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Old 05-22-09, 11:03 AM   #1
asanovic7
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Default Gwx 3.0 ships?

Can I please ask anyone for what ships from where and how can I download for gwx 3.0?
Because I am lost with merchant fleet mod, community ships mod etc.

Discussion would be also great!

Thanks in advance and cheers!
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Old 05-22-09, 11:48 AM   #2
NGT
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Little help

Hello old friend

Go there, in post number 15:

http://www.subsim.com/radioroom/show...ps#post1093209

And the download from Jimbuna is still available:


http://www.megaupload.com/?d=7YJM5Q66

...AND in BtS very nice site:

http://www.bts-mods.com/?page=sh3user=jimbuna


Hope this can help you.

Last edited by NGT; 05-22-09 at 11:59 AM.
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Old 05-22-09, 02:57 PM   #3
Jimbuna
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I am aware of conflicts regarding the community mod and GWX3.0....I have not as yet had time to look into them.
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Old 05-22-09, 03:05 PM   #4
mengle
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im stil testing the community ship mod , 20 of 40 tested and 10 of the 20 giving errors (strange bug in some campaignyears they load but in other they giving ctd)

Last edited by mengle; 05-23-09 at 09:09 AM.
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Old 05-22-09, 03:31 PM   #5
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Quote:
Originally Posted by mengle View Post
im stil testing the community ship mod , 20 of 40 tested and 10 of the 20 giving errors (strange bug in some campaignyears they load but in other they giving cotd)
Cheers....your saving me a chore....please keep us all updated
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Old 05-23-09, 09:04 AM   #6
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Mine works ok, although i'm not playing careers atm, just single missions



Perhaps i have more problems to look forward to (not)
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Old 05-23-09, 09:14 AM   #7
mengle
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Quote:
Originally Posted by roadhogg View Post
Mine works ok, although i'm not playing careers atm, just single missions



Perhaps i have more problems to look forward to (not)
in careers al ship are going to be appear soon or later in the campaign becouse its random, in single its scripted
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Old 05-24-09, 05:41 AM   #8
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12 ships remaining to test, 10 good for GWX 3.0
some screens




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Old 05-24-09, 07:28 AM   #9
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Does this mean 10 out of ? thus far
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Old 05-24-09, 07:54 AM   #10
mengle
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Does this mean 10 out of ? thus far

yep 10 of 44 , stil need to test 12
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Old 05-24-09, 02:39 PM   #11
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Quote:
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yep 10 of 44 , stil need to test 12
Crikey
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Old 05-24-09, 06:35 PM   #12
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What are the methods used for testing? If help is needed, perhaps I can round up some of the crew from ComSubsPac to parcel out the remaining untested ships and get them certified.
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Old 05-25-09, 09:05 AM   #13
mengle
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Quote:
Originally Posted by Graf Paper View Post
What are the methods used for testing? If help is needed, perhaps I can round up some of the crew from ComSubsPac to parcel out the remaining untested ships and get them certified.

feel free to test it, 5 remains
KSSJW=Werkstattschiff
LTR=Passagier\Frachtschiff
NTRS=Großer Frachtdampfer
KSSJ=Mittlerer Dampfer
NGM=Großes Motorschif

i begin if the museum load , if so i start campaing most of the gives ctd in 1944 , if not start the whole game again and i begin new campaign in 1942
harbor is Brest the first time, than random

Some campaigns load good in 1942 but gives ctd in 1944, don't know how this could be

at the moment i have only 10 most (Japan) ships that do good in al years
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Old 05-25-09, 09:06 AM   #14
Jimbuna
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Quote:
Originally Posted by Graf Paper View Post
What are the methods used for testing? If help is needed, perhaps I can round up some of the crew from ComSubsPac to parcel out the remaining untested ships and get them certified.
Simply install a ship at a time from the Community Ships mod and check the library then run the game through each year.

Very time consuming, hence my respect for mengle has taken upon himself on behalf of the community


Edit: Crossed posts mengle
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Old 05-25-09, 09:13 AM   #15
asanovic7
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Default hmm

Mengle, nice someone caught up with that? but the problem still remains like graf paper said how are you testing that?

For instance the reason why I unloaded the mod was because I sailed really fine in 9/1939 until I reached scapa flow.. Where I encountered ctd..
I know for shure the reason was community ships addon, because ctd vanished after I unloaded it. But the fact reamins that I sailed 1500 km before that ctd.. That means if you load a campaign sometime, you should play the whole patrol with that ship enabled. Couple of them in fact, for different dates. Since there are 44 ships, that would be mean urgh..
Now, there must be an easier way.. Maybe if I check campagin files for that date would reveal me something, but most ships are random so probably that would give squat..
The first way that was mentioned before is testing id's one by one.. That would last for ages..
I heard about tool that show you where did the game go bezerk, something assembly.. I don't use it but there people here who use it very skilled so maybe they should tell us about..

Anyway, what about merchant fleet??
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