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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
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gutted, it might be worth while pointing out that the Angriffsschreibe provided above by joegrundman and Hitman is an exact copy of the one that now sits in the Royal Navy Submarine Museum, Gosport, UK. It's what the Kreigsmarine really used.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell Last edited by don1reed; 03-03-10 at 09:02 AM. |
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#17 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
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i think if he cared about historical feel, he'd have used the actual USN submarine attack course finder rather than the primary colours tool above
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#18 |
Pacific Aces Dev Team
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Does this one look easier to the eyes? It's already implemented in my WIP interface for SH3, but I can give you teh graphics if you are interested.
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One day I will return to sea ... |
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#19 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
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Now y'all are making me consider ordering a new machine. It's all of these tools and wheels and gizmos that keep me in sh3 instead of sh4.
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#20 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#21 | |
Eternal Patrol
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Whatever it is, it looks cool. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#22 | |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
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How do you work it? |
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#23 |
Machinist's Mate
![]() Join Date: Apr 2009
Posts: 121
Downloads: 44
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Outer Ring - reading of target heading relative to your periscope view (you set it)
Inner Ring - Compass heading of your boat. (automatic input I think) Black Needle - shows you AOB based on Outer and Inner Ring. I believe. Ex.: So lets say you're traveling due west at 270* The inner ring points to 270 automatically. Using your periscope you spot a ship 20 degrees to starboard on course due South 180* You dial in his course on the outer Dial as 180* The black needle will then have moved to show AOB of 110 degrees to take into account 90 degree difference between your heading and target + 20 degrees for the periscope heading. Last edited by GDFTigerTank; 03-03-10 at 03:45 PM. |
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#24 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
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Hitman, I've looked around but can't seem to locate your sh3 wip interface mod. Is it available in any form for download? Looks amazing!
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#25 | ||||
Pacific Aces Dev Team
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Outer black dial: Shows true course of your uboat, at the top of it. Since this is just a clone copy of the compass in the Uboat, it will rotate automatically. Pointer: Shows your line of sight, i.e. where your periscope or UZO are trained at. You must obviously aim at the target. Just with those two, you can already know the true (relative to north, and not to your uboat's bow) bearing to target. Inner white dial: The only one you will rotate manually. Represents target course and AOB. What you do is eyebal the target's AOb, and rotate the dial until that number matches the arrow in the pointer marked as "Lagewinkel" (German for AOB). Then you can read the target's true course in the outer black wheel, by looking at where the black pointer in the white wheel indicates. Inversely, you can put the known target true course (If you have run paralell to him and know it already) and read AOB from the pointer. Quote:
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One day I will return to sea ... |
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#26 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
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I'm still on the fence about shv, but teetering heavily toward the "I'll just wait, for now" side of it. Very interested in your work, though, and looking forward to its release! If you need more beta testers, please let me know.
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#27 |
Machinist's Mate
![]() Join Date: Apr 2009
Posts: 121
Downloads: 44
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Hitman,
Thanks for the correction and explanation. I can't wait to see this working in Silent Hunter 5! ![]() |
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