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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#601 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
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![]() Highbury you and I are saying the same thing. when I said SH4 was a nip tuck i meant that it was a super mod more or less of SH3. I was not saying I wont play SH5 when it comes out I just meant that UBI knows about all the mods that have been done so that gives them time to hold off on SH5 ![]() I dont agree with CaptHawkeye though to me Silent Hunter= subamarines surface ships dont fit this nomenclature. The problem with any game/sim that tries to cover every acpect of a broad subject like that is they always cut something short.I would rather have a game that does one thing like all the Silent Hunters thus far they cover being in sub.If i want grand P.T.O strat I play P.T.O II cause that game is wicked for that. Bottom line UBI can make a game that is all naval warfare not just subs but if they do it should not be SH5 it should be a seperate game all together I mean you already have Pacific Storm,Battle Stations Pacific, and there are some others that do cover the full naval spectrum BSP is not too bad a bit arcadey but i like it when i just want to blow the crap out off stuff with the least amount of thinking.The more things you add in the les sim and more arcadey or straty it gets.If they did make a sim that huge simply that it would take up way to much space you could say for all the data that tells the subs how they work that amount of space on your PC for all the other ships to have that full detail not to mention that anything larger than a sub would really be too demanding for just one person to manage at the simulation scale. Every company that makes games favors "casual"(Easy to pick up and play?) games that is the biggest share of the market.To me anything that is not work is casual and I dont work when I play SH4.I highly doubt anyone really plays SH4 at the max like never going above real time.If anyone does you need to be using that brain of yours to design a better light blub or something.
![]() Last edited by Stealhead; 06-02-09 at 12:26 AM. |
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#602 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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http://www.subsim.com/radioroom/showthread.php?t=149563 |
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#603 |
Seaman
![]() Join Date: Aug 2006
Posts: 39
Downloads: 7
Uploads: 0
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ALL i ask is :
DX10 WOLFPACKS TYPE XI U-CRUISER avaible (let's say alternate history or war conditions test missions), a 115 m, 4 x 127mm gun BEAST !!!!!! I'd like to see the convoys escort DD commanders face ![]() |
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#604 |
Gunner
![]() Join Date: Jun 2009
Location: In your computer screen
Posts: 100
Downloads: 77
Uploads: 0
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That would be great. They should put AI subs on both sides.
Also, an ability to have the sub automatically follow a friendly. Trying to follow the escort ship out of port in GWX can be annoying. It would be cool if we could hit a button, then have the sub change heading and speed to match the target ship. That would make it much easier to follow a ship out of port, follow another sub in a wolfpack, follow the Bismark on her maiden voyage, and more.
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OrangeYoshi |
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#605 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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So apparently there's no SH5 announcement at E3. I guess that, if they haven't dropped the project all the way, they're leaving the big announcement for the next E3, in 2010. Anyway, this long silence isn't very encouraging, at least for me, and I think there is high time UBI establishes some kind of relation with the SH gaming/fan community as a whole. It's long overdue, IMO
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#606 |
Gunner
![]() Join Date: Jul 2007
Posts: 95
Downloads: 31
Uploads: 0
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No news, is good news, unless you've been waiting for Duke Nukem Forever ...
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#607 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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I think if they announce SH5 this year it will be at the Leipzig Convention in Germany in July/Aug as it would probably have more visibility there than jostling for position at E3. As I recall SH3 was launched there.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#608 |
Chief of the Boat
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It's far too early atm.
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#609 |
Rear Admiral
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I just hope if they do they stick with just subs, not mix a bunch of stuff that takes away from the game.
I would rather have one great platform. |
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#610 |
Sailor man
![]() Join Date: May 2009
Location: Austria
Posts: 47
Downloads: 7
Uploads: 0
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I think I would play Silent Hunter 5 with every scenario,
for me it's more important that it releases without BUGS!
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#611 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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![]() Quote:
But then I also agree with jimbuna in saying that they most likely wouldn't have much to show in that time frame.
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#612 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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Yes, I think both you and Jimbuna are right on the timescale, especially if the team was working on HAWX, which was only completed a couple of months back, before starting on SH5.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#613 | |
Gunner
![]() Join Date: Jun 2009
Location: In your computer screen
Posts: 100
Downloads: 77
Uploads: 0
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[/end rant] Edit: This isn't meant to offend anyone who like to play Halo, or anyone from anywhere other than America.
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OrangeYoshi |
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#614 |
Machinist's Mate
![]() Join Date: Sep 2007
Posts: 122
Downloads: 8
Uploads: 0
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Sh5?! Wow, at last we can fight on japanese side...
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#615 | |
Pacific Aces Dev Team
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The organization BIU says that Leipzig is lacking in the necessary infrastructure for such a convention and therefore organized a new one, the GameCom, this year in Cologne. Incidentally, the German subsidiaries of the major publishers are also located in Cologne or surrounding.
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