![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
|
![]()
Especially if it's contained in a .dat file. If it comes as a .dat file does this automatically mean that it's not compatible?
I take it that if it comes only as texture files that go into to the 'Tex' folders that it's pretty much compatible with any supermod. Would that be correct? Thank you for any insight into this question. Cheers
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
![]() |
![]() |
![]() |
#2 | |
Black Magic
![]() |
![]() Quote:
Texture files placed in the Tex folders will override most of the packed in textures used in game. Why not just extract the texture you're wanting out of the .dat file in question and pack it into the .dat file your using? |
|
![]() |
![]() |
![]() |
#3 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
|
![]()
Ahoy Racerboy,
Thanks for the reply and info. I'll consider giving the .dat extraction a try! I do have the following file, DatTexExtract.zip. Thanks again. Cheers matey
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
![]() |
![]() |
![]() |
|
|