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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2005
Location: Indianapolis, IN USA
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As much as I agree with that the hull damage meter is too specific to be realistic, I do not agree that the crew would not be able to make a gross estimate of the damage the hull has received.
I would like to have a work around where I can be told only that the hull damage is more than or less than 50% Does anyone know how this can be done? |
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#2 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
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It can't.
You can either have the percentage reading or get rid of it. There is no middle ground, I'm afraid. Personally, I could not go back to playing it any other way. It adds that little element called 'Doubt'.. ![]() I'm proper scared of Destroyers now as well. Actually, I think it is very much possible to make an estimate of the amount of damage you have taken without any read out what so ever. It does take a little bit of experience but once you start thinking about it, it's fine. There are only two damage levels you need to be aware of any way "Good to Go," and "Oh God, we're screwed..." ![]() |
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#3 | |
Bosun
![]() Join Date: Jun 2005
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#4 |
Mate
![]() Join Date: May 2005
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I think you're correct in that you should be able to get some kind of general damage assessment, but I have to say Egan's got a darn good point. Since I started playing with no damage meter I'm scared crapless of escorts and when I take damage I'm sweating bullets everytime I dive the boat. It really adds a lot to the game. On the other hand, I think I may be developing an ulcer from the stress.
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#5 |
Watch
![]() Join Date: Apr 2005
Location: Indianapolis, IN USA
Posts: 20
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How do I remove it altogether?
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#6 | |
Admiral
![]() Join Date: Sep 2001
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#7 |
Watch
![]() Join Date: Apr 2005
Location: Indianapolis, IN USA
Posts: 20
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Will I still see the integrity % when I return to port?
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#8 | |
Admiral
![]() Join Date: Sep 2001
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#9 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
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I always felt that the damage to hull is way too simple in this game. I was always under impression that once you damage your hull, it's almost over, and you got to get home ASAP, on surface, probably towed. Still bugs me when they fix the whole thing, the exterior I mean..
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#10 |
Dipped Squirrel Operative
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Hello,
yes, it would be much better to have a repaired area still marked yellow or red, even if it has been repaired - some kind of reminding you there WAS damage, so you will not go to 250 metres again ![]() What would be cool was to mark some special equipment in a colour to show it has been repaired and is prone to break down after some time. They even put wooden beams under critical places to support the pressure hull or some flange, so this would surely have reminded you ... This sim is quite advanced, but i became aware that the air compressing system is not modelled correctly: There was not only the Diesel-driven Junkers-compressor, but some smaller ones working with electricity. So you would well be able to replenish at least some pressure tanks submerged as long as there were some Ampéres left in the batteries, to consistently blow tanks that have been damaged and thus keep your depth. Greetings, Catfish |
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#11 | |
Commodore
![]() Join Date: Apr 2005
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That hull itnegrity meter thing is crap.
Either there is hull integrity or there isn´t. You can´t dive your sub when there is a hole in it that big as a mans head. Just that would be the case if the boat is hit by a single DD shell. (or even worser, maybe the AP shell would exit on the other side, so you´ll have 2 holes, lol) I´ve made a suggestion to solve this issue in another tread here on the board. Quote:
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#12 | |
Sailor man
![]() Join Date: May 2005
Location: Antartica
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#13 |
Frogman
![]() Join Date: Jun 2005
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I think of the hull integrity meter as your CE's best estimate of the hull integrity. A good engineer would be able to guess on the structural soundness based on damage to plates, bulkheads, etc.
Maybe a less exact percentage, or terms like "Undamaged, slight damage, severe damage" would give a greater sense of uncertainty, but doubt you could do this. I will say that even knowing the exact state of my hull hasn't prevented me from being crushed by diving too deep with a dented hull ![]() |
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