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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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OBE see OMEGU v300 thread
Last edited by lurker_hlb3; 12-05-09 at 09:57 AM. |
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#2 |
Canadian Wolf
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Nice work lurker
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#3 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Very nice, I look forward to trying it.
Thanks! |
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#4 |
The Old Man
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Imba
![]() But why not call it OMEGA:Operation Monsun Environmentally & Graphics Addon? BTW, I was already using the RE on top with RFB+RDRD+OM. I guess now I can delete my RE and still see OMEGU when playing the american campaign? Nvm, I'll just go for it.... |
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#5 |
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 83
Uploads: 0
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Excellent news, thank you!
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#6 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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![]() Quote:
Quote:
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#7 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Well done as always. The environment is just gorgeous.
Thank you!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#8 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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As good as this mod is, I'd have to give up TMO to run it. I'm now so used to TMO that I can't imagine the game without it....so I'll pass on this one. But as always I thank you, Lurker, for your talent and commitment to SH4.
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#9 |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
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GREAT
![]() You just keep impressing, lurker Are you sure? I installed OMEGU on top of my RFB+OM install and everything works smoothly so far. But hell, I know it's at my own risk and I'm not afraid of getting a CTD ![]()
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#10 |
Mr. Bad Wolf
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OMEGU now also available in
OM part of SHMF
__________________
![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#11 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Different environments for different oceans....pure genius!
BUT........I don't know what went wrong, but whenever a ship burns the flames are very blocky. I am only using: OM 705 705-711 OMGU Thought it might be a graphics card problem, but game was fine with OM 705, OM 705-711 plus #1 Real Env. mod install. Any suggestions? Would love to use this mod as I've always used OM right from the start. Thanks Lurker for your exceptional work. |
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#12 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Your problem has been noted and I will generate a fix as soon as possible
Last edited by lurker_hlb3; 07-25-09 at 04:32 PM. |
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#13 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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SEHR GUT !!
Nice work lurker !!
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#14 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Patch 1 Readme
Due to an oversight on my part, a number of key graphics file were left out of v100. This patch corrects those issues. This is a "mandatory patch" for anyone who as already downloaded OMEGU v100 Download link is in the first post Last edited by lurker_hlb3; 07-25-09 at 09:54 PM. |
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#15 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Ship fires problem seems to be solved. Flames are no longer like blocks.
Thanks for your help and your quick fix Lurker, excellent work as usual. ![]() |
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