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Old 03-03-10, 06:44 PM   #16
Drifter
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Originally Posted by Sailor Steve View Post
But you didn't give a negative impression of the game - you gave an honest one. Most of the flaming I've seen so far it reserved for the posts that say "This game is crap!" without discussing it honestly.

As long as you're reasonable, you'd be foolish not to point out the bad parts.
Thanks. Like I said, I was as excited as anyone here. I don't want to see SH5 fail. But I still cannot believe how many steps backwards SH5 took compared to the previous versions. What were they thinking?
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Old 03-03-10, 06:44 PM   #17
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I remember when SH3 was released it was very buggy and broken. But not nearly as bad as SH5. The game design itself is just plain bad too, especially the rpg-style crap. Who's idea was that? I feel like I'm playing a submarine version of Oblivion.
You read my preview?
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Old 03-03-10, 06:46 PM   #18
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You read my preview?
Yes, I did. I was figuring that the rpg element could be modded out eventually. But now it appears that it may be a permanent part of the game mechanics.
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Old 03-03-10, 06:50 PM   #19
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Yeah. I haven't really paid that much attention to the RPG elements in my review, they are so shallow and unconvincing, there's no point in bothering with them. I'm focusing on the game aspects. With the open scripting structure, I think this will eventually be a decent game.
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Old 03-03-10, 06:52 PM   #20
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As a player of all the previous Silent Hunter games and Hundreds of other games I wll say now that in nearly 30 years of gaming this has without doubt the worst user interface I have ever seen and I would not give this game more than 6 out of 10 for that alone . I have tried playing it for the past 3 hours and have not even remotely enjoyed this game.
I cannot get past the rubbish control system that some idiot decided this series now required!
And that rudder what the hell is that all about?
And a stupid Key mapping that requires shift and another key when there are plenty of spare keys that could be utalised better.
Please mod this game to death soon so I can get some sanity out of this game, but please don't use any Clear Sky reject Beta testers for Future Mods like they used to test in developement.
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Old 03-03-10, 06:54 PM   #21
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It has issues, but now we hope it will be patched and possible to modify to a large degree. It was made to attract a larger crowd and one can argue that they succeeded in that regard.
The interface, point-upgrades to the crew, the cannon with a laserpointer and a map where you can click and change course in an instant (no compass!) all point to arcadeness. And the fact that there is'nt a comprehensive manual, the game is supposed to be intuitive! The game is also soled as in the adventure-genre - thats hilarious and sad at the same time.

Lets face it, simulation-fans are not the target customers in this edition of SH:5.

How can we get the devs/ubisoft to listen to us? Perhaps, only by mays of economics and it seems quite futile (how many of us 'nerds' are there?).
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Old 03-03-10, 06:54 PM   #22
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Originally Posted by Neal Stevens View Post
Yeah. I haven't really paid that much attention to the RPG elements in my review, they are so shallow and unconvincing, there's no point in bothering with them. I'm focusing on the game aspects. With the open scripting structure, I think this will eventually be a decent game.
I totally agree. I think the rpg element is beyond pointless. And perhaps it even kills frame-rates a bit. I looked in the editor and through character files at ways to get rid of the rpg stuff. But so far, it appears to be hard-coded in the exe.
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Old 03-03-10, 06:58 PM   #23
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Going to have to toss my hat in the "disappointed" ring. The interface is maddeningly clunky. And walking around the sub is a novelty for about 30 minutes, then it becomes a nuisance not to mention how bad the collision detection is.

Even something as small as switching languages. In SH3 it was a simple Esc key, go to audio options and change to what you wanted. I was assuming it would be the same with SH5. Only to discover that you had to install the entire game with one language or the other using custom install - which I never do when it comes to games. Guess it would have been too much trouble for Ubisoft to include that in a "read me first" note? Had to uninstall and do a complete reinstall to get the German voices. Seriously annoying.

I'm like everyone else - want this game to be all that SH3 was. I don't know how many hundreds of hours I played that game it was so good. But looks like we're all going to have to wait until some patching gets done and the modders really take over.

Think I'm going to park this game for now and come back in six months. Damn shame - was really looking forward to it.
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Old 03-03-10, 06:59 PM   #24
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I don't mind the RPG stuff, in fact I would welcome it more. But so far I'm rather underwhelmed at how it's implemented. If you're doing RPG (and I would argue that sims ARE ultimately a role-playing genre), you have to at least do it well. Crewmen with pre-scripted lines that they tell you once every patrol is really not cutting it as a role playing game...

In theory I don't see anything wrong with the idea. But to see it implemented in this way is really not encouraging.
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Old 03-03-10, 07:07 PM   #25
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Just a funny example of one of the ridiculous broken aspects of SH5- Upon crash diving, everyone on top went below decks and locked the top hatch. I couldn't open the hatch to get in. The U-boat dove with me still on top. But I didn't drown or anything riding all the way down. Lol.
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Old 03-03-10, 07:10 PM   #26
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Originally Posted by Agustus View Post
Going to have to toss my hat in the "disappointed" ring. The interface is maddeningly clunky. And walking around the sub is a novelty for about 30 minutes, then it becomes a nuisance not to mention how bad the collision detection is.

Even something as small as switching languages. In SH3 it was a simple Esc key, go to audio options and change to what you wanted. I was assuming it would be the same with SH5. Only to discover that you had to install the entire game with one language or the other using custom install - which I never do when it comes to games. Guess it would have been too much trouble for Ubisoft to include that in a "read me first" note? Had to uninstall and do a complete reinstall to get the German voices. Seriously annoying.

I'm like everyone else - want this game to be all that SH3 was. I don't know how many hundreds of hours I played that game it was so good. But looks like we're all going to have to wait until some patching gets done and the modders really take over.

Think I'm going to park this game for now and come back in six months. Damn shame - was really looking forward to it.
Very well said. Besides the rpg element, I think that is one of the biggest killers for me- the hellish user interface. In all my years of gaming, it is probably the worst I have ever seen. Someone must have been stoned while designing it. Seriously.
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Old 03-03-10, 07:12 PM   #27
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I own every SH game that has come out until now... I was thinking of purchasing... but the DRM thing is a worry....

Sorry for the Noob questions.... but can you explain to me what the RPG components of SH5 are exactly? What scripted lines or....? sorry sort of missing what you all mean by RPG in SH5.....
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Old 03-03-10, 07:15 PM   #28
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Originally Posted by 3DDevil View Post
I own every SH game that has come out until now... I was thinking of purchasing... but the DRM thing is a worry....

Sorry for the Noob questions.... but can you explain to me what the RPG components of SH5 are exactly? What scripted lines or....? sorry sort of missing what you all mean by RPG in SH5.....
Your crew members skills can be added to or 'upgraded' through increases (over-charge batteries. etc). Plus, the captain has to keep their morale up. And something about the cook's magic soup. Lol.

By scripting, I meant game play features and mechanics.
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Old 03-03-10, 07:24 PM   #29
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I just want to make one thing clear. I am not 'giving up' on SH5. There may still be some hope through a heavily modded user interface and less rpg element through modding. I just wanted to post my honest opinion of the game so far.
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Old 03-03-10, 07:27 PM   #30
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Originally Posted by Drifter View Post
Just a funny example of one of the ridiculous broken aspects of SH5- Upon crash diving, everyone on top went below decks and locked the top hatch. I couldn't open the hatch to get in. The U-boat dove with me still on top. But I didn't drown or anything riding all the way down. Lol.
Haha!

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