still... it gets more and more boring and hard to have fun with it.
Today I tried to play again the Western approaches campaign. I have like 5 mission here and for more than 2 hours (for real) I tried to find at least 1 target that can count for any of these missions. So I was zig zag-ing the whole Atlantic and all I found was a group of 5 Dido's that got "stuck" on me in the middle of Atlantic, so I needed to save/reload to shake them down. So how you guys manage to have fun with this game? Share some tips, anything that can spice up a bit this game. |
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#2 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Mabye the expected patch will help things a bit, well lets hope so, personally i dont use SH5 so much anymore its got nice graphics but the gameplay spoils it for me, hoping after a couple of patches it may be better.
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#3 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
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I like to do a lot of harbour raiding but unfortunately, the AI problems, lack of nets and mines and emplacements make it very easy to sneak in, sink a few ships and then get out again.
I suppose part of the fun is actually looking for ships on the high seas, in addition the lack of seas packed with boats is slightly more realistic. Having said that, the mission requirements are so unrealistic, they are laughable seeing as though most commanders were lucky to see perhaps two ships a month in RL. I enjoy going up and down the convoy routes looking for large convoys and seeing how I do against them. I have to say that the game would be better in the concept of submerged in the day, surfaced at night actually worked!! One thing to consider is that what you have described is very close to what submarine warfare was actually like.......Weeks of boredom followed by minutes of intense action |
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#4 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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If you're not enjoying the missions, completely ignore them. Just play it how you'd normally play SH3, go out and sink tonnage.
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#5 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Or just go play something else for a while...
Honestly ![]()
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#6 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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As to the western approaches mission you dont want to be in the middle of the Atlantic that would be too far out I think.
Click on the mission icon and note the area it shows, then with your map tool make a circle that matches that and then plot your courses to stay within it. Then whatever you find and sink will count towards the mission goal. As to being bored, well thats a personal view and is dependent on what you expect from a sim of ths genre. It's not for everyone and im sure that many gamers out there would in fact find it boring. It's a strategy game thats not based so much on constant action but of thinking and planning. Could be that it's just not really your cup of tea, and nothing wrong with that. As I said this type of game just doesnt appeal to most gamers who are used to things being more action oriented.
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"Chance favors the prepared mind" |
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#7 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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#8 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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+1
I've learned to not bother trying to get my friends into subsims anymore. Too much CoD in their blood to have the patience to sit and think and really put yourself into the shoes of a slow paced, frustration filled war. I enjoy the parts of cruising around trying to find a large convoy... receiving position reports, figuring the odds of being able to intercept, and then (hopefully) going for it ahead flank and diving to hear the sweet sounds of a convoy rattling through the ocean. I mean, I love it just as much as blasting schitt out of the water. But then, it's really not for everybody. If that part bores you, maybe try some of Lorka's arcade mods. Might extend the playability for a day or two. Then go buy Prince of Persia. |
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#9 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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The lack of ship variety makes it boring for me. I'm tired of seeing
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#10 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Settle down troll.
We are working past the problems and are offering advice about a game here, let us do our thing. You can go now.
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#11 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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I think is more about a bad campaign design. Just getting out in the middle of nowhere, waiting for months to blow up a ship, is maybe realistic, but not fun. Go there, sink that, refill. So the whole campaign is about to find a large convoy, get into the right position, fire the torpedoes, escape then refill.
I was thinking how fun can be a more specific type of mission. Something that sound very easy and casual, but end with a huge blow. Something like this: A ship loaded with important war documents/troops or whatever and with some light escorts will leave port X heading to port Y in the next few days. Intercept it and sunk it. Sounds damn boring, nothing special or hard. But when we arrive there, we found out that Thomsen already sunk our target and the enemy escorts are hunting him down. ![]() But things go worst. Out from nowhere a scout plane shows up and indicates to the escorts our position, so one of the escort ship is heading on full speed to us guided by the plane and his sonar. In the meantime Thomsen, our best friend, is screaming for help ![]() Now this would be a very fun mission, we could feel the tension and every mission or campaign would be really dynamic. I mean, we would never know what we can expect out there and objectives are changing rapidly. You have to think, react and calculate very fast like a real captain. This game should be one of the most hardcore game ever, not some casual sim with nice graphics. |
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#12 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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A mission like that would require HEAVY scripting. I agree it would be a lot of intense fun and having a bunch of those missions would be a great game. However, replayability is a big factor for me. Heavy scripting is always going to be the same and a mission like that would be playable maybe two times, maybe three times, and then, you know, you get it. Time to move on.
I like open ended missions where you engage your imagination as much as are told what happens. Maybe I'm old fashioned. |
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#13 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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For folks like me, waiting for months to sink a ship is fun. ![]()
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#14 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() These things can be random stuff and events that makes a simple task in a very difficult one, so every time the mission can be different. Yeah, I'm dreaming and that's because I just love SH and I can't stop to think about how nice could be, how fun would be to jump off from the chair after a tense mission and say .. **** yeah, now I need a break, this fight was awesome!! ![]() |
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#15 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Same here. It's my major gripe with the game. Hopefully in time this will be rectified By the Modders or some form of DLC?
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