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Old 07-01-09, 02:32 AM   #46
rs77
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h.sie

I have slightly modified NSS_Uboat2D.val on my mediafire account, sure I'll be testing it tonight, but just in case You have the opportunity to do it earlier:

http://www.mediafire.com/file/iyj0mn...SS_Uboat2D.val

I think that it should have ship's wake, waterstream and exhaust for IID
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Old 07-01-09, 02:41 AM   #47
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sorry, can test it only in the evening

would be great.....

what have you done?

I opened .val but I did not find the reason for the missing bowspry.
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Old 07-01-09, 02:57 AM   #48
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I compared files for 2D with and without exhaust with S3editor, well what is really obvious one is bigger and has chunks (or whatever I should call it for exhaust.

But our problem was missing ship's wake so I concentrated on the ShipWake chunk, I discovered that Parent id for this chunk is different in NSS_Uboat2D.val files with and without exhaust there's no reason for this I think...

Then I compared 2D (with exhaust) to 2B (with exhaust) files, it came out that Parent id is the same!

so I took ShipWake Parent Id from 2D .val file without exhaust (here bowspray was working) and copied it to 2D .val file with exhaust

I think that someone who originally created this mod copied 2B .val file to 2D .val file and forgot to change Parent id for ship's wake

It would be great if it works
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Old 07-01-09, 03:00 AM   #49
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I did the same but compared with IIA files. Without success.
Perhaps you have more luck than me. Hopefully.
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Old 07-01-09, 04:06 AM   #50
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shoot, what you just wrote made me thinking of some other things...

2A, 2B, 2D .val files seem to be just the same file in W&E Combi V2.1, it looks like smoke was made for 2A and then it was just copied for 2B and 2D (only with different .tga files for smoke)

I just got original waterstream v4 mod and trying to compare all those .val files but it looks like 2A, 2B .val are the same but 2D .val file is different here

wonder if no harm was done to other uboats too..

I think that we should check this version for 2D first and later see if other boats are ok, because I'm not so sure right now

EDIT: corrected another thing for 2D - it's called VisualDamage and it also had Parent id copied from 2A/B

new NSS_Uboat2D.val file on media fire for testing:
http://www.mediafire.com/file/qokdw5...SS_Uboat2D.val

EDIT2: I went through VIIB/C, IXB/C/D2 it looks like .val files are ok - they didn't change in comparison to original waterstreamv4 (only smoke was added)

I really believe that changes for IID should work - please test the .val file from this post, NOT the previous one

thanks

Last edited by rs77; 07-01-09 at 04:34 AM.
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Old 07-01-09, 02:19 PM   #51
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so now for IID.. there's ship's wake, there's exhaust and water streaming down the hull, but... bowspray is missing ?

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Old 07-01-09, 02:31 PM   #52
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hi rs77,

I tested your file, but without success. no bowspray. I think the only chance we have is to take the working .val file from the waterstream-mod and import the exhaust related chunks from the .val file of the exhaust mod. but that are numerous chunks and I have only little experience with S3D. and little time.

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Old 07-01-09, 02:40 PM   #53
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well, when you look at the meduza's picture in post #15 - there's no bowspray, no ship's wake and no exhaust

now we have ship's wake and exhaust - only bowspray is missing
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Old 07-01-09, 02:55 PM   #54
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no, waterstream + exhaust worked already. only bowspray didn't work in v2.1. check it out by yourself.

i don't give up. currently trying to export/import the exhaust data using a hex-editor.
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Old 07-02-09, 01:50 AM   #55
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ok h.sie now I get it the whole NSS_Uboat2D.val is wrong because it was copied from 2A/B file

the way You are now trying to solve this makes sense

I'm completely new to this Silent 3ditor too, but in case you don't have time to do it from the beginning...

here is what I did - I changed ALL Id's and Parent Id's in NSS_Uboat2D.val, so now it's exactly the same as original waterstream mod + now it has exhaust (the idea is the same as yours I just did this another way)

this file should finally do the trick:
http://www.mediafire.com/file/zenm1r...SS_Uboat2D.val

one more thing that came to my mind.. Racerboy released single exhausts for type II subs, I'm going to use this as an option for W+E Combi mod for my personal needs, but if you are interested in adding this as an option to Combi mod:
http://www.mediafire.com/file/ejjn2gyzmj0/W+E Combi Single Exhaust for TypeII.7z

I didn't even have time to try if it works

Last edited by rs77; 07-02-09 at 02:03 AM.
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Old 07-02-09, 02:12 AM   #56
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Hi rs77,

this evening I'll test your new file. If it does not work well, I'll start to edit the waterstream .val file as I descibed above. Started yesterday. It was no problem to transfer all the smoke-images using a hex-editor, because all images allocate an unfragmented memory range in the file. unfortunately the other exhaust-controllers are fragmented (not in a contiuous memory range) so I have to transfer one chunk after each other manually using S3D.

I want to use the working original waterstream .val file as the basis, because so I can be sure all other things (damages, wakes) work well. The exhaust .val-file might have more errors than the missing bowspray, so I only extract the exhaust related data from it.

I also tested the single exhaust mods. they also have no bowspray.

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Old 07-02-09, 02:55 AM   #57
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that's probably the best way to do this, but the most time consuming too, hope it won't be neccessary

as for single exhaust, I didn't use Racerboy's single exhaust .val files, I looked how he did this, then I modified current .val files from W+E Combi for IIA/B/D (deleted chunks responsible for one of the exhaust from them)

I also used my 'corrected' IID .val file for this, so if it works for dual exhaust then it should work for single too (I mean with bowspray and other things)

can't wait till the evening tests
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Old 07-02-09, 01:32 PM   #58
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well ,well.. what have we here..



Type IID with dual exhaust, bowspray, wake and water streaming down the hull

and..


Type IIA with most historically accurate single exhaust bowspray, wake and waterstream are also present
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Old 07-02-09, 02:32 PM   #59
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very cooooool. would you be so kind and give me the .val file for the IID for testing purposes and for use in the combimod?

of course there will be BIG credits in the readme ......

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Old 07-02-09, 03:20 PM   #60
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this file should finally do the trick:
http://www.mediafire.com/file/zenm1r...SS_Uboat2D.val

one more thing that came to my mind.. Racerboy released single exhausts for type II subs, I'm going to use this as an option for W+E Combi mod for my personal needs, but if you are interested in adding this as an option to Combi mod:
http://www.mediafire.com/file/ejjn2gyzmj0/W+E Combi Single Exhaust for TypeII.7z

these are files that I posted (the links above) this morning are working for me
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