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Old 03-26-10, 06:09 AM   #76
alexradu89
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The more we wait, the cheaper SH5 will get + more patches/mods!
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Old 03-26-10, 06:25 AM   #77
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The more we wait, the cheaper SH5 will get + more patches/mods!
What concerns me is the possibility of the SH series coming to an end
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Old 03-26-10, 06:32 AM   #78
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What concerns me is the possibility of the SH series coming to an end
This would be the best thing that can happen. That way, some other game producer company will make an "approach" on this area, and it will make some real submarine simulator, with other name, different than Silent Hunter. The possibility of a clean start, a clean start that Ubi is not capable anymore.
Sub Command made by Sonalysts was a submarine simulator, Ubi's Silent Hunter series is not. SH III and 4 had some simulator elements, SH5 have very few, so SH5 it's obvious not a submarine simulator. I really don't know why people are talking about SH5 as a submarine simulator, even Ubi does not see the game as a simulator, as you probably know that. But many of you really WANT to see it that way, the way that it isn't.

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Old 03-26-10, 06:41 AM   #79
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What concerns me is the possibility of the SH series coming to an end
I survived my last concerns in September09 coming GWX4 to an end.

After that, if Ubi doesn't care what they serve to community why should we care more ? ...more than Ubi itself.

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Old 03-26-10, 06:45 AM   #80
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What concerns me is the possibility of the SH series coming to an end
Hope never dies jimbuna ! It may take a while, and a lot of effort but we can just make our own subsim then! We'll start out as a small sprout, but evolve into a freaking huge and awesome tall oak tree!
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Old 03-26-10, 06:48 AM   #81
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Hope never dies jimbuna ! It may take a while, and a lot of effort but we can just make our own subsim then! We'll start out as a small sprout, but evolve into a freaking huge and awesome tall oak tree!
Don't be naive, there won't be such thing as "our subsim". A couple of months ago I've tried to draw some attention and support to the open source project Danger From The Deep (which is still in development mainly because the lack of real support), but with no success, so it's seems that for the majority of the people here Ubi products are just right. Instead of investing so much energy speaking about the crappy and unplayable SH5, it would have been much more constructive to act somehow, to support Danger From The Deep. Like in real life, we are having what we deserve, nothing more and nothing less!
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Old 03-26-10, 06:57 AM   #82
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Sub Command made by Sonalysts was a submarine simulator
As was Dangerous Waters, but I don't see Sonalysts breaking their neck to make another do you? And neither is any other game company. Why bother when you can make a cute puppy dog game with a third as many devs in a third of the time and sell ten times more copies?

And much as I admire DFTD and all other indie developments they are still along way from being comparable to the SH series. Only Jutland & Distant Guns are cohesive and complete enough to be on the same level and they are truly wargames rather than first person simulations.

The real problem is that companies like EA & Ubi (not the devs but the suits) have stopped listening to their customers and in the economic downturn are focussed on delivering "value" to their shareholders rather than quality product to their customers, big mistake.
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Old 03-26-10, 07:01 AM   #83
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As was Dangerous Waters, but I don't see Sonalysts breaking their neck to make another do you? And neither is any other game company. Why bother when you can make a cute puppy dog game with a third as many devs in a third of the time and sell ten times more copies?
No, they won't make another one, but does not mean that there won't be another company interested to do this kind of product in the near future. For now, Ubi is the only one and as long we are supporting their crappy projects with our wallets like sheep, they have an unofficial monopoly. They made this joke called SH5 just to keep the market "busy", with that slot filled, don't you see? For nobody to try anything in that particular area, so called "niche", which is not so "niche", in fact. Only when the Ubi SH series will die somebody else will come in.

And DFTD is not developing the way it should mainly just because of our LACK of interest. Personally, I would be glad to pay money for their game, and not 50 Euros, but 100, even if it's open source now, just because it's a more healthy project, a cleaner one. Even if it's just in development stage for such a long time. I would like to have a submarine simulation game that I will be able to play for years, and one that should be playable.

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Old 03-26-10, 07:05 AM   #84
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Have fun with SHV,because I think this will be the last Subsim we will
see.
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Old 03-26-10, 07:07 AM   #85
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And DFTD is not developing the way it should just because of our LACK of interest.
I tend to agree I think in many ways the same thing happened to Enigma and now to PT-boats which as Timetraveller recently pointed out is incredibly open could be modded into something worthwhile. But again the companies concerned failed to listen to their customers and are paying the ultimate price.

What we are ending up with now are "toolkits" half finished games with large modding potential but whether they live or die is up to us, not the way it should be but sadly the way it is.
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Old 03-26-10, 07:12 AM   #86
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I tend to agree I think in many ways the same thing happened to Enigma and now to PT-boats which as Timetraveller recently pointed out is incredibly open could be modded into something worthwhile. But again the companies concerned failed to listen to their customers and are paying the ultimate price.

What we are ending up with now are "toolkits" half finished games with large modding potential but whether they live or die is up to us, not the way it should be but sadly the way it is.
I don't know, but maybe somebody here, at subsim, have something to gain from promoting Ubi's products with such a ferocious zeal. Neal have also a responsibility of which I don't know if he is fully aware of: to educate somehow the people interested in naval simulators and to show them in an objective and somehow professional way the possibilities from we can choose something. I tend to expect that from him, as the founder and leader of this forum and site, but maybe I am wrong and I would better lower my expectancies.
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Old 03-26-10, 07:17 AM   #87
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I don't think so I read Neal's review and it seemed pretty dead on non pandering stuff to me.

And as for me a free copy of "Prince of Persia" is hardly enough incentive to have me kneeling at Yves Guillemot's smelly feet!
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Old 03-26-10, 07:19 AM   #88
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I don't think so I read Neal's review and it seemed pretty dead on non pandering stuff to me.

And as for me a free copy of "Prince of Persia" is hardly enough incentive to have me kneeling at Yves Guillemot's smelly feet!
It's not about the reviews, it's about the number of forum categories related to Ubi's products. The manipulation can be done in a more effective and subliminal way than in some reviews.
I've asked kindly Neal some time ago to think about a potential close collaboration with the devs of Danger From The Deep and he answered me that he needs an email address or something like this for him to be able to make some real contact. I've provided him that information and nothing happened since then. So, it's obvious that a close collaboration with an open source group or a project is not "interesting" ... Instead, we are seeing a lot of volume of the forum categories dedicated to Ubi's products. It's somehow strange, because subsim it's supposed to be a site which also have a forum made and maintained from pleasure, from the heart and it should feel more closely to similar made projects, not to the corporatist ones. Please tell me if you honestly think I am wrong at this one.
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Old 03-26-10, 07:21 AM   #89
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It's not about the reviews, it's about the number of forum categories related to Ubi's products. The manipulation can be done in a more effective and subliminal way than in some reviews.
Perhaps because Silent Hunter is one of the most played subsim around here?

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Old 03-26-10, 07:28 AM   #90
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Perhaps because Silent Hunter is one of the most played subsim around here?

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You can put that the other way around: maybe it's one of the most played JUST because it's so promoted!
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