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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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***LATEST RELEASE NOTES ON PAGE 13***
I'm currently working on v1.2 of the SH3 Commander engine. I plan on including some of the most requested enhancements. At this stage it will include: - a new "Set up for a new career" option. This will mimic SH3 and will limit your year and flotilla selections to those corresponding in SH3. The starting base, month and U-Boat type will be displayed so you know what you'd be getting. - Career Summaries (now retitled Personnel Files) and Crew Lists generated in HTML format with links. A formatted log summary is planned to be included as part of this functionality (the demo just displays the raw log file for now); - a specific error trap to cover the situation where SH3 replaces certain values in Careers.cfg with zeroes. Until a cause for this can be found, summaries will not be able to be generated for these careers; - ability to alter default SH3 career or patrol start dates; - implementation of the Tonnage randomiser (Observer's creation); I thought I'd also open the floor and seek your suggestions/comments/feedback etc. What would you like to see included in SH3 Commander? removed? enhanced? What do you like about SH3 Commander? Dislike? (C'mon, I can take criticism ![]() I won't promise that every suggestion will be implemented, but some things might. ![]() |
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#2 |
Swabbie
![]() Join Date: Aug 2005
Location: USA
Posts: 13
Downloads: 0
Uploads: 0
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Would some form of 'hall of fame' or tonnage leaders feature be possible? I'd like to be able to compare my various careers.
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The only thing worse then being witty is not being witty |
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#3 |
Ensign
![]() Join Date: Mar 2005
Location: Gent, Belgium
Posts: 228
Downloads: 94
Uploads: 0
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First of all, thank you for making this great utility!
![]() Some negative... - I prefer the original SH3 values for crew fatigue, hull integrity indication and a few other things. Could you use cfg files that are modelled on the original files? - (probably an SH3 limitation) The date-specific briefings get corrupted in the game. After a few lines the text is broken off and substituted with words from the weather report ("kein Niederschlag" I think) Feature requests: - Use SH3Commander to edit the crew_config files so we can assign faces, uniforms and voices to each crew member - I love the date specific radio.wavs. Can you add more? That New Career Setup looks really interesting!
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Rock 'n' roll is the only religion that will never let you down |
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#4 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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Does it? Please? please? ![]() ![]() That would make the game for me - no joke! ![]() |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Further on the dates, the ability to choice the hour of the patrol's start will be a good thing too.
Rubini. |
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#6 | |
Ensign
![]() Join Date: Mar 2005
Location: Gent, Belgium
Posts: 228
Downloads: 94
Uploads: 0
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__________________
Rock 'n' roll is the only religion that will never let you down |
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#7 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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I agree with this.Though I dont like the original crew fatigue settings.I have my own settings that I use and dont like the fact that SH3Commander overwrites them which has kept me from using what sems to be a very useful mod. |
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#8 | ||
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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I'd put a belt to some of my crew members but some of them actually appear to like it. ![]() |
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#9 | |||
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
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:rotfl: Request: After you retire, having a comparison graph to U-boat Aces showing how well you did as compared to real captains.
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"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
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#10 |
Navy Seal
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Yes, it would be really good if you could allow automatically changing patrol start dates as well. (that would really help some of us at WaW
![]() Boat upgrade management would also be nice, though I guess that'd just be yet another shiny bonus rather than something we absolutely need. |
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#11 |
Machinist's Mate
![]() Join Date: Sep 2002
Location: hamburg
Posts: 122
Downloads: 0
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yay! that startdate thingie would be extremly cool.
my suggestion.... a randomizer for days in port. afaik the value is always 31 days plus the overhaul days. when comparing to actual careers on uboat.net, we in sh3 have a too high patrol frequenzy imho. |
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#12 | |
Navy Seal
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#13 | ||
Swabbie
![]() Join Date: Aug 2005
Location: USA
Posts: 13
Downloads: 0
Uploads: 0
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__________________
The only thing worse then being witty is not being witty |
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#14 | ||||
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
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And when this happens during an attack in progress and I need the fastest torp loading crew available, it's a real time waster. So I believe a comprimise is in order because it's not realistic to begin with and it affects critical game components in an unfair way at times. |
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#15 | |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
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I can also add the start hour as well, but it's not built yet. |
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