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Old 02-11-10, 10:38 PM   #46
frau kaleun
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Originally Posted by Letum View Post
I don't get my own data center? Not even a filing cabinet?

Stop fussing, I'm sure it's all written out very neatly on the back of a postage stamp somewhere.
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Old 02-11-10, 11:03 PM   #47
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I think it looks great. Did you have the option of manually setting the TDC or was it all through the interface there?
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Old 02-11-10, 11:18 PM   #48
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needs modding but it is what it is
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Old 02-11-10, 11:32 PM   #49
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Well, for the first time in months, I can safely say that I'm excited about the game again . DId you guys notice the real looking TDC in the tower?
BTW, Neal, everybody does previews, but we're Subsimmers, don't forget that. We all want to know a full roundup of the expert mode shooting procedure. Uuu, and the recognition manual if possible
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Old 02-11-10, 11:39 PM   #50
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needs pipes and stuff around tubes............. maybe a comfirm on mtdc?
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Old 02-11-10, 11:43 PM   #51
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Well they can always cuddle, I guess.

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Obviously they forgot to include the "think about baseball" option. I've heard that helps.
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Old 02-12-10, 12:15 AM   #52
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I'm a fair man and while I complain a lot am happy to give praise where praise is due. The torpedo reload sequences is a good start. I assume the "three cranks to lift 2-ton torpedo" is because the difficulty options are on "fast reload" instead of "real reload." I would like the door to close before the torpedo model is removed but this is all stuff that's easy to fix in stock and possibly doable to mod if absolutely necessary.

I'm not a huuuuge fan of the uber-cluttered periscope screen but I can go into detail about that some other time.
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Old 02-12-10, 12:19 AM   #53
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That is one strong German!!

To be able to push a 3,500 pound torpedo in to that tube by himself. Uff da!.



Thanks for posting that video. I eagerly await your impressions.
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Old 02-12-10, 12:20 AM   #54
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Obviously it looks better then we have ever had inside the sub in an SH title. And of course we will have people complain that, although better then anything before, it is not perfect so not good enough.

I, for one, am looking forward to giving it a try. Thanks for the post Neal!
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Old 02-12-10, 12:20 AM   #55
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Originally Posted by mookiemookie View Post
I think it looks great. Did you have the option of manually setting the TDC or was it all through the interface there?

That's the question I would really like answered too.
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Old 02-12-10, 12:53 AM   #56
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Quote:
Originally Posted by karamazovnew View Post
Well, for the first time in months, I can safely say that I'm excited about the game again . DId you guys notice the real looking TDC in the tower?
BTW, Neal, everybody does previews, but we're Subsimmers, don't forget that. We all want to know a full roundup of the expert mode shooting procedure. Uuu, and the recognition manual if possible
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Old 02-12-10, 01:11 AM   #57
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Thanks for the video Neal.
I'm no expert ship spotter but I also thought you were shooting at the Bismarck!
Anyway, I like the look of the first person controls. Looks fluid and intuitive.
I'd be curious to know the result of your crew count - the place did look a bit deserted!
Nice to hear German accents on the crew, though it's a shame that they sound so robotic. There's an oft-used trick in video games to fix that repetetive/robotic sound and I'm slightly sad to see that the devs didn't implement it in SH5, but nevermind, it's not a biggy.
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Old 02-12-10, 02:19 AM   #58
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Pretty relaxed crew...but then, somehow I don't think that the "British battleship" is overly threatening to them...at least at the moment.
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Old 02-12-10, 02:20 AM   #59
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Thanx For the Post Neal, Looks Awsome can't wait to try for myself.

If you Can please post a shot of a Manual TDC.
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Old 02-12-10, 02:23 AM   #60
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Did anyone notice that it was also unescorted. Sneaky British, flying the wrong flag and all.

On a side note...I have never been so excited for another person to play a game in my life. GO Neal Go...!!!
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