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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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Snuck into the middle of a convoy and fired off a salvo of MK14's... one of which immediately did the Crazy Ivan (doing big circles). Luckily I had the good sense to motor on outta there before it got me. As the escorts swarmed the spot where I had launched from one of the DD's got nailed by the crazy ivan... almost like I had left it waiting for him! Geez... what a great plan (if it had only been mine).
![]() Later I went back and put another torp into the burning Akizuki just to ensure I wouldn't be seeing him again. Too funny... log is below. ![]() On a side note 3 kills from a single convoy intercept is my new all time high. I have sunk two and damaged two before... but never sunk three (two damaged this time also).
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" Last edited by Akula4745; 05-28-09 at 05:42 PM. |
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#2 |
Let's Sink Sumptin' !
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Don't sink the entire Japanese merchant marine Akula. They gotta have a few rusty worn-out hulks left to repatriate their troops home with when this war is over...which at the rate your going won't be long.
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#3 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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Got to love it when it goes your way!
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#4 | |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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This game is like geek-crack to me, Torp! I am helpless in its grasp!
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" Last edited by Akula4745; 05-28-09 at 05:42 PM. |
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#5 |
Ace of the Deep
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The submariners should be able to pull out some cable to make the torpedo never adjusting his rudder to amidships anymore. Then it would just circle around the convoy until it hits something. Kind of like a circle-course-FaT-version, if you will
![]() Radius of the circle would be adjusted by the gyro angle set in the TDC. Just be sure to go deep after launching a few of them ![]() |
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#6 | |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" Last edited by Akula4745; 05-28-09 at 05:42 PM. |
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#7 | |
Ace of the Deep
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Location: Germany's oldest city alive
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#8 | |
Let's Sink Sumptin' !
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So keep up the one-man wolfpack. You're making it easy for the Army. ![]()
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![]() ![]() --Mobilis in Mobili-- |
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#9 | |
Navy Seal
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#10 |
Rear Admiral
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I've had that happen several times. Those circle runs seem to never miss if a dd is on your tail. If it misses the first pass, it get's em the second one.
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#11 |
Planesman
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I know, i'm a noob, kill me. But a Crazy Ivan is one of those torps that loses the gyro and goes very, very wrong right? I never had one...
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#12 |
Convicted Ship Killer
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Location: Just out of sight... plotting your course and speed
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Yes sir... a MK14 gone crazy ivan will do a big circle and pop you in the stern if you are not watching. Had it happen to me personally (in the game of course)! LOL
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#13 |
Navy Seal
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I had my first today. Luckly I had my scope trained a 000 reltive so I saw the fish pop out of the water and turn to starboard. I whent deeper and speeded up to flank to get out of its way.
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#14 |
Convicted Ship Killer
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Location: Just out of sight... plotting your course and speed
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Too bad there wasn't a DD racing over to that spot! LOL
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#15 |
Navy Seal
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Location: Kentucky
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It is called a circle runner Akula made up the Carzy Ivan which was an unrealted Soviet Navy submarine move to let a NATO tracker know that he knew you where there.He used that because it happened to hit something.
The circle run can hit you really anywhere if you dont dive fast enough I had one and simply hit crash dive and went to external view to see what would happen and it just missed my bridge amd passed over me. I am not sure that the Mk.14 was ever designed to have a pattern like that. form I have heard what went wrong was when the fish are fired they have been set with data to go guide them towards the target and at some point the rudders make a turn one time to head in the target deirection and then minor adjustments to stay on course sometimes the rudders jammed in that turn rather than going stright along the course that would head for the target according to the TDC data.Also I thought the Tang got hit by a mk.18 not a Mk.14. circle runner.The problem was for submarine torpedos there was nothing to stop the torpedo from going in a circle other types had a collar to stop this so they just went of course but did not turn in such amanner that they would boomarang. If you are really bored then http://hnsa.org/doc/torpedo/index.htm#pg10 will tell you alot about how the torpeods function and http://hnsa.org/doc/tdc/index.htm will tell you all about the TDC. Last edited by Stealhead; 06-21-09 at 02:56 PM. |
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