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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Swabbie
![]() Join Date: Aug 2005
Posts: 8
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Unbelievable work!
You should be very proud. Amazing use of camera angles throughout, right from start, sweeping in over the water/harbour. And that scene as the Bismarck emerges from amongst the iceburgs - nothing less than awesome. Great job - two thumbs up! ![]() ![]() |
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#62 | |
Swabbie
![]() Join Date: Jul 2005
Location: Germany
Posts: 13
Downloads: 0
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Ah ok, then i just never saw that before ![]() |
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#63 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#64 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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Is that a screenshot of the new water mod?
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#65 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Yeah. It shows how the sky is now lighter than the water (before, the water was luminescent at night, and much brighter than the sky). The sky is also more of a realistic deep blue colour (which I've seen on dark nights away from cities). The old sky was almost black.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#66 |
Bosun
![]() Join Date: Oct 2004
Location: 50.8170°N,5.6670°E
Posts: 68
Downloads: 14
Uploads: 0
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#67 |
Navy Seal
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I don't know about above-water scenes, but as much as I love my own water config, I had to go back to the default water for when I worked with my movie, because murky water is actually difficult for compression purposes - that is, the contrasts are lower and the colours are, well, deeper, making it a bit problematic to compress.
I'd like to see a 'movie-friendly murky water' config sometime though, hmm :hmm: |
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#68 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 115
Downloads: 3
Uploads: 0
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Ive got a question for you type 941, how exactly did you do the opening shot skimming along the waves? The only camera movement i can do is from side to side and directly towards what im looking at, havent accomplshed diagonal yet. Plus, how were you able to keep the camera so smooth?
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#69 | |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
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![]() @ Beery - I will look forward for your water, but indeed, the modded water doesn't render well, the final sinking scene shows it well, underwater image gets 'lines' in kind of gradient fashion. For playing though, i found your original transparency too much. I want the stock one - i like seeing my sub. I don't know what water I use, it's not stock but it's one of those that didn't work with JGSME and I replaced it forgetting about making a backup (and I still wish I can find the original - that Rapidsh*t link doesn't let me download). ![]() |
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#70 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 115
Downloads: 3
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So i assume youve done some modding to the camera to look down from the plane? In that same vein, did you somehow remove that little invisible "no-camera" barrier around some of the ships?
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#71 | |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
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I don't understand the little invisible barrier bit? ![]() |
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#72 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 115
Downloads: 3
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Well you know, when you get too close to a ship the camera hits this little wall and if you keep moving towards the ship the camera will glide up and down along this barrier. Thought maybe you had disabled it for some of the closer shots.
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#73 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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![]() ![]() ![]() I will advise James Cameron! ![]() Rubini. |
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#74 |
Frogman
![]() Join Date: Sep 2002
Location: Mid Pacific
Posts: 292
Downloads: 0
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can't find it..??
OK..TY AvonLady..That helped.. |
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#75 | |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
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