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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: West Virginia
Posts: 1,207
Downloads: 14
Uploads: 0
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#32 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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However, I read an account of someone trying to do just this. They had a very, very hard time doing it. The company whose EULA they did not agree with claimed that he has clicked 'accept' (he had not) and they refused a refund until after a long string of e-mails and a video of him clicking 'Do not accept'.
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#33 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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If this DRM scheme interferes with the modding of the game, then Ubi has just slit the throat of the SH series.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#34 |
Ace of the deep .
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The DRM wont affect me , i just wont buy SH5 .
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#35 | |
Stowaway
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Subsim modders fix Ubisoft mistakes and oversights much better than Ubisoft does. Actualy, experience shows that there isn't much that Ubisoft does fix, or finish, after release. |
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#36 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#37 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Well it won't completely kill modding unless they put something in to explicitly stop it. But it does have the potential to be a hell of an annoyance, just as it is in Empire Total Wat for example. Game patches are downloaded automatically overwriting any mods you may have and messing up the file structure.
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#38 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Thus JSGME may be useless?
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#39 | |
Ace of the deep .
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#40 |
Nub
![]() Join Date: Jan 2010
Posts: 3
Downloads: 41
Uploads: 0
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if this DRM will afect or make the modding or mod install too compliated, then i wont buy the game because the modding is the key of making the Silent hunter a "real u boat war simulator" without mods and proper patches the game is piece of crap
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#41 | |
Watch
![]() Join Date: Jun 2009
Posts: 26
Downloads: 4
Uploads: 0
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Empire Total War uses Steam, which allow you to play offline. The Internet connection is needed only to download the latest patch and keep your game up to date. You can start an Empire game whenever you want offline. To play SH5 on the contrary, being online is mandatory. Any chance that SH5 will work through Steam? That would be an alternative to DRM isn't it? |
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#42 |
Pacific Aces Dev Team
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The intention is to eliminate any alternative to buying a new game. Without mods, the interest of re-playing the stock versions will decline much quicker so people will look toward a new sequel.
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#43 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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"...are not available otherwise" ...understand. handcuffs. ![]()
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#44 |
Swabbie
![]() Join Date: Jul 2008
Posts: 7
Downloads: 46
Uploads: 0
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From what I have read we may be lucky. If you read the escapist article it says the first game to have this on it is settlers 7 ( a game i was planning on buying) which is released after SH is.
Here hoping he is right |
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#45 | |
Sailor man
![]() Join Date: Feb 2006
Posts: 43
Downloads: 8
Uploads: 0
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They did this to Company of Heroes. First release was a simple install and code, you didn't even need the disk in the drive to play. 2 or 3 patches later.. hey guys, here are a bunch of fixes to our broken game.. oh and you now need to be online to play and need a Relik account to do so. You don't want that? Oh, then no bug fixes for you! I still play the original and enjoy it very much, I'd rather suffer the bugs than open yet another pointless account/password just so I can play against my own PC! |
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