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Bosun
![]() Join Date: Feb 2003
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Noob question. Seems like all my questions are such as I've just started playin' SH4 after a loooong break from SH3.
I'm running SH1.5 UBM + RFB 1.52 + RSRD. I don't know if this is an SH4 thing or a mod thing and that's why I post it here as opposed to the RFB or RSRD forum. Re: Trying to sink a minelayer leading a small convoy NW of Vigan during my 2nd Patrol out of Manilla @ 0140 Dec 24th, 1941. Issue: According to the Rec Manual the draft of the ship (can't remember name, but will post it once I get back in game) is 9.6 ft or meters (will check). I know it's 9.6 and I assume that it's feet. I'm still unsure, but I think the rec manual is supposed to be NOT 100% accurate to reflect the lack of intelligence during the period. With that in mind I always set my torp depth above the Rec Manual Draft Depth. Problem: Even if I put my torp depth at the closest to the surface as it can go it can only go to about 3 on the dial. There's no numbers on the dial between 0-5. So I set the depth to closest to the surface I can and it still goes under the minelayer. ![]() Is this a bug? (I doubt it). Is it an RFB thing? Is it because I'm submerged as opposed to shooting from the surface? Is it even possible to sink these low draft vessels with torps while submerged or on the surface? Any help would be greatly appreciated. Usually I just go for the merchants, but I don't run into many convoys and I just thought this time I'd try and take out the 2 escorts first. Regards XonE:32 Edit: My mistake, it's a minesweeper with a draft of 6.1 and it is feet. But the .jpg below shows I can only set the torp depth to about 3ft. Is this intended? ![]()
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Dogs can now be trained to detect Covid in their owners. Cats can too ...they just won't. Last edited by XonE:32; 04-29-09 at 06:07 PM. Reason: Corrected info + added .jpg |
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#2 |
Chief
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Just shoot him with a panzerfaust! Problem solved.
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#3 |
Silent Hunter
![]() Join Date: Apr 2005
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On a more serious note...
![]() Yes, the draft values used in RFB are not necessarily 100% accurate. They reflect the data available to the Allies in the form of the various ONI (Office of Naval Intelligence) manuals. In the case of that minesweeper, its reported draft was believed to be 6.1 feet. ![]() Other things to note here:
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![]() ROW Sound Effects Contributor RFB Team Leader Last edited by LukeFF; 04-30-09 at 04:44 PM. |
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#4 | |
Bosun
![]() Join Date: Feb 2003
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![]() Quote:
I do enjoy the fact the Rec manual isn't 100% accurate as it definitely makes for more interesting patrols. Great stuff. Thanks again. Regards, XonE:32
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#5 | |
Silent Hunter
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#6 |
Ocean Warrior
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played a bit too much Red Orchestra?
oh BTW the sounds for the gun in FOTRS are from that game...
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#7 |
Silent Hunter
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...as are a lot of sounds in RFB. The sound package in RO is one of the best I've ever heard in a WWII FPS.
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#8 |
Silent Hunter
![]() Join Date: Feb 2008
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why don't you set the torpedo to "magnetic impact" ? then if it's too deep, it's ok ?
keltos |
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#9 |
Silent Hunter
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The magnetic detonator is modeled for RFB to be as crappy as it can be, within the limitations of the coding we have (i.e., it has a very narrow detonation range, but we can't set a failure rate like we can for other malfunctions).
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#10 | ||
Bosun
![]() Join Date: Feb 2003
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![]() Quote:
![]() As for the departure from the stock game, it doesn't affect me much as I'm one of the (lucky?) ones who never played or play stock moddable sims. I bought SH4 when it came out but my pc at the time was incapable of handling it so I just put it aside and actually forgot about it untill a few weeks ago (post pc upgrade last summer). I use the term "lucky" in that coming on to the sim this late has given the community all this time to come out with such sweet mods like RFB RSDC and TMO which I haven't used but hear is also good. Quote:
Sticking to the merchies is a throwback commandment from my days with the Wolves at War crew in SH3 (great guys), but on this particular patrol it was the first convoy I'd seen as I usually play from Pearl and I thought I'd just have a go at the Minesweeper. No more of that for several months at least. ![]()
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#11 | |
Silent Hunter
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#12 |
Frogman
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Hence they name Hit Em Harder
![]() Most of his shots we're "down the throat" though
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