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Old 11-19-09, 07:02 AM   #16
Rapt0r56
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Its MSN messenger, Donitz like to keep in touch via his Blackberry

But i think too its for crew coversation.
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My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-19-09, 07:20 AM   #17
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Originally Posted by longam View Post
I wonder what that text box is for on the lower right?
I guess it has the same functionality as the text box in SH3 and SH4.
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Old 11-19-09, 02:10 PM   #18
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Originally Posted by longam View Post
No, the soup icon is in the upper right hand corner

Yep there it is.

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Old 11-19-09, 02:13 PM   #19
mookiemookie
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I think you're reading way too much into a half finished build of the game. I would bet the GUI wasn't even finished there.
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Old 11-19-09, 02:50 PM   #20
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Originally Posted by Snestorm View Post
"Through the eyes of the captain":
Isn't that what we have in SH3?

Is moving this First Person around going to be so complex as to hamper my ability to command the boat efficiantly?
(This is what's got me worried).
My hope is that it will be a 'semi-stablilized view', like an FPS. That is, your view will remain at roughly the same height. In the current versions you wander up and down anytime you try to 'walk' anywhere. It would be nice if the view actually replicated walking.
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Old 11-19-09, 05:02 PM   #21
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Originally Posted by Sailor Steve View Post
My hope is that it will be a 'semi-stablilized view', like an FPS. That is, your view will remain at roughly the same height. In the current versions you wander up and down anytime you try to 'walk' anywhere. It would be nice if the view actually replicated walking.
If the devs said 1st person view, it will be, don't worry. That view in SHIII is not true 1st person. It's more like a cheat view.
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Old 11-19-09, 05:54 PM   #22
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According to the SH5 trailer there was a couple shots of 3rd person.
One when looking in mirror and another when at periscope telling Chief to take her down deeper during an attack.

Pardom me if this has been talked about before but all I've read is 1st person view.
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Old 11-19-09, 09:12 PM   #23
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Originally Posted by Elder-Pirate View Post
According to the SH5 trailer there was a couple shots of 3rd person.
One when looking in mirror and another when at periscope telling Chief to take her down deeper during an attack.

Pardom me if this has been talked about before but all I've read is 1st person view.
as i understand it you will "see", "move", and "interact" around the boat as in a first person shooter game yet be able to see things in 3rd person too but interactions will be in first person
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Old 11-19-09, 09:56 PM   #24
THE_MASK
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First person huh . Does that mean that in SH5 i should be able to pick up objects and use them like rulers etc .
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Old 11-19-09, 11:34 PM   #25
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Originally Posted by sober View Post
First person huh . Does that mean that in SH5 i should be able to pick up objects and use them like rulers etc .
i believe the quote was something like "you will be able to travel throughout the entire sub in fps style and interact with the crew and even ask them questions"

so IMO i can see no reason why they couldnt allow you to pick things up too just like fps games let you do
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Old 11-20-09, 12:42 AM   #26
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Originally Posted by longam View Post
I wonder what that text box is for on the lower right?

where did you get this one ?!
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Old 11-20-09, 12:45 AM   #27
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Hmmm. I must have not asked my question very well. It won't be the first, or last, time.

I was worried how complex it would be to move this first person to where I want to go.
F.eks., If I'm in the control room, and would like (have to) go to the bridge, can I just press F4 and watch myself go up through the conning tower OR, is it going to take 11.000 keystrokes and a manual to get there?

Oh! In spite of not asking my question very well I've learned quite a-bit from the responses.
Thanks guys.
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Old 11-20-09, 04:28 AM   #28
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I sincerely hope it's kinda like "B17 II - The mighty eight" damn slow to switch positions but real fun seeing the radioman walking to a gun to help fight of the "bandits"
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