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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
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Does anyone know how to make this work? I mean in the game....i know how it worked in reality. Although there is a reference in the German submarines' sim file I have never seen it work in the game, there are no ways to engage it as with the snorkel for example, no buttons or shortcuts for it.....to me it looks as if it only exists in a file, but not in the game. Does anyone have any experience with this?
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#2 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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![]() Quote:
It does turn on in the type 18. Peabody
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#3 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
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@Peabody:
Hello and thanks for replying ![]() I know about the hydrogen true or false option under the ballast section, but it has never made any change for me so what I probably need to do is to add the turbine to the upc. file, I had never thought of that. Thanks mate ![]() |
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#4 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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![]() Quote:
![]() Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#5 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
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@Peabody
I see.....I have never seen that button......I think a lot of the 1.5 stuff is simply disabled in the RFB mod ![]() |
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#6 |
Sea Lord
![]() Join Date: May 2008
Location: 1300 feet on the crapper
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Don't forget to turn it off, cuz that stuff runs out quick
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"My Religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble minds." Albert Einstein |
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#7 |
XO
![]() Join Date: Aug 2005
Posts: 418
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whats the deal with this hydogen peroxide propulsion system
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#8 |
Sea Lord
![]() Join Date: May 2008
Location: 1300 feet on the crapper
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you can go uber fast while submerged. rather than the usual 8.5 knots at flank you can about 20 plus with it which makes evading the destroyers a lot of fun.
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"My Religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble minds." Albert Einstein |
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#9 |
XO
![]() Join Date: Aug 2005
Posts: 418
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is it possible to load a walther turbine into a u.s sub
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#10 |
Sea Lord
![]() Join Date: May 2008
Location: 1300 feet on the crapper
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No, or at least I doubt it unless there is a mod for it. In the U-boat expansion you get it with the 21 boat when it is offered to you. It was fun for awhile, but I went back to the 7 boat because it can kick some butt on the surface. The crew on the 21 boat can never seem to take on an attacking aircraft. I would have them walk the plank if I could.
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"My Religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble minds." Albert Einstein |
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#11 | |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
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BTW did you know that Hydroperoxid propulsion were used by US on their subs as well even after the war. Same happened for Russian subs and the British tested it a couple times but abandoned the project because it was dangerous... |
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#12 |
Weps
![]() Join Date: Aug 2006
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http://www.kockums.se/products/products.html
This is from the Kockums website and includes details of the AIP ("air independent propulsion") system onboard the Swedish "Gotland," a non-nuclear SSK recently leased by the US Navy for evaluation. Appears the US is now considering non-nuclear subs for the first time since the 50's. The Gotland, taking part in fleet exercises, proved itself to be FORMIDABLE (to say the least!) |
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