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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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nice!!!
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#17 | |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
nice one Tomi. Quote:
Regards, DD
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#18 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#19 |
Bosun
![]() Join Date: Sep 2005
Location: Hamburg Germany
Posts: 61
Downloads: 69
Uploads: 0
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Great work Tommy!
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#20 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
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Looks great Tomi
![]() I guess sh3cmndr could switch the sub model back and forth depending on patrol area or date. Or we can just do it manually.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#21 |
Lieutenant
![]() Join Date: Sep 2007
Location: the armpit of the Mid-Atlantic / Quadrant CA42
Posts: 262
Downloads: 8
Uploads: 0
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Tomi_99,
STOP!!!! ![]() I took a furlough from GWX3 for a week or so now... like, so I can get my RL projects done... ![]() And, now I just check back into SubSim... and there you go doing some out right GNARLY ice (Eis!), work there. ![]() It's awesome! Keep it going! Good hunting! PP |
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#22 |
Navy Dude
![]() Join Date: Jan 2008
Posts: 174
Downloads: 25
Uploads: 0
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Very nice work, so nice in fact that I had to put my jacket on after seeing the pic.
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No Guts....No Glory |
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#23 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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Tomi,
Excellent work! I can see it now...the start of a JSGME winter mod. Activate before patrol during the winter months in Northern regions... Change rain textures into snow (if possible???). Altered ground and port building textures for snow. Maybe even altered ship textures for stock ships and the Supermods. If the rain can be turned into snow, the rest is definately doable. ![]() |
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#24 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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piri_reis has found an easy way to activate it - use SH3 Commander to either:
1. Activate it in winter months for all flotillas or 2. Activate it only in those flotillas where you patrol into Northern waters. You could package it up with another mod that changes the patrol grids to Northern patrol grids so the ice will always be seen at the right time. Beautiful work, Tomi.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#25 |
Grey Wolf
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Beautiful work, now those arctic patrols really will look the part
![]() It should be easy enough to get sh3 commander to enable this mod when you sail as part of the 11th flotilla out of Bergen + whichever flotilla it is that sails from Trondheim later in the war. |
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#26 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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![]() Quote:
Thank all !!! ![]() ![]() A good idea that we have to worry about the what is the most interesting solution! I think so at your fruit is disappearing little by little! ![]() . ![]() . . ![]() . . ![]() . . ![]() . ![]() . ![]() . ![]() ... I am not happy .. in this game lacks Blend.effekts. I think I must have a controller to use more of the snow brings to light, and the submarine is still too much to me Matt, since the sheet with water caused a mirroring / shining / Gloss-effekt . I must still work out .. maybe you know a solution? I would like this effect as the 3D-Max pictures! ![]() . ![]() . Last edited by Tomi_099; 02-02-10 at 08:52 PM. |
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#27 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Tomi,
Du bist einen gigant !!
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#28 |
Sailor man
![]() Join Date: May 2007
Posts: 46
Downloads: 60
Uploads: 0
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Kool!
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#29 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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yeah, really nice!!!
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#30 |
Pacific Aces Dev Team
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Tommy,
DivingDuck found a way to make food dissapear as time passes ... could you use the opposite effect to have ice progresively appear once the Uboat is surfaced?? Would be .. amazing ![]()
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One day I will return to sea ... |
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