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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
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AHA!
finally got it working?! no idea what was going on, 3-4 re-installs later and its suddenly working. did notice however that the rank and medals option from 2.7 (in german) is missing, yet i loaded 2.7 then removed before installing 3.2 and it you get the ranks and medals in german now where a clean install of 3.2 just gave it in english? odd. anyhoo i'll be starting a new career tonight so thanks muchly for the help ![]() pete Last edited by Melonfish; 07-12-09 at 05:45 PM. |
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#227 | |
Chief of the Boat
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#228 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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My request I hope I can explain well.
What I would like is a place on the log which would show the % of in game realism the player is useing and CAN'T be edited by same player. This could open some new oppurtunites for friendly 100% realism competition here at SubSim. Sorry ![]() ![]() ![]() ![]() |
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#229 | |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Irish1958 ![]() |
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#230 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#231 |
Chief of the Boat
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An example from Data\CFG\GameplaySettingsCFG:
[RealismPercentage] LimitedBatteriesRealismPercentage=99 LimitedCompressedAirRealismPercentage=0 LimitedO2RealismPercentage=0 LimitedFuelRealismPercentage=0 RealisticVulnerabilityRealismPercentage=0 RealisticRepairTimeRealismPercentage=0 RealisticShipSinkingTimeRealismPercentage=0 ManualTargetingSystemRealismPercentage=0 NoMapUpdateRealismPercentage=0 RealisticSensorsRealismPercentage=0 DudTorpedoesRealismPercentage=0 RealisticReloadRealismPercentage=0 NoEventCameraRealismPercentage=0 NoExternalViewRealismPercentage=0 NoStabilizeViewRealismPercentage=0 NoNoiseMeterRealismPercentage=0 NoWeaponOfficerAssistRealismPercentage=1 The player must ensure the percentages add up tp 100% |
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#232 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Thx Irish1958 and Jim
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#233 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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So do I, but........
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Irish1958 ![]() |
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#234 |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
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Thank you very much...
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#235 |
Helmsman
![]() Join Date: Nov 2006
Posts: 109
Downloads: 184
Uploads: 0
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pic problem
Currently none of my high ranking crew member's pictures are showing up when using SH3 Commander at the end of a patrol.
![]() Does anyone have an idea as to what might be going on? Thanks Last edited by Checkmate King 2; 09-12-09 at 12:11 AM. |
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#236 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Check the file "images" in your SH3CMDR folder and make sure the images are not corrupted.
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Irish1958 ![]() |
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#237 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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SH3Cmdr uses the officer icons located in \SilentHunterIII\data\Menu\Data\ofaces. Your problem is caused by installing an officer icon pack that contains officer icons that are not in the same format as the stock SH3 officer icons. Unfortunately, SH3Cmdr cannot cater for every different modder's "unique" take on how to create an image file.
So, either find the mod that changes the officer icons and disable it, or, if you want to keep the officer icons in your game, accept it. Alternatively, I suppose you could go back to the modder and get them to fix them up (as has been done with other officer icon packs). |
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#238 |
Helmsman
![]() Join Date: Nov 2006
Posts: 109
Downloads: 184
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Thank you for the help.
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#239 |
Soundman
![]() Join Date: Aug 2006
Posts: 143
Downloads: 75
Uploads: 0
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Can't seem to get the "crew lost or cargo type" part to show up - does this show up randomly? Old hand here, and all the parts of 3.2 are working beautifully with GWX 3 - and I love it. BUT, I just can't seem to get that darn crew lost - I want to know what kind of cargo I am sinking!!!
Any known bugs? Is there more than one 3.2? Is there a place I can check? Thanks for any help. Regards, Yarre Notewire. |
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#240 |
Watch
![]() Join Date: Mar 2006
Location: Bremen, Germany
Posts: 22
Downloads: 3
Uploads: 0
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Are there any special instructions needed to get this running with the Steam version of the game?
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Tags |
sh3 commander |
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