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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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It's funny how ideas start. LordNeuro"Serbia" sends me a PM about this eagle ornament that can be attached to the front of the Turm and asks if I can add it to one of my mods. I add it for him and add it to my SHD_test VIIb and then the light bulb goes off - how about being able to add writing and images to the Turm? Yeah! We have Turm emblems via the game but how about being able to dynamically personalize the Turm?
Using Misfit3DModeller and Wings3D I extract a section of the front of the VIIb Turm and import it into a test sub. I make a texture for it saying 'U-505 Heading Home!" and test it.....I think it's pretty cool. The texture is transparent so what ever isn't written on in the texture will allow the Turm to show through. This can be expanded to all areas of the Turm, not just the front section. Here's the section that I made 'writeable' currently. It is highlighted in red: ![]() using my U-505 heading home texture gave this in-game: ![]() This has some really cool possibilities ![]() |
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#2 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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Nice to see your Creative mind at work again keep it up
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#3 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
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Wery nice Rb. U r full of good idea. And thenks agein wery mouch for u work and for u help. I will tray the mod u make for me and post screnshot here too if u agre.
And how knows maybe u get inspired too make same wery good stuff with it. ![]() I have same more reqvest theat kann make iven more mods ![]() Just kiding. Thx 1 more time RB, and keep up the gr8 work. I cann hardly weit u mod with shadows and new damage mod maybe.
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#4 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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Wow you just dont stop do you - once again very nice - Ok here's my question - I have seen a few crew insignia that are on the front of the conning twoer as oppsed to either side- and a few photos fronm the period with same - so instead of two images on either side you have two upfront meeting in the font middle or just one in frot - I'm thinking of one in particular with red dancing guys or satyrs with outstretched hands meeting at the front of the conning tower
Question is would it be possible to use your proposed mod to place existing insignia at the front of the tower rather than either side Quote:
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#5 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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dont supopse you could have a go at my suggestiopns re lighting, reflected glare and gloss paint-
Also I really like your sh4 effects - I really, really like the random additional explosions and the fact that you get some ships that you hit and just sink slowly - others go fast others go with a bang while others with a whimper - can you continue to mess with this, I like your smaller explosions and their mini firebasll - really nice work Quote:
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#6 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
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dont supopse you could have a go at my suggestiopns re lighting, reflected glare and gloss paint-
Also I really like your sh4 effects - I really, really like the random additional explosions and the fact that you get some ships that you hit and just sink slowly - others go fast others go with a bang while others with a whimper - can you continue to mess with this, I like your smaller explosions and their mini firebasll - really nice work Quote:
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#7 |
Eternal Patrol
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Awesome stuff! Emblems that were applied only to the front of the turm, personal messages...the possibilities really are endless.
Thanks again for applying your genius to the game one more time.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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Cool,RB! Another problem solved!
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#9 | |
Black Magic
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![]() Quote:
![]() EDIT: FileFront is acting up so had to use rapidshare (10 D/L limit) Here's a playable demo of the Turm Writing. Extract to MODS folder. Enable via JSGME. Run single mission 'Turm_Writing' in \data\Textures\Tnormal\tex you'll find the TGA used for the writing. It's called '7b_1_Turm_writing_front_top.tga'. Feel free to edit and play around with it to write your own message on the front of the Turm. Note it has an alpha channel and thus you'll need to have your alpha channel setup correctly in the image or nothing will display. Look at my TGA to understand. http://rapidshare.com/files/20095677...0B_14b.7z.html Last edited by TheDarkWraith; 02-21-09 at 06:44 PM. |
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#10 |
Black Magic
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Ok, I've defined the locations where the Turm writing is allowed. They are left side:
![]() 7b_1_TWBFL = bottom forward left side (uses TGA 7b_1_TWBFL.tga) 7b_1_TWBML = bottom middle left side (uses TGA 7b_1_TWBML.tga) 7b_1_TWBBL = bottom back left side (uses TGA 7b_1_TWBBL.tga) right side: ![]() 7b_1_TWBFR = bottom forward right side (uses TGA 7b_1_TWBFR.tga) 7b_1_TWBMR = bottom middle right side (uses TGA 7b_1_TWBMR.tga) 7b_1_TWBBR = bottom back right side (uses TGA 7b_1_TWBBR.tga) and the front is 7b_1_TWFT = front top (uses TGA 7b_1_TWFT.tga) the default TGA's packed into the .dat file are 2X2 'blank' transparent for all the above. If you want to use a location then you simply place the TGA for that panel in \data\Textures\TNormal\tex. If you don't override any of the default TGAs then your Turm looks just like stock (there's no change or impact to it). For those worried about frame rates and texture sizes the 3D models are VERY simple models (one sided with the biggest 3D model having just a little over 30 vertices). The default textures are 2X2 in size thus VERY small byte wise for textures. Now to decorate my Turm.... |
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#11 |
Black Magic
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My Lt. Cmdr is written on my Turm. Now everyone knows it's my boat.
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#12 |
Black Magic
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It's time to let V1.00 BETA out for everyone to evaluate. This is only for the VIIb Turm. When you unzip this you need to read the included .doc file or you'll never setup your Turm writings correctly. It's a bit of work to do but it's better than nothing. I still can't get my FileFront account to accept any uploads. Aynone else having this trouble? I upload a file and it says 'Error with Log-in'.
http://www.filefactory.com/file/af15..._TW100B_14b_7z ![]() |
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#13 |
Chief of the Boat
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#14 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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This is exactly what I was asking - now there is a version of the tweo red satyrs in SH3 in the emblems library but they are designed to go on either side of the tower-
Is it possible to copy these and stick them up front as in the photo below - and can this be done with other emblems in the emblem library in GWX3 ? Or Do the emblenms have to be re-drawn in order to take advantage of Racerboys new mod? Incidently is this now a mod or is it still in testing stage? or can the previously posted link / download now be safely used in-game? |
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#15 | |
Black Magic
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![]() Quote:
The emblems will have to be redrawn as it's a single texture used on the front. EDIT: the turm writings appearing and disappearing based on camera angle is caused by contention with parent object. I'm trying a different parent object to see if this cures this little annoyance. Last edited by TheDarkWraith; 02-22-09 at 09:47 PM. |
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