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Old 04-22-09, 02:35 AM   #1
U-HAI
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Default Question on texture size and ships

Hello

I see that the textures for ships are two,, one is 512 by 256 the other 512 by 512,

can either or both of these be doubled to have better graphos?
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Old 04-22-09, 03:51 AM   #2
danlisa
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Which version of the Game?

If you're talking about Stock SH3 then yes there nearly 2 sizes of every texture in the game. This allows the options for High & Low Quality Textures in the main menu to work.

As for resizing. I wish it was that easy. Resizing a 512 x 512 texture to 1024 x 1024, will actually give in a poorer quality result. A graphics suite, during resize/upscale will need to add pixel information, based on it's neighbors colour, this usually results in a blurry final image. It can't just make that stuff up.

The only way to successfully improve an existing 512 x 512 image is to use the upscale as a base in a gfx suite and then design/overlay your new creation which by default will be at the higher res.

Here's an exmaple. Sorry in advance, I just googled something.

256 x 256 Icon:


Upscaled to 512 x 512:


You try to gain quality but you actually loose it.
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Old 04-22-09, 05:23 AM   #3
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I've heard about programs that minimises the loss of quality when upscaling a picture, but have never tried one.
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Old 04-22-09, 05:52 AM   #4
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Yep!

Extensis Pxl Smartscale Plugin for Photoshop. Have it.

The results are very good but it still gives a blurry output (dependent on upscale ratio), the only solution is to sharpen the edges but then artifacts start to appear.

Actually, Photoshop does a pretty good job itself. The trick is not to try to make a huge 200% jump in scale but rather resample in 10% increments.
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