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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Apr 2008
Posts: 92
Downloads: 30
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How many Yamato class BBs were there?
I thought there were only 2? TMO 1.9 and RSRDC. July 5, 1945. Assigned to patrol the Bungo Suido. Figured it as a suicide mission, but what the hey. Near dusk, while stalking a lone freighter, picked up a task force on radar heading in my general direction. I use external cam for fun, so flew on over and HOLYCOWTHATSABIGSHIP! But playing fair I completed my attack on the freighter. It took a couple gun shells to finish off, so I surfaced in the midst of some fishing boats (crowded sea) and shot a couple of them up, also. (Thought the task force was farther away then it turned out to be.) This ticked off the destroyers guarding the Y, so we played cat and mouse for the rest of the night and the next day. I chased them all down the coast, never quite catching up to the big Y. Finally got a contact report off and was told, "Sink It". Well, duh... But by the middle of the next day, the task force was out of range. So I sadly sailed back to the bungo, arriving at dusk on the 6th. Oh Joy of Joys, the exact same task force is coming out again. Not only that, they took the same route! This time I was sitting with a perfect shot (thanks Rockin Robbins) and 10 torps later, down she went! As an aside, the escorts must not have liked the Y#2 very much. After my first salvo, they made one circle looking for me, then left her sitting dead in the water. I never even went to silent running, just sat under the thermal layer reloading and evilly chuckling. So by 2000 on July 6th, Y#2 was sinking. Feeling greatly daring, I decided to sail up the Bungo Suido and use up my last torps. Now it is dusk on July 7th, I'm tracking a slow merchant by sonar, and ...another task force is coming through. With a third Yamato! Have I found the magic regenerating never-ending battleship tree? If so, I wish I could find the magic never-ending torpedo tree to go with it. \ same task force generating same spot 3 days in a row? |
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#2 |
Rear Admiral
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I don't think that's RSRD. I picked up the same from July until the war ended, the Y would come through the Bungo. I actually sunk it the last day of the war....just some stock FUBAR.
Only two Yamato class SBB's were built...theYamato and Musashi. The Mus was sunk during the battle of Leyte by planes, the Y was sunk later as it finally came out to do battle... "At 12:32 on 7 April 1945, Yamato was attacked by a first wave of 280 aircraft from Task Force 58, taking three hits (two bombs, one torpedo).[1] By 14:00, two of Yamato's escorts had been sunk.[5] Shortly afterward, a second strike of 100 aircraft attacked Yamato and her remaining escorts. At 14:23, having taken 10 torpedo and 7 bomb hits, Yamato's forward ammunition magazines detonated.[5] The smoke from the explosion—over 4 miles (6.4 km) high—was seen 100 miles (160 km) away on Kyūshū.[35] An estimated 2,498 of the 2,700 crew members on Yamato were lost, including Vice-Admiral Seiichi Itō, the fleet commander."[" Just sit in the Bungo and the Y keeps coming last few months of the war. |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The game does not keep track of ships, sadly.
If the campaign has Yamato doing what she did til the day she really sinks (RSRD does), and Musashi doing the same, then you will keep seeing them. It's a function of the way the game works. When ships disappear over the visual horizon, they become abstracted again as the list for that group in the campaign files. next time you are in visual range, it regenerates the group from the campaign files—regardless of what losses it had inflicted on it perviously. Hopefully new game versions fix this major problem. |
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#4 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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As many as you need.
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