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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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I wonder that nobody misses funelsmoke in SH5 !
The Crew always reports "funelsmoke on horizon" but nothing to see ! This end in a few days ! ![]() Regards Maddy
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AOTD is gone, iam the last survivor ........ |
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#2 |
Watch
![]() Join Date: Mar 2010
Posts: 18
Downloads: 8
Uploads: 0
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Well, there are tons missing in the game. But you're right. Looking forward!
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#3 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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Mad Max is at it again!
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Member of the Subsim Zombie Army |
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#4 |
Commodore
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I've seen funnel smoke in the game. It's just more subdued. Too heavy makes it look like an old coal burner.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#5 | |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Regards Maddy
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AOTD is gone, iam the last survivor ........ |
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#6 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#7 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Oh hell yeah I want funnel smoke!
Looks good. |
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#8 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Yeah cant wait !
Easier to spot them with this.
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#9 |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
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So is this basically making the original funnel smokes (sooooo subtle, can only be seen if the sun is behind it) taller and thicker? SWEEEET
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#10 |
Old Gang
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Sometimes I feel like the devs spent two years working on the water, and only two weeks on the rest of the stuff.
Everything is missing. I dont have the game yet but I see the SH5 Mods Workshop being flooded with basic and simple mods to do things that I would expect to see in the finished product. Good thing they did to make SH5 more moddable. But seems like we are going for YEARS of modding to make this title look as good as sh3. Starting with the full campaign. That is going to be a pains in the ass. I just wish the GWX guys were still around, still interested in teamwork. Now more then ever, teamwork is what we need to make SH5 look decent quickly, before we lose our patience and go back to sh3.
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To each his own |
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#11 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Sweet, thank god for the modders
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#12 |
Stowaway
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Watching doc movies I noticed that merchant ships not always showed funnel smoke..
If you still have The Battle of The Atlantic Intro Movie for SH3 made of peaces of documentary check from 10:33-10:49. You see that there is no hard visible smoke actually can be seen coming from the funnels of merchant ships. Only some of them has black smoke, but most of them are releasing grey smoke. Last edited by Indietro; 03-10-10 at 02:30 AM. |
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#13 | |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
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