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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: May 2009
Posts: 40
Downloads: 51
Uploads: 0
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Hello all I have just added GWX 3 to my game it works fine,but can
someone tell me how to get the huge fireball explosions back when I torpedo a ship they looked good in my screen shots which posted here now I cant do it any more,Have the old files from v1.1 on a dvd but which ones control the size a type of explosions.I have the life boat a debris mod working but GWX some how over rides Real Damage Mod For 1.3 and New DC/Sonar Fix that is what I think was making those huge torpedo explosions any help welcome |
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Make sure you are in port and have SH3 Commander rolled back if you are using it.
Fire up JSGME that was installed with GWX. Enable the GWX Enhanced damage effect Mod Close JSGME Fire up the game and you will have your explosions back. ![]()
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