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Old 04-10-09, 11:36 PM   #1
Sniper_Fox
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Anyone find themselves keeping a log in a workbook along with all sorts of calculations (range, speed, time, ect.) I find it good for remembering previous patrols, or going over different tactics that have worked in the past.
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Old 04-10-09, 11:43 PM   #2
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Oh I have a whole book full of calc, formulas for different tactics.

They should put a journal in the game for us to take notes on.
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Old 04-10-09, 11:50 PM   #3
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mmm i write it all down like a report on daily events. like a captains log is written.
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Im a one U-boat wolfpack. Ive hit the bottom of the Mediterranian at 250 metres in my VIIC and brought that babe back up, and still made it back to La Spezia. Ive sunk more destroyers than I have merchants...youll wish you never sailed into U-87s hunting grounds. When you pull into port, dont lull yourself into a false sense of security, your mines and subnets are just a petty challenge for my crew and I.
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Old 04-11-09, 09:08 PM   #4
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Is there an advantage to keeping the log? I am sure the obvious one... convoy routes and such - but anything else? Like an in-game benefit?

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Old 04-11-09, 09:41 PM   #5
Frame57
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You bring up a good point of interest. I am going to do that when i start a real time game. I am going to stick with a Sargo boat for the war. I crave immersion and having spent 72 days submerged in the Med in 81 I can tell you that these sims need a more immersive quality to them and I hope we get that in SH5. There is no real sense of communication with the crew or the ability to write your own log other than what is scripted. There is no real way to drill the crew or anything else that makes the patrol more interesting between contacts. So what I will do is simulate some of things and incorporate them into an actual patrol log. I can simulate drill by taking the crew to battle stations periodically and practice crash dives accordingly as well. Also I will reference the real patrol logs of the boat I take and see if I can mirror some of their patrols by not immediatly going back to base after the mission is complete, but rather refit and stay at sea. There really is not much to upgrade with on the American boats anyway.
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Old 04-11-09, 09:58 PM   #6
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Quote:
Originally Posted by Frame57 View Post
You bring up a good point of interest. I am going to do that when i start a real time game. I am going to stick with a Sargo boat for the war. I crave immersion and having spent 72 days submerged in the Med in 81 I can tell you that these sims need a more immersive quality to them and I hope we get that in SH5. There is no real sense of communication with the crew or the ability to write your own log other than what is scripted. There is no real way to drill the crew or anything else that makes the patrol more interesting between contacts. So what I will do is simulate some of things and incorporate them into an actual patrol log. I can simulate drill by taking the crew to battle stations periodically and practice crash dives accordingly as well. Also I will reference the real patrol logs of the boat I take and see if I can mirror some of their patrols by not immediatly going back to base after the mission is complete, but rather refit and stay at sea. There really is not much to upgrade with on the American boats anyway.

That sounds very cool. I never go back to base after the mission is complete,and,since RSRDC is always giving you more tasks,until you are out of torps,or getting low onfuel,it makes sense to refit,refuel and head back out without ending the patrol.
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Old 04-13-09, 10:34 AM   #7
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I've been keeping detailed patrol logs in SH3 for years now - contacts chased, distance traveled, average speed, daily position and weather reports. After the patrol is done I type them all up, and change the stupid "Ship Sunk!" notifications to more realistic attack descriptions, saving the tonnage and names for the end-of-patrol summary.

I haven't played SH4 enough to be serious about a career yet, but I'll be doing the same there soon.
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Old 04-13-09, 11:38 AM   #8
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Nope, I wing it every patrol
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Old 04-13-09, 02:35 PM   #9
aanker
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Quote:
Originally Posted by Sailor Steve View Post
.... and change the stupid "Ship Sunk!" notifications .......
You might appreciate this SS - I got tired of the "Ship Sunk" and stock "Enemy, Friendly, and Neutral Unit Destroyed" too, so I edited my menu.txt to say "Target Destroyed" (like SHCE):

4140=Target Destroyed!;Enemy Unit Destroyed
4141=Target Destroyed!;Friendly Unit Destroyed
4142=Target Destroyed!;Neutral Unit Destroyed

I only keep a log if I need to write a patrol report and I'm taking a nice little break from that.

Happy Hunting!

Art
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Old 04-13-09, 02:57 PM   #10
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Sorry to pipe in here with some SPAM, but click 1st link in my sig for Tonnage Wars, this site was created (with the blessing of subsim) for posting, reviewing and enjoying patrol logs from SH3 and SH4, TW's is new so we are looking for posters and suporters to help it grow nad get better, we also have started a online leader board to see who it the greatest captain of the Pacific and the Atlantic.

I look forward to seeing you there and reading some great patrols.
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