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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Sea Lord
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Sorry to be O/T but,Mr JScones would it be possible to have the remove deck gun feature actually benefit the U-boat with speed?
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#17 | |
Navy Seal
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However, SH3Cmdr includes a number of functions that are commercial-in-confidence, with limitations imposed through professional development contracts. These functions go nowhere in raw form. |
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#18 | |
Weps
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What I don't understand is how to address the letters. I take it you can't use Fritz because its unlikely that the Kaluen would be Fritz. If these letters are from a wife or loved one, Dear sir doesn't seem to fit. ![]()
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#19 | |
Navy Seal
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Do you hear crickets in response to VH's request for solid data? With no conclusive data provided, my choice not to model any positive effects was really a no brainer, especially when, in the absence of proof, the arguments against any positive effects are so damning. |
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#20 | |
Navy Seal
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Addressing wouldn't be a problem - SH3Cmdr knows the Kaleun's name. ![]() You'd need to create the base storyboards first, and they would have to cover the entire war (August 1939 through May 1945). For example, one storyboard might go like: 1. Context: Married. One child. Both parents alive. One sister.
Intertwine the main storylines with general chatty letters (ie from mother "Your cousin Fritz just got a medal for whatever", from wife "How I enjoyed our time together last month" and so on like GoldenRivet suggests) and IMHO you have what I think is necessary to make the feature worthwhile. But I don't think 10 storyboards will be enough. However, if creative people want to use this thread to post their ideas and you, perhaps with the help of others, can collate/build enough full stories (let's say 15 full storyboards), I will build the feature into SH3Cmdr. It would be a new action called "Read mail" and would open a list of all letters received up to the "current" date. As I said, 10 lines of code max. |
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#21 | |
Machinist's Mate
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Otto: one way to tackle this would be to categorise the letters depending whom they are from. For example, we could have the following categories, which would allow a more generic address: 1. From parents - "Dear Son" 2. From siblings - "Dear Brother" 3. From wife/girlfriend - "Dear Love" 4. From friend - "Dear Friend" 5. From fellow comrade - "Dear Comrade" However, JSCones code may actually be able to 'read' the first name (player name) you choose for the career, and substitue that into the letter, so a generic designation may not be required - the addresdee is simply a variable that can be populated by the career name. The bigger problem is sending the right letter according to the correct date, and as JScones points out, with some 'connectivity'. For example, lets assume a Kaleun receives a letter from his parent/s informing him his brother was captured during the fall of Stalingrad. Well, that letter could only be received some date after the actual event. Im not sure how individual letters could be constructed such that the Commander code could ascribe them to the correct period...this sounds immensely difficult. The onus would be on individual letter writers to be factually correct with respect to historical events. Perhaps some form of letter template may assist here that "helps" Commander determine which letters can be sent on which dates, or not? This sounds like a massive undertaking, but I think its worthy of some more thought. The level of immersion will dictate the effort required from the letters point of view. If we find a way to overcome the scale of the letters required, you can count me in to help. This certainly is a very unique problem to overcome ![]() *** Edit - just read your post JScones : mmm...I'm convined some form of template will help set up the storyboards. Do you agree? So...15 storyboards, each has what...say 3 letters a month (12 x 3 - 36), with an odd random letter thrown in for good measure (say 4 a year) which gives us 40 letters per year? From '39 to '45? 240 letters per storyboard? I think I could certainly do one storyboard...at a push 2. Who know, maybe more. Count me in.
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#22 |
Ocean Warrior
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JScones,
Yes. We have a prototype but we are not to the alpha stage yet.
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Irish1958 ![]() |
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#23 |
Ocean Warrior
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The use of the term Comrade in the Third Reich would get you shot in a big hurry.
There is a random essay generator which writes nonsense essays that are in good English and have proper grammar. Perhaps something like this could be used and adapted to this project. I think this idea is good, but the number of letters needed is a real problem.
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Irish1958 ![]() |
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#24 | ||
Navy Seal
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To visualise the database, it would look something like: [0];storyline assumes married, child, parents whatever 193909=19390812|My dearest %s||Here is what I want to write.||yours lovingly|Wifey 193909=19390818|My son||When will you be home?||Your annoyed father 194001=19391203|Honey, does wifey know about me yet?||Your vixen 194304=19430306|Bro, I just heard that Fritzy got captured by the Russkis. etc etc The first date (YYYYMM) is the date that the letter appears in the Kaleuns' "mail box" and the second date (YYYYMMDD) is the date that the letter was written. It's as easy as that. |
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#25 | |
Machinist's Mate
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#26 | |
Machinist's Mate
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GoldenRivet: Sounds like its your project mate. How do you want to tackle this? Thanks JScones - some smart code you have there.
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#27 |
Navy Seal
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With some switch support it could be even fancier.
For example: [0];storyline assumes married, child, parents whatever 193909=c|19390812|My dearest %s||Here is a handwritten letter.||yours lovingly|Wifey 193909=c|19390818|My son||When will you be home?||Your annoyed father 194001=c|19391203|Honey, does wifey know about me yet?||Your vixen 194304=c|19430306|Bro, I just heard that Fritzy got captured by the Russkis. 194401=t|19431214|Herr Kaleun,||The Fuhrer regrets to inform you that whatever... etc etc The c and t entries denote the font to use to display the letter. c=cursive and t=typed (or whatever, just an initial musing, might even allow full font table names to be used so you can choose fonts based on what you have installed). Thus you could have some letters display in handwriting font and some in typewriter font. Anyway, over to you guys. |
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#28 |
Machinist's Mate
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Great! That is fantastic. I already have 2 storylines in my head....nope, not telling...its a suprise! I'll spend tommorrow fleshing out some details.
I was thinking of using your template as shown above JScones (ie. with the %s, ¦ and the t and c to make it easier for you). Is it OK to do that and simply generate a .TXT file for each storyboard? Time to catch up on some NRL now ![]()
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#29 | |
Navy Seal
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You guys have fun and when you have about 15 full storyboards, let me know. |
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#30 |
Weps
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This sounds like a lot of work to me. I feel a nap coming on.
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NYGM3.2 + Tonnage War Minefield________IABLShipsRezonedFinal Hitman Optics & Compass_______________Thomsen's Sound Mod v3 100% Realism DID + No God's Eye View____SH3 Commander Crew Rotation ![]() |
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