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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
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It was only a matter of time after reading all about SH5 that I would return to SH3 and all the amazing mods that have come out since the last time I fired it up over a year ago . I installed it on a new laptop running Windows 7 Premium. I was a bit hesitant after reading all the posts about issues with 7 but I was lucky enough to have zero issues on the install ( I used the patched starforce free disc). I installled GWX3, SH3 Cmndr and FM Interiors. I have been going through the mods for the past couple hours trying to determine what else to put on. After doing that all morning I hope to actually get time to play a bit tonight!
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#2 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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good hunting, Herr Kaleu!
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Life, Liberty and Property! |
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#3 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Go get 'em
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#4 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
Posts: 376
Downloads: 19
Uploads: 0
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Right there with ya. Reloaded yesterday.
Good Hunting! ![]()
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\"Ask Not What Your Country Can Do For You, Ask What You Can Do For Your Country.\" President John F. Kennedy ![]() |
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#5 |
Machinist's Mate
![]() Join Date: Aug 2007
Location: London, England
Posts: 129
Downloads: 23
Uploads: 0
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As many have said before....
Sink em' all!! ![]() ![]()
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![]() **SH3 GWX3 & Commander 3.2** **************** U-148, Type VIIB 7th Flotilla Walter Herp - Before Patrol 3 |
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#6 |
Planesman
![]() Join Date: Mar 2010
Posts: 194
Downloads: 64
Uploads: 0
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I'm also returning to SH3 with GWX3 from SH4 for a bit.
Can anyone tell me how to get the crew to automatically change out without me having to babysit them all during the trip? Seems I remember them doing it automatically at one point in SH3. Am I wrong? |
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#7 |
Rear Admiral
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I don't think there's any way to make them rotate shifts automatically.
If you use SH3 Commander you can select a "fatigue model" that you like, but the only one I know of that makes it completely unnecessary to manually move the crew from a workstation into quarters for rest & rehab is the "No Fatigue" option which removes the fatigue factor from the game completely. Then they can stay wherever they are for an entire patrol and fatigue is not an issue, which means you can choose to rotate them around if and when you feel like it. You can also edit the game files to remove the fatigue issue at the source. Otherwise I think you're pretty much stuck with babysitting them so they change shifts regularly and don't tire out. |
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#8 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
Posts: 376
Downloads: 19
Uploads: 0
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Yea its the one thing I do not like about SH3 is the micromanagement of the crew.
This was fixed in SH4 with Shifts.
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\"Ask Not What Your Country Can Do For You, Ask What You Can Do For Your Country.\" President John F. Kennedy ![]() |
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