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Old 06-30-09, 03:58 PM   #1
Fader_Berg
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Default Angriff-CD

You've seen the beauty... here comes the beast.



1 Empty CD-R
1 Self laminating sheet
Prints on paper and OH
1 nut, 1 bolt & some washers


Cut things up...




Laminate them, but not the two biggest. They are to be laminated on to the CD. So cut holes in them to make the laminate sheet attach to a larger surface. Laminate the OH-cuttings too to make them more stiff.




Allright... Put it together.




Thanks Hitman for the bitmaps.

Layout here.
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Last edited by Fader_Berg; 07-02-09 at 05:42 AM. Reason: Update
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Old 06-30-09, 05:47 PM   #2
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Nice work!
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Old 06-30-09, 06:41 PM   #3
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My compliments!

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Old 06-30-09, 07:56 PM   #4
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That is AWESOME!
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Old 06-30-09, 08:47 PM   #5
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Hey I got one of those in a box of Lucky Charms!! :rotfl:

Very Nice BTW!!!
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Old 07-01-09, 06:25 AM   #6
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Nice idea

But you had to resize the templates, didn't you? IIRC they are bigger than a CD
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Old 07-01-09, 06:50 AM   #7
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Quote:
Originally Posted by Hitman View Post
But you had to resize the templates, didn't you? IIRC they are bigger than a CD
From the PDF: "Bitmaps by Hitman @ subsim-forums modified for CD size by Fader_Berg"
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Old 07-01-09, 10:05 AM   #8
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Ah OK, hope they can still be readed well
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Old 07-01-09, 10:15 AM   #9
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Dude thats one hell of a sexy beer mat!
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Old 07-01-09, 10:15 AM   #10
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I second MookieMonkey's applause!

Wonderful contribution Fader_Berg!!! BRAVO!!!

...and Welcome to Subsim!!!
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Old 07-01-09, 11:22 AM   #11
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Thanks everybody...

I've updated the layout with some improvements. The last one went a little blurry by the resize. I've been working a lot to make this one look better. This time I got it razor sharp.

I also made the prints 1,5 mm smaller so that the laminate has more to attach to in the edges. I had to carve a little extra on the last one to get a reasonable bit.

Same link to get the layout...
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Last edited by Fader_Berg; 07-01-09 at 11:33 AM.
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Old 07-01-09, 03:33 PM   #12
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Seeing your disk has a bolt and nut as the hinge you probably are able to take it appart again. I very much suggest to add a free pointer to the angle,speed,range, time side to help in crossing the speed/range scales to the time scale. But make it long enough to cross the whole disk anyway.

To easily calculate distances over times longer than an hour I first calculate the distance travelled in one hour for a certain speed. That is at the 6 minutes mark ( as it is the same mark as 60 minutes) on the time disk if the fixed pointer of the time disk is pointing to the speed. The distance travelled for times upto 2 hours 40 minutes can be found at each mark if you add a 0 to the value at the mark and read that as the amount of minutes passed.

But how about longer than that?

Keeping the free pointer on the distance value that was against the 6 minute/hour mark, I then rotate the timedisk until the 1-00/10 mark (1 minute, 10 minutes, ...they are all the same) is under the free pointer. (the fixed speed pointer shows a bogus speed now, don't pay attention to that anymore) Now looking at the distances along the edge of the time disk, you see the distances that are travelled during 2 hours upto 16 hours. They also have appropriate 10 minute subdivisions.
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Old 07-01-09, 03:37 PM   #13
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I am impressed Kaleun
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Old 07-02-09, 01:16 AM   #14
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Quote:
Originally Posted by Pisces View Post
Seeing your disk has a bolt and nut as the hinge you probably are able to take it appart again. I very much suggest to add a free pointer to the angle,speed,range, time side to help in crossing the speed/range scales to the time scale. But make it long enough to cross the whole disk anyway.
Great idea. Like you said, it's easy to do that.
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Old 07-02-09, 05:46 AM   #15
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Added Pisces excellent proposal to the layout.
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