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Old 02-18-10, 07:36 AM   #16
JScones
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Originally Posted by Bilge_Rat View Post
Tom Cofield is one of us, a serious wargamer. I trust his opinion. Did anyone miss these tidbits?
Then why absolutely no mention of critical gameplay elements, such as enemy AI? And Wolfpacks? "I hope they are used". Yet oodles on the visuals ("I probably cannot describe the game any better than the screenshots."). Odd that after 10 hours of gameplay "serious wargamer" aspects hardly rated a mention.

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Simple things like clicking on a crew member and asking them about their day-to-day life or giving them encouragement results in improved morale for that crew member. I suspect ignoring this probably will lead to resentment and poor performance. It looks like taking the crew for granted will not be part of this game. Crew management and interaction is a very important element in Silent Hunter 5.
Great. Now I am forced into numbing "point and click" interaction with the crew. I hope this doesn't mean a daily visit to the exciting world of the torpedo room.
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Old 02-18-10, 07:40 AM   #17
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Originally Posted by JScones View Post
Great. Now I am forced into numbing "point and click" interaction with the crew. I hope this doesn't mean a daily visit to the exciting world of the torpedo room.
...So are The Days Of Our Lives.
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Old 02-18-10, 07:42 AM   #18
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Originally Posted by Sanuck View Post
IM sure we have been told No Campaign in the early preview copy
Well I don't remember reading that, so the preview copies don't have campaign mode? I don't think so. Some previews out there mention starting a campaign but never go into the good details..
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Old 02-18-10, 07:51 AM   #19
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cool, the first pic where to see some really long atlantic waves...



nice...
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Old 02-18-10, 07:54 AM   #20
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cool, the first pic where to see some really long atlantic waves... nice...
Yeah, who ever said there wasn't heavy seas
He looks like he's pointing to an approaching aircraft maybe. Man the machine guns!!
I really like the huge waves and the stormy sky.
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Old 02-18-10, 08:00 AM   #21
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At least sim hq slammed ubisofts drm policy as well


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Old 02-18-10, 08:59 AM   #22
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The reviewer drooled over the visuals more than anything else.

I'll be glad when a hardcore subsimmer actually reviews the game. Be nice to have someone who knows what they are talking about other than the eye candy, and can give us the lowdown on the nuts and bolts of gameplay.
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Old 02-18-10, 09:08 AM   #23
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A PREVIEW is not the same thing with a REVIEW. Aspects you mentioned, such as gameplay, AI and such are judged after the game is final and released, hence reviewed in in REVIEW.
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Old 02-18-10, 09:15 AM   #24
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A PREVIEW is not the same thing with a REVIEW. Aspects you mentioned, such as gameplay, AI and such are judged after the game is final and released, hence reviewed in in REVIEW.
Exactly, previews are just to give players a few pointers to what's coming. Bugs and alike should not be mentioned in a preview because it's still under development. Previews are mostly based on limited beta builds.
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Old 02-18-10, 09:16 AM   #25
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Quote:
Originally Posted by GreyOctober View Post
A PREVIEW is not the same thing with a REVIEW. Aspects you mentioned, such as gameplay, AI and such are judged after the game is final and released, hence reviewed in in REVIEW.
Thankyou

Wish i hadnt bothered posting this preview

I think we need a new forum for all the moaning

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Old 02-18-10, 09:18 AM   #26
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What do you want us to do, sing the game's praises before having played it? Only a fool would fail to remain sceptical, before having seen the final product.
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Old 02-18-10, 09:42 AM   #27
piri_reis
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Wait till the game is released for the real moaning.
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Old 02-18-10, 09:51 AM   #28
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I must admit I'm not impressed with this preview. Firstly it's on a site called SimHQ so they (presumably) have a somewhat vested interest in the game. Second, as has been pointed out already, the guy just gushes about the graphics and doesn't really talk about anything else at all. The impression I got is that he spent 10 hours admiring the scenery. I love the scenery too, but it's not what I expect to read about in a preview.
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Old 02-18-10, 10:11 AM   #29
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Quote:
Originally Posted by onelifecrisis View Post
I must admit I'm not impressed with this preview. Firstly it's on a site called SimHQ so they (presumably) have a somewhat vested interest in the game.
you have never heard of SIMHQ?

It's one of the biggest forums to discuss all things related to simulations. They have no more vested interest in the game than this site does. Tom Cofield has played SH4 for a long time as you can see from his posts on the SH forum at SIMHQ.

I am starting to wonder if posters really want to get an objective opinion on the game or just want to advance their particular viewpoint.
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Old 02-18-10, 10:29 AM   #30
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I think it's an excellent preview. After all, he knows where to go for the best info:

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Take a look that demonstrates the reloading of the forward torpedo tube as represented in the game.
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